Game Development: Wormhole Claim

Announcements about major changes in Haven & Hearth.
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noindyfikator
Posts: 1478
Joined: Fri Jul 15, 2011 11:10 am

Re: Game Development: Wormhole Claim

Post by noindyfikator »

5 minutes of work patchma review:

1. Borewormhole - meh, it will make mining ever more annoying. Change spawn to be similar to other dungeons
2. Keyfixes - all good
3. Smallfixes - it's ok
4. Generic hatma - meh

Unimplemented
1. No new birbma - meh
2. No new stackma - meh

Overall patchma quality for 2 weeks of development - 2/10
Last edited by noindyfikator on Mon Dec 11, 2023 9:08 am, edited 1 time in total.
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Uriel
Posts: 766
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Re: Game Development: Wormhole Claim

Post by Uriel »

Mini dungeons are great, keep them coming :)
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trinh
Posts: 197
Joined: Sun Feb 26, 2012 11:34 am
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Re: Game Development: Wormhole Claim

Post by trinh »

Good job, please address the increasing toxicity of players both on the forum and in the game. ;)
Pickard
Posts: 461
Joined: Wed Jul 27, 2011 8:23 pm

Re: Game Development: Wormhole Claim

Post by Pickard »

Audiosmurf wrote:Good change to bonds, honestly. It was just a nab trap that only caught the nabbiest nabs and was therefore basically pointless outside of pretty sprucecap griefing.
This games consists entirely of noob traps. If you remove them all, there will be nothing left.
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Saxony4
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Re: Game Development: Wormhole Claim

Post by Saxony4 »

No new stackable
I sleep

Christmas stream this year or nah?
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vatas
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Re: Game Development: Wormhole Claim

Post by vatas »

Pickard wrote:
Audiosmurf wrote:Good change to bonds, honestly. It was just a nab trap that only caught the nabbiest nabs and was therefore basically pointless outside of pretty sprucecap griefing.
This games consists entirely of noob traps. If you remove them all, there will be nothing left.
There exists a nuance between "complete noob trap" and "aggressive learning curve from game complexity."

I've previously tried to point out that the ability to steal Claim Bonds had extremely binary results: either the player whose Bond was stolen...
A) Knew they needed to renew the Bond which effectively costs nothing (outside already failing to maintain the Presence meter.)
B) Did not know the mechanic and lost their entire claim. Also, they and/or their friend(s) could end up trapped inside the claim (or at least lose everything they had on the claim.)

You can argue that same binary applies to "well built base" and "trying to use fence/stockpiles as wall" but I'd counter by pointing out how much more intuitive this example is. Well outside the Visitor Gate crap, at least.
Haven and Hearth Wiki (Maintained by volunteers - test/verify when practical. Forum thread

Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)

Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
fairystyle
Posts: 69
Joined: Thu Nov 10, 2016 6:05 pm

Re: Game Development: Wormhole Claim

Post by fairystyle »

disappointing knowing that this is one of the last updates and then you will disappear for the winter period :(
Ok new way of transfer will be convenient among friends. But what if some people turned against you, and as ex-friends they have your property claimed by them? Its a very unthought decision to cancel studying bonds. Leave it be along with a new option of easy transfer.

The fact that owner of warflag can cheese it bodyblocking with naked alts and thats even easier than other kinds of blocking also didn't hit you. This extra unblocking changes weren't neccessary.
Meh, very surface scratching update you need to dig deeper guys
As much complimenting as i always am - quite tired of your neglectfulness to bigger problems that are always there, that players are signalizing to you through PMs and forums, very meh.
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SnuggleSnail
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Re: Game Development: Wormhole Claim

Post by SnuggleSnail »

> I can't take the claims of my enemies just because they used to be my friends

bro what the fuck are you complaining about orca
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Fostik
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Re: Game Development: Wormhole Claim

Post by Fostik »

Transfer of ownership of a private claim is now an explicit act which can be performed by holding the claim's bond item, and right-clicking the Hearthling you wish to transfer the claim to. You can no longer study "Bond of Blood & Soil"s to gain control over private claims.
So it's now not possible to transfer bond directly between two characters on the same account, and only by using yeomanry alt on separate account.
Known as zunzon. Contact discord: zunzon.
My experience of market building in W13
lakrass
Posts: 28
Joined: Sat Aug 13, 2022 1:28 pm

Re: Game Development: Wormhole Claim

Post by lakrass »

Zero birbs..
0 / 10

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