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WESKERBOY
- Posts: 233
- Joined: Fri Oct 16, 2015 9:50 am
- Location: Mexico
About roadsigns
I Made a road but in an expansion i'm blocking it ¿is there a way to destroy the initial sign and one subsecuent and then add a new initial sign?
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lordgrunt
- Posts: 459
- Joined: Sat Nov 05, 2011 11:49 pm
Re: About roadsigns
Sure you can. Get more strength and/or better pickaxe and it will let you bash it.
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vatas
- Posts: 5255
- Joined: Fri Apr 05, 2013 8:34 am
- Location: Suomi Finland Perkele
Re: About roadsigns
36 STR and a Pickaxe is enough to deal 2% dmg per swing to a Wooden Signpost.
Haven and Hearth Wiki (Maintained by volunteers - test/verify when practical. Forum thread
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
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WESKERBOY
- Posts: 233
- Joined: Fri Oct 16, 2015 9:50 am
- Location: Mexico
Re: About roadsigns
Thx a Lot manvatas wrote:36 STR and a Pickaxe is enough to deal 2% dmg per swing to a Wooden Signpost.
W5 hermit
W6 hermit
Dropout
1/2 w11 hermit other 1/2 citizen of Arkona
W6 hermit
Dropout
1/2 w11 hermit other 1/2 citizen of Arkona