Ender Client

Forum for alternative clients, mods & discussions on the same.
Hickupp
Posts: 178
Joined: Thu Oct 15, 2020 6:33 am

Re: Ender Client

Post by Hickupp »

Squirrel Cache:

Anyone: Was there a way to also show empty squirrel cache's on the map. (have not tried custom radar icon yet)

Ender: Not sure you know about this. But the Squirrel Cache fullness state only reflects how the last player left it. (looking or draining)
Or: There are only auto-refiled (presuming some server-side trigger) when a player actually "looks" into them. So an empty one might actually have items in them the moment a player looks into it.
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Yugian
Posts: 9
Joined: Thu Jun 20, 2013 11:09 pm

Re: Ender Client

Post by Yugian »

EnderWiggin wrote:
Yugian wrote:haven.launcher.ValidationException: Could not validate https://enderwiggin.github.io/hafen/hafen.hl
at haven.launcher.Resource.validate(Resource.java:61)
at haven.launcher.Resource.update(Resource.java:79)
at haven.launcher.Driver.run(Driver.java:53)
at haven.launcher.Driver.main(Driver.java:144)
Suppressed: haven.launcher.ValidationException: file not downloaded over tls connection signed with key:rsa:2FA041AE61200B512AC79637E88FD833E31BC8BC7D56E6417B3D3CC14B486392
at haven.launcher.Validator$TlsKeyValidator.validate(Validator.java:43)
at haven.launcher.Resource.validate(Resource.java:55)
... 3 more

Having some roughness here, am I missing something?
Download launcher again.
Fixed my dude, thank you graciously
W11 - Suffering As Leader Of Leonster
W10 - Leader Of Leonster
W9- Leader of Leonster
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EnderWiggin
Posts: 1156
Joined: Sat Mar 20, 2010 8:23 pm

Re: Ender Client

Post by EnderWiggin »

Hickupp wrote:Squirrel Cache:

Anyone: Was there a way to also show empty squirrel cache's on the map. (have not tried custom radar icon yet)

Ender: Not sure you know about this. But the Squirrel Cache fullness state only reflects how the last player left it. (looking or draining)
Or: There are only auto-refiled (presuming some server-side trigger) when a player actually "looks" into them. So an empty one might actually have items in them the moment a player looks into it.
Hm... I'm pretty sure that back when I've added squirrel cache icons they have been updating without player interaction. If it is indeed the case now that they do not update until interacted then I can't really do much about that, except maybe add empty icons to radar too.
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DoctorCookie
Posts: 339
Joined: Tue Sep 05, 2017 3:28 am

Re: Ender Client

Post by DoctorCookie »

Great client, thanks for making it. Is there an option for ortho cams to zoom out to max distance?
Hickupp
Posts: 178
Joined: Thu Oct 15, 2020 6:33 am

Re: Ender Client

Post by Hickupp »

EnderWiggin wrote:Hm... I'm pretty sure that back when I've added squirrel cache icons they have been updating without player interaction.
Kinda tricky to test if they are, at some point, still updating without any player interaction. But it seems also somewhat of a moot point based on there current general behavior. ie: empty one's filling up when one looks into them. (non empty one can be emptied without looking, after which a instant refill can be triggered by actual looking into them.)
EnderWiggin wrote:If it is indeed the case now that they do not update until interacted then I can't really do much about that, except maybe add empty icons to radar too.
Which it the same conclusion that came to my mind.
xyzzy57
Posts: 200
Joined: Thu Aug 19, 2021 9:41 pm

Re: Ender Client

Post by xyzzy57 »

Ender Beta, relaunched a few hours ago, with nothing being updated.

