Game Development: Stacks of Shrimp

Announcements about major changes in Haven & Hearth.
Harunobu
Posts: 165
Joined: Sat Jan 22, 2011 3:29 pm

Harunobu

Post by Harunobu »

Oh, the game was patched. I thought this was all at the start of the new world.
terrais
Posts: 28
Joined: Mon Feb 13, 2017 3:20 am
Location: Canada, Edmonton

Re: Harunobu

Post by terrais »

Harunobu wrote:Oh, the game was patched. I thought this was all at the start of the new world.
World 15 did start about a week ago, fresh.
W4- Hermit with a buddy
W5- Hermit
W7- LS Of Saviors
W8- LS Of Saviors
W9- LS Of Saviors
W10- LS Of Saviors
W11- LS Of Saviors
W12- LS Of Saviors
W13- What?
W14- Saviors 4 lyfe.
W15- Saviors LS
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Kaios
Posts: 9268
Joined: Fri Jul 30, 2010 2:14 am

Re: Game Development: Stacks of Shrimp

Post by Kaios »

jorb wrote:
  • Quests now attempt to take seasonality and availability into greater account when generating. Fewer quests should be generated off-season, and, early world, the quests should be less likely to ask for things globally undiscovered.
pick morels, pick morels, pick morels again, why??!!
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abt79
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Location: looking for black coal, completely in vein

Re: Game Development: Stacks of Shrimp

Post by abt79 »

Kaios wrote:
jorb wrote:
  • Quests now attempt to take seasonality and availability into greater account when generating. Fewer quests should be generated off-season, and, early world, the quests should be less likely to ask for things globally undiscovered.
pick morels, pick morels, pick morels again, why??!!
“Fewer” =/= zero

live jorb reaction: :lol:
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DreadKatak
Posts: 76
Joined: Mon Nov 26, 2018 3:10 am

Re: Game Development: Stacks of Shrimp

Post by DreadKatak »

jorb:

For the firecrafts intro quest, stuffed bird doesn't trigger the pit-baked goods task. I realize it is a slightly more advanced recipe, but I still think it should qualify.

Also, keep adding more stuff to the stackable list. There's plenty still for us to stack!
OppidiaAlt
Posts: 1
Joined: Wed Oct 25, 2023 5:01 am

Re: Game Development: Stacks of Shrimp

Post by OppidiaAlt »

jorb wrote: [*] Added a minimap icon for natural Wellsprings.
Fake news.
landreaum
Posts: 59
Joined: Sat Sep 17, 2022 7:27 pm

Re: Game Development: Stacks of Shrimp

Post by landreaum »

Stacks of shrimp, but can't sling a stone from a stack!
MrBunzy
Posts: 363
Joined: Tue Nov 30, 2010 11:48 pm

Re: Game Development: Stacks of Shrimp

Post by MrBunzy »

jorb wrote: [*] Quests now attempt to take seasonality and availability into greater account when generating. Fewer quests should be generated off-season, and, early world, the quests should be less likely to ask for things globally undiscovered.[/list]
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pls halp
(once and futue king btw)
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abt79
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Joined: Thu Feb 06, 2014 1:59 am
Location: looking for black coal, completely in vein

Re: Game Development: Stacks of Shrimp

Post by abt79 »

MrBunzy wrote:
jorb wrote: [*] Quests now attempt to take seasonality and availability into greater account when generating. Fewer quests should be generated off-season, and, early world, the quests should be less likely to ask for things globally undiscovered.[/list]
Image
pls halp
>not seasonal
>not a problem

8-) buy gold sub make the gnomes hard

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