It's February 15 and still only 1 patch this yearjorb wrote: In the Pipe
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- With this patch we are signing off for some Christmas r'n'r. We will be back in the New Year with more patches!
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524u
- Posts: 173
- Joined: Wed Nov 17, 2010 2:23 pm
Re: Game Development: Pocket Bundle
viewtopic.php?f=39&t=74052

B)
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KwonChiMin
- Posts: 409
- Joined: Fri Mar 05, 2010 7:11 pm
Re: Game Development: Pocket Bundle
The year is not new enough yet.524u wrote:https://www.havenandhearth.com/forum/viewtopic.php?f=39&t=74052It's February 15 and still only 1 patch this yearjorb wrote: In the Pipe
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- With this patch we are signing off for some Christmas r'n'r. We will be back in the New Year with more patches!
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noindyfikator
- Posts: 1478
- Joined: Fri Jul 15, 2011 11:10 am
Re: Game Development: Pocket Bundle
considering recent patch frequency, 1 patch per 2 months is still good :sadge:524u wrote:https://www.havenandhearth.com/forum/viewtopic.php?f=39&t=74052It's February 15 and still only 1 patch this yearjorb wrote: In the Pipe
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- With this patch we are signing off for some Christmas r'n'r. We will be back in the New Year with more patches!
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Nightdawg
- Posts: 2632
- Joined: Fri Feb 28, 2020 12:31 am
Re: Game Development: Pocket Bundle
I'd rather have no more patches than just some shitty bugged untested content every week (+ hat)
Y'all acting as if there's a huge loss or some shit lmao
Y'all acting as if there's a huge loss or some shit lmao
"Our primary development direction is toward object-controlled-objects"jorb wrote: I do not want to over-promise or hype up stuff that could be months out.
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Zentetsuken
- Posts: 2127
- Joined: Sun Jun 20, 2010 4:07 pm
- Location: Flavor Town
Re: Game Development: Pocket Bundle
you are a pvper though so your desires are automatically dishonest and not in the best interest of the game, sorryNightdawg wrote:I'd rather have no more patches than just some shitty bugged untested content every week (+ hat)
Y'all acting as if there's a huge loss or some shit lmao
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jordancoles
- Posts: 14168
- Joined: Sun May 29, 2011 6:50 pm
- Location: British Columbia, Canada
Re: Game Development: Pocket Bundle
Implying the month long patches are tested and without bugsNightdawg wrote:I'd rather have no more patches than just some shitty bugged untested content every week (+ hat)
Y'all acting as if there's a huge loss or some shit lmao
Check out my pro-tips threadDuhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off.

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wonder-ass
- Posts: 2359
- Joined: Thu Aug 01, 2013 7:02 am
Re: Game Development: Pocket Bundle
barter stands is such a strange idea, its intended for locality trading but u guys keep adding all kinds of teleportation that removes locality. the vast majority of the player base enjoys markets over locality trading proven by how fast the player base dwindles when there isn't one. so why not just opt in for an auction house? its better in every way.Noted that the Barter Stands still could use a fair amount of love in terms of UI, Tooltips, Bug fixes, &c. May make another patch in the same space as this one.
I wont travel to a location to buy 2 chests worth of blueberries, but if I could buy 10 cupboards of them with relative ease through an auction house I would. there are numerous resources like this that would have a purpose again.
there is a reason every mmo has an auction house it is THE best form of trading.
see homo sexuality trending,. do not do that.
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HarryDresden
- Posts: 1113
- Joined: Wed Jan 12, 2011 12:10 am
Re: Game Development: Pocket Bundle
Auction House would also unify the currency, you could mint your own generic currency when you find gold and silver, and trade for generic currency in the auction house. Would be nice to not have to worry about each individual market having their own thing, and encourage people who will never make their own market to make a coin press.
Yes, I am a Wizard.
loftar wrote: bear fruit is not something I can predict,.
Beborn Beton wrote: "Don't Worry, They Won't Find My Body, I Want You To Know I Found Peace In Another World."
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HarryDresden
- Posts: 1113
- Joined: Wed Jan 12, 2011 12:10 am
Re: Game Development: Pocket Bundle
Auction House would also unify the currency, you could mint your own generic currency when you find gold and silver, and trade for generic currency in the auction house. Would be nice to not have to worry about each individual market having their own thing, and encourage people who will never make their own market to make a coin press.
Yes, I am a Wizard.
loftar wrote: bear fruit is not something I can predict,.
Beborn Beton wrote: "Don't Worry, They Won't Find My Body, I Want You To Know I Found Peace In Another World."
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Nightdawg
- Posts: 2632
- Joined: Fri Feb 28, 2020 12:31 am
Re: Game Development: Pocket Bundle
jordancoles wrote:Implying the month long patches are tested and without bugsNightdawg wrote:I'd rather have no more patches than just some shitty bugged untested content every week (+ hat)
Y'all acting as if there's a huge loss or some shit lmao
Implying we haven't had a good patch in so long, and only if you put together like 20 patches, maybe you can scrap together enough good stuff to call it a good patch.
I'm just saying, weekly, monthly, quarterly, they're all shit. Jorb asks for actionable items then proceeds to ignore them forever, again. No patches is better than some shitty bugged bullshit, no matter if it takes 1 week or 6 months for said shit to be implemented.
"Our primary development direction is toward object-controlled-objects"jorb wrote: I do not want to over-promise or hype up stuff that could be months out.

