Prelude: World 15

Announcements about major changes in Haven & Hearth.
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ctopolon4
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Re: Prelude: World 15

Post by ctopolon4 »

no way, we should suffer half year to understand this is bad & abandon it if we dont like it
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SnuggleSnail
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Re: Prelude: World 15

Post by SnuggleSnail »

Robben_DuMarsch wrote:Durability is the only aspect of armor that scales linearly
Lol. Lmao, even.
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noindyfikator
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Re: Prelude: World 15

Post by noindyfikator »

What happened with patch notes? No changes this world?
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Robben_DuMarsch
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Re: Prelude: World 15

Post by Robben_DuMarsch »

SnuggleSnail wrote:
Robben_DuMarsch wrote:Durability is the only aspect of armor that scales linearly
Lol. Lmao, even.
Sorry SnuggleSnail, I know you think you caught me being wrong and want to feel superior.
But retards gonna retard. No matter how much your tiny little brain thinks it knows, I'm right. It's actually linear.
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dagrimreefah
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Re: Prelude: World 15

Post by dagrimreefah »

ctopolon4 wrote:suffer half year
Over a year*
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SnuggleSnail
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Re: Prelude: World 15

Post by SnuggleSnail »

Robben_DuMarsch wrote:Sorry SnuggleSnail, I know you think you caught me being wrong and want to feel superior.
But retards gonna retard. No matter how much your tiny little brain thinks it knows, I'm right. It's actually linear.
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Lol. Lmao, even.
"We specialize in permadeath and forum drama." -man who removed death and deletes every drama thread
http://www.seatribe.se/
Aerona
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Re: Prelude: World 15

Post by Aerona »

Not bad, xyzzy57! I found a nice abandoned site, too. I'm hoping to get it tidied up for screenshots in time for the reset.

It wouldn't have occurred to me there was an option to nibble on Ancient Windthrows to heal wounds! I found three of them without gathering the roots before, just went back and fixed that. Should help.
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HasseKebab
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Re: Prelude: World 15

Post by HasseKebab »

This was such a good change, we basically had stat caps in the game. There was no reason to suicide your character to gain more stats. Hunger wouldnt have been an issue. Practically being forced to eat whales was fixed as well, so.many issues were fixed with this one change. Could you guys please just fix this armor scaling issue and give us this system...
Last edited by HasseKebab on Tue Oct 10, 2023 7:50 am, edited 1 time in total.
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vatas
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Re: Prelude: World 15

Post by vatas »

One speculative concern I heard was that the scrapped system would've let players with 2k str 1k UA, to kill a fresh player by simply spamming "Low Blow" until full opening and then simply using Punch?

Advantages compared to Cleave meta:
-Total amount of moves needed is reduced to possibly as low as 2-3
-Hand slots are free to hold anything or even nothing
-Almost certainly much more consistent
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APXEOLOG
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Re: Prelude: World 15

Post by APXEOLOG »

vatas wrote:One speculative concern I heard was that the scrapped system would've let players with 2k str 1k UA, to kill a fresh player by simply spamming "Low Blow" until full opening and then simply using Punch?

Advantages compared to Cleave meta:
-Total amount of moves needed is reduced to possibly as low as 2-3
-Hand slots are free to hold anything or even nothing
-Almost certainly much more consistent
And even if it is so then what? If any, I'd see it as a positive change, as alt spam will be dealt with faster.
if a poor hermit is attacked by 2k STR 1k UA char right now he will be dead anyway, even if it would take 5-6 more moves.
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