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Resture
- Posts: 276
- Joined: Sat May 01, 2010 7:41 am
- Location: Forest
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Cayur
- Posts: 337
- Joined: Thu Jan 22, 2015 1:38 pm
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Clemins
- Posts: 434
- Joined: Sun Jul 14, 2013 5:33 am
- Location: Omicron Persei VIII
Re: Game Development: Stacks of Shrimp
CLAM STACKS

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noindyfikator
- Posts: 1478
- Joined: Fri Jul 15, 2011 11:10 am
Re: Game Development: Stacks of Shrimp
Please completely fix it, not only fewer quests. Otherwise great updateQuests now attempt to take seasonality and availability into greater account when generating. Fewer quests should be generated off-season, and, early world, the quests should be less likely to ask for things globally undiscovered.
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Robertzon
- Posts: 1483
- Joined: Mon Jan 03, 2011 11:51 pm
Re: Game Development: Stacks of Shrimp
i take it back, please add the hatRobertzon wrote:gay hat
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Nightdawg
- Posts: 2637
- Joined: Fri Feb 28, 2020 12:31 am
Re: Game Development: Stacks of Shrimp
jorb wrote: [*] Added a minimap icon for natural Wellsprings.
Hey while you're at it, want me to send you the other ones too?
"Our primary development direction is toward object-controlled-objects"jorb wrote: I do not want to over-promise or hype up stuff that could be months out.
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spavaloo
- Posts: 329
- Joined: Fri Mar 23, 2012 4:33 am
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Apocoreo
- Posts: 908
- Joined: Wed Feb 02, 2011 4:33 pm
Re: Game Development: Stacks of Shrimp
Quests now attempt to take seasonality and availability into greater account when generating. Fewer quests should be generated off-season, and, early world, the quests should be less likely to ask for things globally undiscovered

thx
Boofing and gumping it all damn day. Shoutout to my homeboy Moloch
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rogeranna
- Posts: 37
- Joined: Tue May 25, 2010 7:09 am
Re: Game Development: Stacks of Shrimp
Nice Patch! So happy that leather finally stacks!
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HamsterBBT
- Posts: 15
- Joined: Tue Dec 28, 2021 9:08 am





