PvP is almost all about client. PvPers are very bad players who use beneficial custom features. I am old man, my average division in other games is bronze/iron but when I play Haven & hearth and use custom client I can 1v1 anyone who doesn't use pvp features. This makes me feel strong and very good at the game.maxeusz wrote:I see so many skill issues there:
- Archer shooting his allies - self explanatory,
- Players need to use cheat client which auto-chasing rabbit, because they don't have reflex to click them manually,
- Players need to use cheat client to mark the target player, because they can't communicate with each other,
- Players need to use cheat client which show opennings, becuase they can't memorize that,
- Players need to use cheat client which calculate some of the oponent stats, because they can't judge it by themselves,
etc.
-
noindyfikator
- Posts: 1478
- Joined: Fri Jul 15, 2011 11:10 am
Re: PvP Highlights
-
Nightdawg
- Posts: 2637
- Joined: Fri Feb 28, 2020 12:31 am
Re: PvP Highlights
viewtopic.php?f=40&t=69306maxeusz wrote:I see so many skill issues there:
- Archer shooting his allies - self explanatory,
- Players need to use cheat client which auto-chasing rabbit, because they don't have reflex to click them manually,
- Players need to use cheat client to mark the target player, because they can't communicate with each other,
- Players need to use cheat client which show opennings, becuase they can't memorize that,
- Players need to use cheat client which calculate some of the oponent stats, because they can't judge it by themselves,
etc.
Half of the features I listed there are now part of the default client (more or less)
Also I can 100% guarantee to you that any of these guys can beat you, playing on loftar's vanilla client while you're using whatever godlike custom client you can think of or imagine
Stop being a little victim
"Our primary development direction is toward object-controlled-objects"jorb wrote: I do not want to over-promise or hype up stuff that could be months out.
-
Kaios
- Posts: 9268
- Joined: Fri Jul 30, 2010 2:14 am
Re: PvP Highlights
ya with their stats lol, I can 100% guarantee that 99% of the client features utilized by so-called pvpers are things they would usually never be capable of doing during a chase through their own skill/manually.Nightdawg wrote: Also I can 100% guarantee to you that any of these guys can beat you, playing on loftar's vanilla client while you're using whatever godlike custom client you can think of or imagine
Stop being a little victim
-
Nightdawg
- Posts: 2637
- Joined: Fri Feb 28, 2020 12:31 am
Re: PvP Highlights
With half the statsKaios wrote:ya with their stats lol, I can 100% guarantee that 99% of the client features utilized by so-called pvpers are things they would usually never be capable of doing during a chase through their own skill/manually.Nightdawg wrote: Also I can 100% guarantee to you that any of these guys can beat you, playing on loftar's vanilla client while you're using whatever godlike custom client you can think of or imagine
Stop being a little victim
"Our primary development direction is toward object-controlled-objects"jorb wrote: I do not want to over-promise or hype up stuff that could be months out.
-
Kaios
- Posts: 9268
- Joined: Fri Jul 30, 2010 2:14 am
Re: PvP Highlights
Quite frankly I wonder how jorb and loftar can look at this stuff and still feel like they are taking their game in the right direction. Clearly something is wrong when the top players and factions are in essence already decided before a new world ever begins.
-
Nightdawg
- Posts: 2637
- Joined: Fri Feb 28, 2020 12:31 am
Re: PvP Highlights
What's more fascinating is how all of you are praising these clients and give all the credit to the client rather than the players, when ard bootleg literally has all of those features already.
Also last world we literally played on ender/ard and we managed to make 3 larger factions ally against us.
I'm just saying, maybe the average player is a little crybaby
Also last world we literally played on ender/ard and we managed to make 3 larger factions ally against us.
I'm just saying, maybe the average player is a little crybaby
"Our primary development direction is toward object-controlled-objects"jorb wrote: I do not want to over-promise or hype up stuff that could be months out.
-
Kaios
- Posts: 9268
- Joined: Fri Jul 30, 2010 2:14 am
Re: PvP Highlights
Oh yeah, you're right. It's definitely every other player that is ruining the game and not the small minority of sweaties and their custom clients. My bad.
-
noindyfikator
- Posts: 1478
- Joined: Fri Jul 15, 2011 11:10 am
Re: PvP Highlights
ard is old render, not really useable for usual gameplayNightdawg wrote:What's more fascinating is how all of you are praising these clients and give all the credit to the client rather than the players, when ard bootleg literally has all of those features already.
Also last world we literally played on ender/ard and we managed to make 3 larger factions ally against us.
I'm just saying, maybe the average player is a little crybaby
ender was last updated 10 months ago
-
Dawidio123
- Posts: 1456
- Joined: Wed Aug 31, 2011 11:48 pm
- Location: In your ear
Re: PvP Highlights
Skill issue, just play russian rulette with crashes/freezes during fights, don't be a babynoindyfikator wrote: ard is old render, not really useable for usual gameplay
-
Nightdawg
- Posts: 2637
- Joined: Fri Feb 28, 2020 12:31 am
Re: PvP Highlights
Well I wish someone would tell some ungrateful people about that then lmaonoindyfikator wrote:ard is old render, not really useable for usual gameplayNightdawg wrote:What's more fascinating is how all of you are praising these clients and give all the credit to the client rather than the players, when ard bootleg literally has all of those features already.
Also last world we literally played on ender/ard and we managed to make 3 larger factions ally against us.
I'm just saying, maybe the average player is a little crybaby
ender was last updated 10 months ago
"Our primary development direction is toward object-controlled-objects"jorb wrote: I do not want to over-promise or hype up stuff that could be months out.