Code: Select all

java.lang.RuntimeException: Reverse dependency did strangely not exist
	at haven.render.RenderTree$TreeSlot.remrdep(RenderTree.java:552)
	at haven.render.RenderTree$TreeSlot.setdstate(RenderTree.java:587)
	at haven.render.RenderTree$TreeSlot.dstate(RenderTree.java:656)
	at haven.render.RenderTree$TreeSlot.istate(RenderTree.java:764)
	at haven.render.RenderTree$TreeSlot.state(RenderTree.java:808)
	at haven.PView$ScreenList.draw(PView.java:415)
	at haven.PView.draw(PView.java:341)
	at haven.MapView.draw(MapView.java:1819)
	at haven.Widget.draw(Widget.java:784)
	at haven.Widget.draw(Widget.java:789)
	at haven.GameUI.draw(GameUI.java:1284)
	at haven.Widget.draw(Widget.java:784)
	at haven.Widget.draw(Widget.java:789)
	at haven.RootWidget.draw(RootWidget.java:122)
	at haven.UI.draw(UI.java:417)
	at haven.GLPanel$Loop.display(GLPanel.java:311)
	at haven.GLPanel$Loop.run(GLPanel.java:400)
	at haven.JOGLPanel.run(JOGLPanel.java:246)
	at java.base/java.lang.Thread.run(Thread.java:833)
Character was able to log in again at the same spot after relaunching the client.
Broccolo
Posts: 72
Joined: Fri Feb 17, 2023 3:53 pm

Re: Ender Client

Post by Broccolo »

Can i suggest to ADD an icon for the stalagoomba? i kill 3 of them already cause im moving looking at the minimap ^_^'

i check all the tabs and i cant see them in any of that
Hickupp
Posts: 178
Joined: Thu Oct 15, 2020 6:33 am

Re: Ender Client

Post by Hickupp »

Just walking around doing a bit of crops and seeds management.
Including a few [Alt-i](Show info) uses. (which I normally never used so far)
[Beta]

Code: Select all

java.lang.NullPointerException: Cannot read field "states" because "bk" is null
	at haven.render.RenderTree$TreeSlot$SlotPipe.get(RenderTree.java:726)
	at haven.render.GroupPipe.get(GroupPipe.java:38)
	at haven.render.Homo3D.obj2clip(Homo3D.java:192)
	at haven.render.Homo3D.obj2view2(Homo3D.java:210)
	at haven.GobInfo.draw(GobInfo.java:37)
	at haven.PView$ScreenList.draw(PView.java:415)
	at haven.PView.draw(PView.java:341)
	at haven.MapView.draw(MapView.java:1819)
	at haven.Widget.draw(Widget.java:784)
	at haven.Widget.draw(Widget.java:789)
	at haven.GameUI.draw(GameUI.java:1284)
	at haven.Widget.draw(Widget.java:784)
	at haven.Widget.draw(Widget.java:789)
	at haven.RootWidget.draw(RootWidget.java:122)
	at haven.UI.draw(UI.java:417)
	at haven.GLPanel$Loop.display(GLPanel.java:311)
	at haven.GLPanel$Loop.run(GLPanel.java:400)
	at haven.JOGLPanel.run(JOGLPanel.java:246)
	at java.base/java.lang.Thread.run(Thread.java:833)
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Robertzon
Posts: 1483
Joined: Mon Jan 03, 2011 11:51 pm

Re: Ender Client

Post by Robertzon »

whats the keybind to toggle this?
Image
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EnderWiggin
Posts: 1156
Joined: Sat Mar 20, 2010 8:23 pm

Re: Ender Client

Post by EnderWiggin »

Hickupp wrote:Just walking around doing a bit of crops and seeds management.
Including a few [Alt-i](Show info) uses. (which I normally never used so far)
[Beta]

Code: Select all

java.lang.NullPointerException: Cannot read field "states" because "bk" is null
	at haven.render.RenderTree$TreeSlot$SlotPipe.get(RenderTree.java:726)
	at haven.render.GroupPipe.get(GroupPipe.java:38)
No idea what could have caused this. Does it repeat or was an one off?

Robertzon wrote:whats the keybind to toggle this?
Image
There's action for that eXtended -> Inspect.

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