Game Development: Buzzcut Board

Announcements about major changes in Haven & Hearth.
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derkami
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Re: Game Development: Buzzcut Board

Post by derkami »

Looks like I've got work to do...
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Fr_Dae
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Re: Game Development: Buzzcut Board

Post by Fr_Dae »

hype
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azrid
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Re: Game Development: Buzzcut Board

Post by azrid »

can we lose a hand or fingers while using this dangerous looking machine?
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Pills
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Re: Game Development: Buzzcut Board

Post by Pills »

Code: Select all

if(old || true)
	spr.age();
Pretty redundant if statement you have in ResDrawable. if(true)

Sick patch though
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JTB
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Re: Game Development: Buzzcut Board

Post by JTB »

abt79 wrote:and yet watermills can still block rivers quite permanently?
Not permanently, just right until you siege it. Siege mechanic is even more great this world than previous, whats wrong with it, why dont you try? :)
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loftar
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Re: Game Development: Buzzcut Board

Post by loftar »

Pills wrote:Pretty redundant if statement you have in ResDrawable. if(true)
Yes, obviously. If you check the Git commit for that statement, you''ll see the reasoning behind it. ;)
"Object-oriented design is the roman numerals of computing." -- Rob Pike
AriZona
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Re: Game Development: Buzzcut Board

Post by AriZona »

So, what is mechanics of board quality?
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SnuggleSnail
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Re: Game Development: Buzzcut Board

Post by SnuggleSnail »

Client dev misery == uncontrollable erection
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abt79
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Re: Game Development: Buzzcut Board

Post by abt79 »

JTB wrote:
abt79 wrote:and yet watermills can still block rivers quite permanently?
Not permanently, just right until you siege it. Siege mechanic is even more great this world than previous, whats wrong with it, why dont you try? :)
yes the state of siedge is definitely allright :)

All a new player has to do to be allowed to use rivers is:
  • Buy siegecraft skill (total of ~250kLP on fresh char)
  • Break thingpeace (camp challenge for at least a few days because tin/lead)
  • Camp siege engine for a day or two, hope nobody defends the watermill blockage via combat or altspam or arch towers because you’ll never catch up to their stats
  • Repeat every time they find a blocked river
  • actually understand how to do all of this
Totally easy day one!
landreaum
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Re: Game Development: Buzzcut Board

Post by landreaum »

AriZona wrote:So, what is mechanics of board quality?
so far it tanks it a little, q56 log, q55 machine, since apparently its Q of the materials that make the machine, wording is terrible


but q59 log and q55 machine and I was getting q46 boards, does carpentry of the person who puts the log in matter is my next question.

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