Squirrel Cache:
Anyone: Was there a way to also show empty squirrel cache's on the map. (have not tried custom radar icon yet)
Ender: Not sure you know about this. But the Squirrel Cache fullness state only reflects how the last player left it. (looking or draining)
Or: There are only auto-refiled (presuming some server-side trigger) when a player actually "looks" into them. So an empty one might actually have items in them the moment a player looks into it.
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Yugian
- Posts: 9
- Joined: Thu Jun 20, 2013 11:09 pm
Re: Ender Client
Fixed my dude, thank you graciouslyEnderWiggin wrote:Download launcher again.Yugian wrote:haven.launcher.ValidationException: Could not validate https://enderwiggin.github.io/hafen/hafen.hl
at haven.launcher.Resource.validate(Resource.java:61)
at haven.launcher.Resource.update(Resource.java:79)
at haven.launcher.Driver.run(Driver.java:53)
at haven.launcher.Driver.main(Driver.java:144)
Suppressed: haven.launcher.ValidationException: file not downloaded over tls connection signed with key:rsa:2FA041AE61200B512AC79637E88FD833E31BC8BC7D56E6417B3D3CC14B486392
at haven.launcher.Validator$TlsKeyValidator.validate(Validator.java:43)
at haven.launcher.Resource.validate(Resource.java:55)
... 3 more
Having some roughness here, am I missing something?
W11 - Suffering As Leader Of Leonster
W10 - Leader Of Leonster
W9- Leader of Leonster
W10 - Leader Of Leonster
W9- Leader of Leonster
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EnderWiggin
- Posts: 1156
- Joined: Sat Mar 20, 2010 8:23 pm
Re: Ender Client
Hm... I'm pretty sure that back when I've added squirrel cache icons they have been updating without player interaction. If it is indeed the case now that they do not update until interacted then I can't really do much about that, except maybe add empty icons to radar too.Hickupp wrote:Squirrel Cache:
Anyone: Was there a way to also show empty squirrel cache's on the map. (have not tried custom radar icon yet)
Ender: Not sure you know about this. But the Squirrel Cache fullness state only reflects how the last player left it. (looking or draining)
Or: There are only auto-refiled (presuming some server-side trigger) when a player actually "looks" into them. So an empty one might actually have items in them the moment a player looks into it.
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DoctorCookie
- Posts: 339
- Joined: Tue Sep 05, 2017 3:28 am
Re: Ender Client
Great client, thanks for making it. Is there an option for ortho cams to zoom out to max distance?
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Hickupp
- Posts: 178
- Joined: Thu Oct 15, 2020 6:33 am
Re: Ender Client
Kinda tricky to test if they are, at some point, still updating without any player interaction. But it seems also somewhat of a moot point based on there current general behavior. ie: empty one's filling up when one looks into them. (non empty one can be emptied without looking, after which a instant refill can be triggered by actual looking into them.)EnderWiggin wrote:Hm... I'm pretty sure that back when I've added squirrel cache icons they have been updating without player interaction.
Which it the same conclusion that came to my mind.EnderWiggin wrote:If it is indeed the case now that they do not update until interacted then I can't really do much about that, except maybe add empty icons to radar too.
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xyzzy57
- Posts: 200
- Joined: Thu Aug 19, 2021 9:41 pm
Re: Ender Client
Ender Beta, relaunched a few hours ago, with nothing being updated.
Character was able to log in again at the same spot after relaunching the client.
Code: Select all
java.lang.RuntimeException: Reverse dependency did strangely not exist
at haven.render.RenderTree$TreeSlot.remrdep(RenderTree.java:552)
at haven.render.RenderTree$TreeSlot.setdstate(RenderTree.java:587)
at haven.render.RenderTree$TreeSlot.dstate(RenderTree.java:656)
at haven.render.RenderTree$TreeSlot.istate(RenderTree.java:764)
at haven.render.RenderTree$TreeSlot.state(RenderTree.java:808)
at haven.PView$ScreenList.draw(PView.java:415)
at haven.PView.draw(PView.java:341)
at haven.MapView.draw(MapView.java:1819)
at haven.Widget.draw(Widget.java:784)
at haven.Widget.draw(Widget.java:789)
at haven.GameUI.draw(GameUI.java:1284)
at haven.Widget.draw(Widget.java:784)
at haven.Widget.draw(Widget.java:789)
at haven.RootWidget.draw(RootWidget.java:122)
at haven.UI.draw(UI.java:417)
at haven.GLPanel$Loop.display(GLPanel.java:311)
at haven.GLPanel$Loop.run(GLPanel.java:400)
at haven.JOGLPanel.run(JOGLPanel.java:246)
at java.base/java.lang.Thread.run(Thread.java:833)
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Broccolo
- Posts: 72
- Joined: Fri Feb 17, 2023 3:53 pm
Re: Ender Client
Can i suggest to ADD an icon for the stalagoomba? i kill 3 of them already cause im moving looking at the minimap ^_^'
i check all the tabs and i cant see them in any of that
i check all the tabs and i cant see them in any of that
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Hickupp
- Posts: 178
- Joined: Thu Oct 15, 2020 6:33 am
Re: Ender Client
Just walking around doing a bit of crops and seeds management.
Including a few [Alt-i](Show info) uses. (which I normally never used so far)
[Beta]
Including a few [Alt-i](Show info) uses. (which I normally never used so far)
[Beta]
Code: Select all
java.lang.NullPointerException: Cannot read field "states" because "bk" is null
at haven.render.RenderTree$TreeSlot$SlotPipe.get(RenderTree.java:726)
at haven.render.GroupPipe.get(GroupPipe.java:38)
at haven.render.Homo3D.obj2clip(Homo3D.java:192)
at haven.render.Homo3D.obj2view2(Homo3D.java:210)
at haven.GobInfo.draw(GobInfo.java:37)
at haven.PView$ScreenList.draw(PView.java:415)
at haven.PView.draw(PView.java:341)
at haven.MapView.draw(MapView.java:1819)
at haven.Widget.draw(Widget.java:784)
at haven.Widget.draw(Widget.java:789)
at haven.GameUI.draw(GameUI.java:1284)
at haven.Widget.draw(Widget.java:784)
at haven.Widget.draw(Widget.java:789)
at haven.RootWidget.draw(RootWidget.java:122)
at haven.UI.draw(UI.java:417)
at haven.GLPanel$Loop.display(GLPanel.java:311)
at haven.GLPanel$Loop.run(GLPanel.java:400)
at haven.JOGLPanel.run(JOGLPanel.java:246)
at java.base/java.lang.Thread.run(Thread.java:833)
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Robertzon
- Posts: 1483
- Joined: Mon Jan 03, 2011 11:51 pm
Re: Ender Client
whats the keybind to toggle this?


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EnderWiggin
- Posts: 1156
- Joined: Sat Mar 20, 2010 8:23 pm
Re: Ender Client
No idea what could have caused this. Does it repeat or was an one off?Hickupp wrote:Just walking around doing a bit of crops and seeds management.
Including a few [Alt-i](Show info) uses. (which I normally never used so far)
[Beta]Code: Select all
java.lang.NullPointerException: Cannot read field "states" because "bk" is null at haven.render.RenderTree$TreeSlot$SlotPipe.get(RenderTree.java:726) at haven.render.GroupPipe.get(GroupPipe.java:38)
There's action for that eXtended -> Inspect.Robertzon wrote:whats the keybind to toggle this?