Game Development: Pickling Brine

Announcements about major changes in Haven & Hearth.
reqvaa
Posts: 79
Joined: Sat Dec 15, 2012 10:17 am

Re: Game Development: Pickling Brine

Post by reqvaa »

jorb wrote:
reqvaa wrote:fishing not working (vanilla/ard/nurgling checked, not a client issue) - do nothing when you press fishing button
I can't reproduce that. What kind of fishing?
fishing itself, button dont do anything.

tried with fishpole in hands, tried all other buttons, everything working, but when you press fishing - it doesnt change to fishing hook and remains the last pressed button function.
Necrisha
Posts: 211
Joined: Sat May 27, 2017 7:40 am

Re: Game Development: Pickling Brine

Post by Necrisha »

reqvaa wrote:
jorb wrote:
reqvaa wrote:fishing not working (vanilla/ard/nurgling checked, not a client issue) - do nothing when you press fishing button
I can't reproduce that. What kind of fishing?
fishing itself, button dont do anything.

tried with fishpole in hands, tried all other buttons, everything working, but when you press fishing - it doesnt change to fishing hook and remains the last pressed button function.
Did you also check that your rod/pole was fully equipped?
Hickupp
Posts: 178
Joined: Thu Oct 15, 2020 6:33 am

Re: Game Development: Pickling Brine

Post by Hickupp »

Hmm. Talking about fishing ...

Should the Fishing icon be NOT in the Top-Left spot. ... *Shakes Head*

Image

--- --- ---

Fishing icons works fine on this side. (without having any fishing gear in range).
Click -> Hook.
User avatar
Antvgr
Posts: 78
Joined: Fri Jan 26, 2024 7:56 pm

Re: Game Development: Pickling Brine

Post by Antvgr »

Yeah. Fishing button became first before everything else. Not very comfortable and not intuitive.
Yelena6
Posts: 3
Joined: Wed Mar 06, 2024 5:50 pm

Re: Game Development: Pickling Brine

Post by Yelena6 »

Really liking the new toggles.
One thing I noticed: Minehole support radius no longer shows.
User avatar
Luno
Posts: 403
Joined: Fri Feb 04, 2022 3:10 pm

Re: Game Development: Pickling Brine

Post by Luno »

Y'all cannot complain about interface if you click those squares at all.
User avatar
jordancoles
Posts: 14168
Joined: Sun May 29, 2011 6:50 pm
Location: British Columbia, Canada

Re: Game Development: Pickling Brine

Post by jordancoles »

Too much food variance

2 spices for pickling things? x_x
Duhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off. :lol:
Check out my pro-tips thread
Image Image Image
User avatar
Apocoreo
Posts: 908
Joined: Wed Feb 02, 2011 4:33 pm

Re: Game Development: Pickling Brine

Post by Apocoreo »

jordancoles wrote:Too much food variance

2 spices for pickling things? x_x
spreadsheet game
Boofing and gumping it all damn day. Shoutout to my homeboy Moloch
User avatar
Audiosmurf
Posts: 2944
Joined: Fri Jul 02, 2010 9:00 pm
Location: Ice Hell

Re: Game Development: Pickling Brine

Post by Audiosmurf »

Because I hate optimizer autists and want them to die I think endlessly increasing food variation is a good thing
jorb wrote:Audiosmurf isisis a fantastic poster/geniusracist and hisa meat/intellect is hugehomosexual
User avatar
Fostik
Posts: 2519
Joined: Tue Jul 05, 2011 4:08 pm
Location: EU

Re: Game Development: Pickling Brine

Post by Fostik »

When I'm hovering on pickled carrot my client freezes, and I have to close it with task manager.
I'm using ender but generally there's something going wrong with infobox, which is not too customized on this client.

Also, stats are total shit, pure larp stuff
Known as zunzon. Contact discord: zunzon.
My experience of market building in W13

Return to “Announcements”