Default client flower menu "quick pick"

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gravesmerch
Posts: 521
Joined: Thu Sep 08, 2022 6:13 pm

Re: Default client flower menu "quick pick"

Post by gravesmerch »

vatas wrote: When you change the cursor on the fly (from regular to "area plant" or "mine") and try to perform that action, the game/server instead makes your character run as if regularly clicked. .
thats pretty game breaking, any chance you modified the client to cause that?

I'm on 210ms and don't get this, maybe I'm too slow on the click tho
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vatas
Posts: 5255
Joined: Fri Apr 05, 2013 8:34 am
Location: Suomi Finland Perkele

Re: Default client flower menu "quick pick"

Post by vatas »

I couldn't replicate the issue as described in my previous post.

Issue relevant to OP might be that the cursor changing (for example, when shift+right-clicking a ripe crop to get the AoE harvest cursor) is also tied to unnecessary server-side "rubber-stamp" instead of being done clientside (client would only need to transmit once is actually left-clicked, to my understanding.)

I can't confirm this with hard evidence, but there seems to be a delay (noticeable when you actively observe) for the cursor to change.
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Ø
Posts: 323
Joined: Thu Oct 19, 2023 11:01 pm

Re: Default client flower menu "quick pick"

Post by Ø »

im too lazy to run wireshark these days
if you decide to go this route dont forget to capture the handshake so you can read the encrypted msgs
gravesmerch
Posts: 521
Joined: Thu Sep 08, 2022 6:13 pm

Re: Default client flower menu "quick pick"

Post by gravesmerch »

wonder if could be rendering lag, maybe test without shadows, limit fps, etc

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