I do pvp
only thing you will gain is "salty-tears"
I'm an interrogator and killer
every new players or "unsecured village players" in my territory, will be murdered and vandalized
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_Scipio
- Posts: 304
- Joined: Sat Aug 29, 2015 3:22 am
- Location: Interrogating your villagers.
Re: Keeping new players from quiting after kill
mizdirector89 wrote: No, their version of 'interrogating' was just saying 'speak up, you better talk' over and over while they killed our characters.
Warriors of Annihilation ; The Crimson Tide ; Remnants of the Few; The Hunt Goes On-
vatas
- Posts: 5248
- Joined: Fri Apr 05, 2013 8:34 am
- Location: Suomi Finland Perkele
Re: Keeping new players from quiting after kill
Game has full-loot, open pvp system = Alright.
Game gives new player zero indication that this is the case does not clearly say so:

Image source
Game gives new player zero indication that this is the case does not clearly say so:

Image source
Last edited by vatas on Wed Mar 01, 2023 10:28 am, edited 1 time in total.
Haven and Hearth Wiki (Maintained by volunteers - test/verify when practical. Forum thread
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
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SnuggleSnail
- Posts: 3616
- Joined: Sat Oct 12, 2013 4:04 pm
Re: Keeping new players from quiting after kill
I'm all for bullying jorbtar, but you would need to be willfully ignorant to not realize there is (theoretically) PVP/death. There are so many good criticisms to pick from, why pick an invalid one
"We specialize in permadeath and forum drama." -man who removed death and deletes every drama thread
http://www.seatribe.se/
http://www.seatribe.se/
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vatas
- Posts: 5248
- Joined: Fri Apr 05, 2013 8:34 am
- Location: Suomi Finland Perkele
Re: Keeping new players from quiting after kill
SnuggleSnail wrote:I'm all for bullying jorbtar, but you would need to be willfully ignorant to not realize there is (theoretically) PVP/death. There are so many good criticisms to pick from, why pick an invalid one
Kind of valid, edited my post.
Haven and Hearth Wiki (Maintained by volunteers - test/verify when practical. Forum thread
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)