>Adder Fangs still don't stack
Literally unplayable.
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Audiosmurf
- Posts: 2944
- Joined: Fri Jul 02, 2010 9:00 pm
- Location: Ice Hell
Re: Game Development: Stacks of Shrimp
Tell us how someone crashed it so fast
jorb wrote:Audiosmurf isisis a fantastic poster/geniusracist and hisa meat/intellect is hugehomosexual
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Robertzon
- Posts: 1483
- Joined: Mon Jan 03, 2011 11:51 pm
Re: Game Development: Stacks of Shrimp
>Forest Snails still don't stack
Literally unplayable.
Literally unplayable.
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telas
- Posts: 21
- Joined: Wed Aug 12, 2020 9:52 pm
Re: Game Development: Stacks of Shrimp
I just grab some badger from the spitroast before getting the new skill, it appears like i didn't knew the item, and crash the game...
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telas
- Posts: 21
- Joined: Wed Aug 12, 2020 9:52 pm
Re: Game Development: Stacks of Shrimp
My badAudiosmurf wrote:Tell us how someone crashed it so fast
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Alu
- Posts: 7
- Joined: Sun Oct 04, 2015 12:07 pm
Re: Game Development: Stacks of Shrimp
Found it hilarious how you couldn't stack boards, but spiders.Vesena wrote:>Adder Fangs still don't stack
Literally unplayable.
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jordancoles
- Posts: 14168
- Joined: Sun May 29, 2011 6:50 pm
- Location: British Columbia, Canada
Re: Game Development: Stacks of Shrimp
Thanks for working on polishing stacks
Check out my pro-tips threadDuhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off.

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Aragnir
- Posts: 10
- Joined: Sat Oct 15, 2022 7:38 pm
Re: Game Development: Stacks of Shrimp
beetroot leaves stacks?
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loftar
- Posts: 9096
- Joined: Fri Apr 03, 2009 7:05 am
- Location: Your character database
Re: Game Development: Stacks of Shrimp
The stack fixes included changes to some rather fundamental interactions, so I pretty much expected some unforeseen problem would appear. Let's just hope this was the only one.Audiosmurf wrote:Tell us how someone crashed it so fast
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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overtyped
- Posts: 3906
- Joined: Tue Sep 28, 2010 2:09 am
- Location: Quaran book burning festival
Re: Game Development: Stacks of Shrimp
WHARE DEV CEPE?jorb wrote: [*] Horses leashed to objects ignore Raw Hide.
Early world exploit: Put your hearthfire inside a cave, then hold shift to position a claim right in front of a cave. After 8 hours the claim will be unbreakable. Since your hearthfire is inside the cave, you can still get back inside, and leave, but nobody will be able to enter, effectively making you unraidable for the first 3-7 days. Enjoy