Prelude: World 15

Announcements about major changes in Haven & Hearth.
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abt79
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Re: Prelude: World 15

Post by abt79 »

khajios wrote:will people be told about massive changes to game systems without tracking down some obscure forum post
:lol: Good one buddy
Vraatjuh
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Re: Prelude: World 15

Post by Vraatjuh »

loftar wrote:We'll be trying a tweak to the food mechanic to make it easier to recover energy without ruining hunger. The changes are thus:
  • New characters now start at full (10000%) energy.
  • If energy is below Healing (8000%) when eating, the only effect of eating is to gain energy. FEPs, hunger, satiations &c are only affected when eating while Healing.
  • The "hard-labor cap" (for digging and mining) has been set to 2500% energy instead of the current 5000%.
My god, about freaking time. Thank you! Best update in years.
ZenRus
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Re: Prelude: World 15

Post by ZenRus »

The world is dead, long live the world!
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Sevenless
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Re: Prelude: World 15

Post by Sevenless »

Y'all got any of them patch notes?
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life

The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
lakrass
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Re: Prelude: World 15

Post by lakrass »

Reeeeeeeeee
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The_Blode
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Re: Prelude: World 15

Post by The_Blode »

since the collision was fixed and we stopped grinding to a halt on every object, my BIGGEST concern has been how I'm perpetually worried about my energy/hunger/stats/labor management, and how playing as a solo character was awful in those regards.
I also LOVE taking on big terraforming projects, which further exacerbated the issue.

This is insanely good news to me. Very excited.
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jorb
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Re: Prelude: World 15

Post by jorb »

Audiosmurf wrote:Did you adjust the tutorial step that makes you eat until healing, or is it just automagically completed now?
Yupp!
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
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wonder-ass
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Re: Prelude: World 15

Post by wonder-ass »

Sevenless wrote:Y'all got any of them patch notes?
is everything secret again or do we get patch notes soon tm?
PREF if important progression locks were NOT hidden.
see homo sexuality trending,. do not do that.
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Nocturnal-Rainbows
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Re: Prelude: World 15

Post by Nocturnal-Rainbows »

That food/energy change is incredible. Holy shit, thank you.
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abt79
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Re: Prelude: World 15

Post by abt79 »

wonder-ass wrote: PREF if important progression locks were NOT hidden.
Dont forget to build your Knarr pyre and Pepper pyre guys!

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