Siege Ended, Great Berlin Wall Rises Over WB!

Forum for discussing in game politics, village relations and matters of justice.
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Cajoes
Posts: 682
Joined: Sat Jul 11, 2009 2:04 am

Re: Siege Ended, Great Berlin Wall Rises Over WB!

Post by Cajoes »

Gerugon wrote:I seriously wonder how many people here lack the ability to detect sarcasm and political comedy. It's amazing how many people read stuff and take it as fact instead of thinking for a second about possible comedy or subtext. Poor people, even poorer people are thoose that have to endure them ><
Political theater. Let them have their pageantry.
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Cadeus
Posts: 21
Joined: Mon Oct 21, 2013 7:56 pm

Re: Siege Ended, Great Berlin Wall Rises Over WB!

Post by Cadeus »

peaceful_farmer wrote:I built palisades nonstop for days and was only beaten 3 times.

15/10 good village
Robbens DuMasters whip cracks hard but is fair. You probably deserved it. I warned everyone to bring waterflasks to pee in. There was no time for bathroom breaks on the job.
Solidryu
Posts: 1
Joined: Tue Aug 11, 2015 3:50 am

Re: Siege Ended, Great Berlin Wall Rises Over WB!

Post by Solidryu »

After our brother died, Mom took us away from our dad. I miss him.
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Tharn
Posts: 18
Joined: Fri Jun 18, 2010 11:05 am
Location: Kharov, Ukraine

Re: Siege Ended, Great Berlin Wall Rises Over WB!

Post by Tharn »

It seems like there's a detailed narrative about a drama conflict in Haven and Hearth.The story involves player named Bob Dole and a group of players referred to as "freedom fighters" opposing him. The conflict revolves around sieges, ideological differences, and the dynamics of power within the game world.
Bob Dole faces challenges, executes underperforming members, seeks outside help, and engages in a struggle to maintain control over the realm. The narrative includes elements of betrayal, espionage, and the building and destruction of virtual structures.
The tone seems to blend seriousness with a touch of humor, especially in the declaration of the "Great Berlin Wall" standing strong.
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overtyped
Posts: 3906
Joined: Tue Sep 28, 2010 2:09 am
Location: Quaran book burning festival

Re: Siege Ended, Great Berlin Wall Rises Over WB!

Post by overtyped »

Tharn wrote:It seems like there's a detailed narrative about a drama conflict in Haven and Hearth.The story involves player named Bob Dole and a group of players referred to as "freedom fighters" opposing him. The conflict revolves around sieges, ideological differences, and the dynamics of power within the game world.
Bob Dole faces challenges, executes underperforming members, seeks outside help, and engages in a struggle to maintain control over the realm. The narrative includes elements of betrayal, espionage, and the building and destruction of virtual structures.
The tone seems to blend seriousness with a touch of humor, especially in the declaration of the "Great Berlin Wall" standing strong.
this is chatgpt?
Early world exploit: Put your hearthfire inside a cave, then hold shift to position a claim right in front of a cave. After 8 hours the claim will be unbreakable. Since your hearthfire is inside the cave, you can still get back inside, and leave, but nobody will be able to enter, effectively making you unraidable for the first 3-7 days. Enjoy
Harunobu
Posts: 165
Joined: Sat Jan 22, 2011 3:29 pm

Re: Siege Ended, Great Berlin Wall Rises Over WB!

Post by Harunobu »

Jorb just said on stream that Whatever Bay won the siege. And that they won 1vs4. I guess that closes the debate.

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