You sure do like the word spade.DonVelD wrote:geez! sure is weird to call a spade... a spade, huh?
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Dawidio123
- Posts: 1456
- Joined: Wed Aug 31, 2011 11:48 pm
- Location: In your ear
Re: My List of Things To Remove From the Game
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DonVelD
- Posts: 1913
- Joined: Sun Jun 11, 2017 12:37 pm
- Location: @ your fenced base W/ a boar
Re: My List of Things To Remove From the Game
hah, got me there. i do be a digger.Dawidio123 wrote:You sure do like the word spade.DonVelD wrote:geez! sure is weird to call a spade... a spade, huh?
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DonVelD
- Posts: 1913
- Joined: Sun Jun 11, 2017 12:37 pm
- Location: @ your fenced base W/ a boar
Re: My List of Things To Remove From the Game
(i dig graves for corpses of pedophiles, you belong in the same mass grave, misa)
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srt66
- Posts: 254
- Joined: Wed Sep 16, 2015 5:53 am
Re: My List of Things To Remove From the Game
Remove arms and legs.
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terechgracz
- Posts: 914
- Joined: Wed Feb 07, 2018 5:06 pm
Re: My List of Things To Remove From the Game
I just realised
HnH was written with adding content only,
They haven't thought about removing anything
The code is so spagetful you can't remove nothing
All you can do Is add layers and layers of inconvenience
To discordant from using things you want removed
HnH was written with adding content only,
They haven't thought about removing anything
The code is so spagetful you can't remove nothing
All you can do Is add layers and layers of inconvenience
To discordant from using things you want removed
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Dawidio123
- Posts: 1456
- Joined: Wed Aug 31, 2011 11:48 pm
- Location: In your ear
Re: My List of Things To Remove From the Game
Talking about discord, you guys should join the amazing discord i got in my description. It has a nicely maintained critique and ideas channel that loftar surely reads from time to time.terechgracz wrote:I just realised
HnH was written with adding content only,
They haven't thought about removing anything
The code is so spagetful you can't remove nothing
All you can do Is add layers and layers of inconvenience
To discordant from using things you want removed
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Ozzy123
- Posts: 2483
- Joined: Sat Feb 11, 2012 4:27 pm
Re: My List of Things To Remove From the Game
Davis last time u played the game was 10 years ago mate u didnt even try out most of the things youre posting about
epicbuds wrote:just got this game a bad review on my website and will post on every forum and game page i can think of to tell people to stay away from this site this game is a joke
viruseg wrote:Kill all new players for no reason. Polish scum came running and killed me with a crowd. Suck fuck fucks..
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vatas
- Posts: 5255
- Joined: Fri Apr 05, 2013 8:34 am
- Location: Suomi Finland Perkele
Re: My List of Things To Remove From the Game
About the Visitor buff in particular...
I understand that it has had probably dozen or so bypass bugs, and new ones are probably to be found. I understand there is unfortunate implications in siege PvP.
However...
Original big reason on why the Visitor was implemented wasn't to enable markets, but because large villages were infeasible under the new "zero trust" w8 key and locks system:
1) In Legacy, you couldn't take your keys outside AT ALL, they all worked like a master key (except you couldn't change the locks, but this just made many gates forever compromised unless rebuilt.)
2) w8 addressed this by dividing keys to 'Slave' and 'Master' -types.
3) Unfortunately, pre-visitor, you needed to give every villager a slave key so they can exit the village. (Legacy, had a one-way teleporting road sign that could take people outside, and they would Hearth or Village claim teleport back.)
4) While you can't use a slave key to open a gate from the outside (the most bare minimum security feature) - this still meant that every villager with a slave key is a potential "single-point-of-failure" whether though...
Source
I understand that it has had probably dozen or so bypass bugs, and new ones are probably to be found. I understand there is unfortunate implications in siege PvP.
However...
Original big reason on why the Visitor was implemented wasn't to enable markets, but because large villages were infeasible under the new "zero trust" w8 key and locks system:
1) In Legacy, you couldn't take your keys outside AT ALL, they all worked like a master key (except you couldn't change the locks, but this just made many gates forever compromised unless rebuilt.)
2) w8 addressed this by dividing keys to 'Slave' and 'Master' -types.
3) Unfortunately, pre-visitor, you needed to give every villager a slave key so they can exit the village. (Legacy, had a one-way teleporting road sign that could take people outside, and they would Hearth or Village claim teleport back.)
4) While you can't use a slave key to open a gate from the outside (the most bare minimum security feature) - this still meant that every villager with a slave key is a potential "single-point-of-failure" whether though...
A) plain incompetence/laziness on closing the gate behind you.
B) being fooled by some kind of trick like this.
C) planned infiltration (example below.)

Source
Haven and Hearth Wiki (Maintained by volunteers - test/verify when practical. Forum thread
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
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DDDsDD999
- Posts: 5766
- Joined: Fri Jul 02, 2010 12:31 am
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maze
- Posts: 2819
- Joined: Sat Mar 27, 2010 3:15 am
- Location: Canada
Re: My List of Things To Remove From the Game
They removed the whole damn game 2 times! TWO TIMES!terechgracz wrote:I just realised
HnH was written with adding content only,
They haven't thought about removing anything
The code is so spagetful you can't remove nothing
All you can do Is add layers and layers of inconvenience
To discordant from using things you want removed
just wait till they remove the game a 3rd time! HAFEN3 coming soon.
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