- New characters now start at full (10000%) energy.
- If energy is below Healing (8000%) when eating, the only effect of eating is to gain energy. FEPs, hunger, satiations &c are only affected when eating while Healing.
- The "hard-labor cap" (for digging and mining) has been set to 2500% energy instead of the current 5000%.
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loftar
- Posts: 9093
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- Location: Your character database
Re: Prelude: World 15
We'll be trying a tweak to the food mechanic to make it easier to recover energy without ruining hunger. The changes are thus:
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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Dawidio123
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- Location: In your ear
Re: Prelude: World 15
Thank you.loftar wrote:We'll be trying a tweak to the food mechanic to make it easier to recover energy without ruining hunger. The changes are thus:
- New characters now start at full (10000%) energy.
- If energy is below Healing (8000%) when eating, the only effect of eating is to gain energy. FEPs, hunger, satiations &c are only affected when eating while Healing.
- The "hard-labor cap" (for digging and mining) has been set to 2500% energy instead of the current 5000%.
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HarryDresden
- Posts: 1113
- Joined: Wed Jan 12, 2011 12:10 am
Re: Prelude: World 15
Fantastic start, thank you very much!loftar wrote:We'll be trying a tweak to the food mechanic to make it easier to recover energy without ruining hunger. The changes are thus:
- New characters now start at full (10000%) energy.
- If energy is below Healing (8000%) when eating, the only effect of eating is to gain energy. FEPs, hunger, satiations &c are only affected when eating while Healing.
- The "hard-labor cap" (for digging and mining) has been set to 2500% energy instead of the current 5000%.
Yes, I am a Wizard.
loftar wrote: bear fruit is not something I can predict,.
Beborn Beton wrote: "Don't Worry, They Won't Find My Body, I Want You To Know I Found Peace In Another World."
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Ozzy123
- Posts: 2483
- Joined: Sat Feb 11, 2012 4:27 pm
Re: Prelude: World 15
You could also make it so if you eat stuff off the table you still get feps etc even if you're under 8k energyloftar wrote:We'll be trying a tweak to the food mechanic to make it easier to recover energy without ruining hunger. The changes are thus:
- New characters now start at full (10000%) energy.
- If energy is below Healing (8000%) when eating, the only effect of eating is to gain energy. FEPs, hunger, satiations &c are only affected when eating while Healing.
- The "hard-labor cap" (for digging and mining) has been set to 2500% energy instead of the current 5000%.
epicbuds wrote:just got this game a bad review on my website and will post on every forum and game page i can think of to tell people to stay away from this site this game is a joke
viruseg wrote:Kill all new players for no reason. Polish scum came running and killed me with a crowd. Suck fuck fucks..
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Dawidio123
- Posts: 1456
- Joined: Wed Aug 31, 2011 11:48 pm
- Location: In your ear
Re: Prelude: World 15
+1Ozzy123 wrote:You could also make it so if you eat stuff off the table you still get feps etc even if you're under 8k energyloftar wrote:We'll be trying a tweak to the food mechanic to make it easier to recover energy without ruining hunger. The changes are thus:
- New characters now start at full (10000%) energy.
- If energy is below Healing (8000%) when eating, the only effect of eating is to gain energy. FEPs, hunger, satiations &c are only affected when eating while Healing.
- The "hard-labor cap" (for digging and mining) has been set to 2500% energy instead of the current 5000%.
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noindyfikator
- Posts: 1478
- Joined: Fri Jul 15, 2011 11:10 am
Re: Prelude: World 15
Dude, literally the best update in a year. Thank you so much!loftar wrote:We'll be trying a tweak to the food mechanic to make it easier to recover energy without ruining hunger. The changes are thus:
- New characters now start at full (10000%) energy.
- If energy is below Healing (8000%) when eating, the only effect of eating is to gain energy. FEPs, hunger, satiations &c are only affected when eating while Healing.
- The "hard-labor cap" (for digging and mining) has been set to 2500% energy instead of the current 5000%.
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loftar
- Posts: 9093
- Joined: Fri Apr 03, 2009 7:05 am
- Location: Your character database
Re: Prelude: World 15
Right, I thought of that but promptly forgot it. Thanks for reminding me!Ozzy123 wrote:You could also make it so if you eat stuff off the table you still get feps etc even if you're under 8k energy
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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ZoddAlmighty
- Posts: 96
- Joined: Sat Dec 05, 2020 6:46 pm
Re: Prelude: World 15
HOLY SHIT devs are on FIREloftar wrote:We'll be trying a tweak to the food mechanic to make it easier to recover energy without ruining hunger. The changes are thus:
- New characters now start at full (10000%) energy.
- If energy is below Healing (8000%) when eating, the only effect of eating is to gain energy. FEPs, hunger, satiations &c are only affected when eating while Healing.
- The "hard-labor cap" (for digging and mining) has been set to 2500% energy instead of the current 5000%.
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Dawidio123
- Posts: 1456
- Joined: Wed Aug 31, 2011 11:48 pm
- Location: In your ear
Re: Prelude: World 15
As in, implemented but you forgot to mention it. Or you forgot to implement it?loftar wrote:Right, I thought of that but forgot it. Thanks for reminding me!Ozzy123 wrote:You could also make it so if you eat stuff off the table you still get feps etc even if you're under 8k energy
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abt79
- Posts: 1627
- Joined: Thu Feb 06, 2014 1:59 am
- Location: looking for black coal, completely in vein
Re: Prelude: World 15
loftar bros stay winning
This world really WILL be different (copium)
This world really WILL be different (copium)
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