It's not our job to entertain you at your convenience.DonVelD wrote:yeah there have been countless of times when we came up, your people came out and then ran back into safe pali after 2 literal minutes, and i have never seen you in wild without allies so checks outovertyped wrote:"sounds like WB members to me ngltbqh"DonVelD wrote:
aint talking about you, also safe palis are not real
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overtyped
- Posts: 3906
- Joined: Tue Sep 28, 2010 2:09 am
- Location: Quaran book burning festival
Re: Game Development: Color Wheel
Early world exploit: Put your hearthfire inside a cave, then hold shift to position a claim right in front of a cave. After 8 hours the claim will be unbreakable. Since your hearthfire is inside the cave, you can still get back inside, and leave, but nobody will be able to enter, effectively making you unraidable for the first 3-7 days. Enjoy
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Soukuw
- Posts: 137
- Joined: Thu Dec 10, 2015 8:27 am
Re: Game Development: Color Wheel
I like zoomy windows. The reduced cost for the early buildings was a fantastic idea, like seriously this is a huge upgrade for new players, really good choice.
Edit: I really like zoomy windows and my computer sucks and I usually have stalls/skips the zoomy windows doesn't seem to affect anything.
Edit: I really like zoomy windows and my computer sucks and I usually have stalls/skips the zoomy windows doesn't seem to affect anything.
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THE_RANGER
- Posts: 32
- Joined: Fri Dec 08, 2023 2:56 am
Re: Game Development: Color Wheel
[img]https://cdn.discordapp.com/attachments/1182157983073964145/1182479537792098304/19ccf52461370b5a820a83760ba0a075-1668759006.jpg?ex=665bbd63&is=665a6be3&hm=a1cd4ad1fd5579d8e7fa0dc86abb44ff464c54abf881a8dc06732b2df054b219&[/imggrumgrumganoe wrote:one of the least sexy things a person can be to mr misaTheServant wrote: >after adult agethe diddler the nonce
THE_RANGER wrote:DO. NOT. LISTEN. TO. ANY. OF. THE. PVPER.
The FREE STATE of whate er bay only BARELY managed to keep pvper from ramming down our walls and win the war and it is ONLY..BECAUSE. OF. S. O. S..
If you changed this we will not be able to hold and many died
SpacePig wrote: the punishment for killing a player should be commensurate in trauma with the loss of a character! only then will it stop.
how on the ships that transported slaves they hanged the entire crew, indiscriminately.
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Mr_Bober
- Posts: 579
- Joined: Thu Jan 31, 2019 8:51 pm
Re: Game Development: Color Wheel
If I may add a suggestion for future development regarding items taking the colors from materials: it's only worth doing it for items that don't have quality.
As much as I'd love to be able to choose the color of my spinning wheel, 10 times out of 10 I will end up just using the highest quality wood I own.
Also, would be nice if you guys could spare a moment and write down a roadmap for future development. Even just a few points would help the community understand what to expect, instead of staying in the dark for weeks or months.
Thanks
As much as I'd love to be able to choose the color of my spinning wheel, 10 times out of 10 I will end up just using the highest quality wood I own.
Also, would be nice if you guys could spare a moment and write down a roadmap for future development. Even just a few points would help the community understand what to expect, instead of staying in the dark for weeks or months.
Thanks
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Antvgr
- Posts: 78
- Joined: Fri Jan 26, 2024 7:56 pm
Re: Game Development: Color Wheel
The is a roadmap, in devstream thread.Mr_Bober wrote:If I may add a suggestion for future development regarding items taking the colors from materials: it's only worth doing it for items that don't have quality.
As much as I'd love to be able to choose the color of my spinning wheel, 10 times out of 10 I will end up just using the highest quality wood I own.
Also, would be nice if you guys could spare a moment and write down a roadmap for future development. Even just a few points would help the community understand what to expect, instead of staying in the dark for weeks or months.
Thanks
Afaik the goals left from the last dev stream are:
Animal Statues
Ocean Forage
QoL Alchemy
Opium Den
Alt backpack
Snus
Queen ant/bee wings clip
Pike made from steel
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Robben_DuMarsch
- Posts: 2646
- Joined: Wed Sep 28, 2011 2:58 am
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maze
- Posts: 2819
- Joined: Sat Mar 27, 2010 3:15 am
- Location: Canada
Re: Game Development: Color Wheel
Everyone in this thread is annoying~ to punish them add color variable to palisade and brick walls; while your at it stick fenses and the other wall fenses too.
Administrator of CoS
game ideas
game ideas
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Antvgr
- Posts: 78
- Joined: Fri Jan 26, 2024 7:56 pm
Re: Game Development: Color Wheel
Variable brick wall would be sick. I was extremely sad after gathering a thousand of gray clay to see that my brick wall is still redmaze wrote:Everyone in this thread is annoying~ to punish them add color variable to palisade and brick walls; while your at it stick fenses and the other wall fenses too.
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fulma
- Posts: 75
- Joined: Sat Feb 03, 2018 7:37 pm
Re: Game Development: Color Wheel
>From average 200 "players" to 150, sometimes even less than 80
Guess the last update pissed a few botmasters, 2 at least
Guess the last update pissed a few botmasters, 2 at least
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Robben_DuMarsch
- Posts: 2646
- Joined: Wed Sep 28, 2011 2:58 am
