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dafels
- Posts: 3071
- Joined: Sun Nov 14, 2010 7:49 pm
- Yahoo Messenger: davis
Re: Get rid of Visitor Debuff
Bump. The visitor debuff needs to be removed from the game completely.
Click to read Developer's thoughts on PvP
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vatas
- Posts: 5255
- Joined: Fri Apr 05, 2013 8:34 am
- Location: Suomi Finland Perkele
Re: Get rid of Visitor Debuff
Original big reason on why the Visitor was implemented wasn't to enable markets, but because large villages were infeasible under the w8 new key and locks system:
1) You need to give every villager a slave key so they can exit the village. (In Legacy, you could build a one-way teleporting road sign that takes people outside.)
2) While you can't use a slave key to open a gate from the outside, this means that every villager is a potential "single-point-of-failure" whether though A) planned infiltration B) being fooled by some kind of trick like this or C) plain incompetence/laziness on closing the gate behind you.

Source
1) You need to give every villager a slave key so they can exit the village. (In Legacy, you could build a one-way teleporting road sign that takes people outside.)
2) While you can't use a slave key to open a gate from the outside, this means that every villager is a potential "single-point-of-failure" whether though A) planned infiltration B) being fooled by some kind of trick like this or C) plain incompetence/laziness on closing the gate behind you.

Source
Haven and Hearth Wiki (Maintained by volunteers - test/verify when practical. Forum thread
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
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Dawidio123
- Posts: 1456
- Joined: Wed Aug 31, 2011 11:48 pm
- Location: In your ear
Re: Get rid of Visitor Debuff
I LOVE AIRLOCKS I LOVE AIRLOCKS I LOVE AIRLOCKS
no
no
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maze
- Posts: 2819
- Joined: Sat Mar 27, 2010 3:15 am
- Location: Canada
Re: Get rid of Visitor Debuff
fk the spys that visitor debuff helps prevent.
I remember so many worlds where one spy would ruin months of gameplay.
Visitor enables us to be less stressed about spys and allows us to have fun with just allowing gates to be open~ (whats still abused by leading bears thought)
I remember so many worlds where one spy would ruin months of gameplay.
Visitor enables us to be less stressed about spys and allows us to have fun with just allowing gates to be open~ (whats still abused by leading bears thought)
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