Prelude: World 15

Announcements about major changes in Haven & Hearth.
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noindyfikator
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Re: Prelude: World 15

Post by noindyfikator »

524u wrote:
loftar wrote:
Slaveboy29 wrote:Did you discover unintended interactions with some damage sources that made you decide to drop it, to keep this world's launch healthy? Or did the whiners who whine about everything make you think it wouldn't work right?
It turned out armor scaling didn't work out particularly well due to its linear nature.

So... you and jorb didn't even test this before announcement?
do u rl have to ask?
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Dawidio123
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Re: Prelude: World 15

Post by Dawidio123 »

524u wrote:So... you and jorb didn't even test this before announcement?
Oh no, the probably did test it, a bit. And then we pointed out like 20 ways this could be broken, and they probably tested those at different qls of weapons/armor and realized it doesn't scale well.
Anyways, people might not like them reverting those changes, but it's better for them to actually test stuff and admit when the system doesn't make a cut, rather than releasing it anyways and having us find dozens of ways to abuse it (admittedly fun).
I do hope they'll find a way to implement stat equalization at some point though (imho not by factor of 2, but something like 1.5 would be fine).
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Robben_DuMarsch
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Re: Prelude: World 15

Post by Robben_DuMarsch »

Inb4 it comes back with launch patch notes or with first patch, because Jorb/Loftar realize that armor durability scaling was always nonsensical, and the results they were seeing were just how its more or less been since forever somewhere on the quality gradient.

Then we'll see another flood of comments by people wondering why their HP is now 100, and worrying that they will die to a single midge bite.
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vatas
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Re: Prelude: World 15

Post by vatas »

Robben_DuMarsch wrote:Inb4 it comes back with launch patch notes or with first patch, because Jorb/Loftar realize that armor durability scaling was always nonsensical, and the results they were seeing were just how its more or less been since forever somewhere on the quality gradient.

Then we'll see another flood of comments by people wondering why their HP is now 100, and worrying that they will die to a single midge bite.
Unfortunately, a very real possibility.
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Massa
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Re: Prelude: World 15

Post by Massa »

they just haven't announced OCO but it's here guys
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stchristopher
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Re: Prelude: World 15

Post by stchristopher »

Massa wrote:they just haven't announced OCO but it's here guys
Loftar said on stream that he's not having any success with OCO
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ChildhoodObesity
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Re: Prelude: World 15

Post by ChildhoodObesity »

stchristopher wrote:
Massa wrote:they just haven't announced OCO but it's here guys
Loftar said on stream that he's not having any success with OCO
its going to be a big surprise for the new world, he just didn't want to give it away.
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Massa
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Re: Prelude: World 15

Post by Massa »

stchristopher wrote:
Massa wrote:they just haven't announced OCO but it's here guys
Loftar said on stream that he's not having any success with OCO
"appear weak when you are strong" - loftar tsu
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Nightdawg
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Re: Prelude: World 15

Post by Nightdawg »

Massa wrote:
stchristopher wrote:
Massa wrote:they just haven't announced OCO but it's here guys
Loftar said on stream that he's not having any success with OCO
"appear weak when you are strong" - loftar tsu
he sounded *extremely* sad when he said it, so idk...

fuck OCO for making loftar sad though
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HarryDresden
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Re: Prelude: World 15

Post by HarryDresden »

Agreed, it's rough that he's obviously put so much effort and learning into it and it's just not working.
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