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talon00302
- Posts: 516
- Joined: Sun Apr 15, 2012 8:30 pm
Re: Game Development: Color Wheel
Outside of all the banter, it really would be nice to have a toggle that built all your future crafts into a static wood type (not dependent on wood) to reduce the already growing tedium variable materials are beginning to create.
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DonVelD
- Posts: 1913
- Joined: Sun Jun 11, 2017 12:37 pm
- Location: @ your fenced base W/ a boar
Re: Game Development: Color Wheel
the one time i encountered norfolk they ran out on me with 11 fully geared people, i got two friends and then we bullied them on water until they gave up and ported
then we showed up at their village and they never left their palisades ever again
sounds like WB members to me ngltbqh, i can see why the guys patting his WBros on the back cock, nevermind that the bug abusers were on their side and that WB got all their steel gear from bug abusing village lmao
then we showed up at their village and they never left their palisades ever again
sounds like WB members to me ngltbqh, i can see why the guys patting his WBros on the back cock, nevermind that the bug abusers were on their side and that WB got all their steel gear from bug abusing village lmao
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overtyped
- Posts: 3906
- Joined: Tue Sep 28, 2010 2:09 am
- Location: Quaran book burning festival
Re: Game Development: Color Wheel
Wdym, when he played, Bob Dole used to come out often to harass, even outnumbered. This was during the time when the walls were broken.DonVelD wrote:the one time i encountered norfolk they ran out on me with 11 fully geared people, i got two friends and then we bullied them on water until they gave up and ported
then we showed up at their village and they never left their palisades ever again
sounds like WB members to me ngltbqh, i can see why the guys patting his WBros on the back cock, nevermind that the bug abusers were on their side and that WB got all their steel gear from bug abusing village lmao
He would come out, then be chased across the city for a few minutes back to his safe pali.
Thanks to the helpful raiders giving him practice, he eventually got good enough that they often wouldn't chase him anymore when he left the safety.
This routine is also what caught Felix in a trap.
Early world exploit: Put your hearthfire inside a cave, then hold shift to position a claim right in front of a cave. After 8 hours the claim will be unbreakable. Since your hearthfire is inside the cave, you can still get back inside, and leave, but nobody will be able to enter, effectively making you unraidable for the first 3-7 days. Enjoy
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DonVelD
- Posts: 1913
- Joined: Sun Jun 11, 2017 12:37 pm
- Location: @ your fenced base W/ a boar
Re: Game Development: Color Wheel
aint talking about you, also safe palis are not realDonVelD wrote:the one time i encountered norfolk they
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3knopo4niy
- Posts: 14
- Joined: Sun Mar 08, 2020 3:56 pm
Re: Game Development: Color Wheel
There were 48 of us then, it was cool to come knowing that the enemy was in the middle of the night.DonVelD wrote:the one time i encountered norfolk they ran out on me with 11 fully geared people, i got two friends and then we bullied them on water until they gave up and ported
then we showed up at their village and they never left their palisades ever again
sounds like WB members to me ngltbqh, i can see why the guys patting his WBros on the back cock, nevermind that the bug abusers were on their side and that WB got all their steel gear from bug abusing village lmao
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overtyped
- Posts: 3906
- Joined: Tue Sep 28, 2010 2:09 am
- Location: Quaran book burning festival
Re: Game Development: Color Wheel
"sounds like WB members to me ngltbqh"DonVelD wrote:aint talking about you, also safe palis are not realDonVelD wrote:the one time i encountered norfolk they
Early world exploit: Put your hearthfire inside a cave, then hold shift to position a claim right in front of a cave. After 8 hours the claim will be unbreakable. Since your hearthfire is inside the cave, you can still get back inside, and leave, but nobody will be able to enter, effectively making you unraidable for the first 3-7 days. Enjoy
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DonVelD
- Posts: 1913
- Joined: Sun Jun 11, 2017 12:37 pm
- Location: @ your fenced base W/ a boar
Re: Game Development: Color Wheel
"knowing" if you think i give enough fucks to get enough intel to realise when you're awake or not then you're mistaken
the course of action was simple:
-chase ends
-i track for 2 hours
-we come there after some time
there were fighters inside the village too btw, but i guess you need 40 to come out
the course of action was simple:
-chase ends
-i track for 2 hours
-we come there after some time
there were fighters inside the village too btw, but i guess you need 40 to come out
Last edited by DonVelD on Thu May 30, 2024 12:11 am, edited 1 time in total.
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DonVelD
- Posts: 1913
- Joined: Sun Jun 11, 2017 12:37 pm
- Location: @ your fenced base W/ a boar
Re: Game Development: Color Wheel
yeah there have been countless of times when we came up, your people came out and then ran back into safe pali after 2 literal minutes, and i have never seen you in wild without allies so checks outovertyped wrote:"sounds like WB members to me ngltbqh"DonVelD wrote:
aint talking about you, also safe palis are not real
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3knopo4niy
- Posts: 14
- Joined: Sun Mar 08, 2020 3:56 pm
Re: Game Development: Color Wheel
48 and yes, we only go outside the fence in full force, so we went out only 1 time and found you, you defeated us all and we hid behind the fence, that’s how it all happened.DonVelD wrote:"knowing" if you think i give enough fucks to get enough intel to realise when you're awake or not then you're mistaken
the course of action was simple:
-chase ends
-i track for 2 hours
-we come there after some time
there were fighters inside the village too btw, but i guess you need 40 to come out
you forgot to write about SoS.
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DonVelD
- Posts: 1913
- Joined: Sun Jun 11, 2017 12:37 pm
- Location: @ your fenced base W/ a boar
Re: Game Development: Color Wheel
hey i give credit where its due, you were all b12 boys i think
and no win cause nobody got kod but still weird you didnt chase

