Game Development: World 16, with Steam

Announcements about major changes in Haven & Hearth.
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pagsiu
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Re: Game Development: World 16, with Steam

Post by pagsiu »

Much better, thank you.
Marking forum read since World 2.
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loftar
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Re: Game Development: World 16, with Steam

Post by loftar »

Robertzon wrote:What are plans with steam market? Will we be able to buy hats/subs whatever with steam currency?
Yes, Steam will be added as a new payment method and be available in-game (via the Steam overlay).
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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Pills
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Re: Game Development: World 16, with Steam

Post by Pills »

Nice!

Will you launch more servers if steam demand requires it? for instance, say on launch day you get the usual 2k from here, but then another 2k from steam joined would you look to launch multiple servers to deal with the influx?
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Thank you for your service. :pray:
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Nightdawg
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Re: Game Development: World 16, with Steam

Post by Nightdawg »

They actually listened.

Image
jorb wrote: I do not want to over-promise or hype up stuff that could be months out.
"Our primary development direction is toward object-controlled-objects"
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loftar
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Re: Game Development: World 16, with Steam

Post by loftar »

bmjclark wrote:...which one is it? Do we need to authenticate through steam or not?
How about you just read the OP, comrade? It does very explicitly explain this point.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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Audiosmurf
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Re: Game Development: World 16, with Steam

Post by Audiosmurf »

While I'm not sure this was a good idea (I liked the idea of a separate world of steambabs and less multiboxing/alt abuse,) I'm placated by not having to surrender my verification shekels again.
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bmjclark
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Re: Game Development: World 16, with Steam

Post by bmjclark »

loftar wrote:
bmjclark wrote:...which one is it? Do we need to authenticate through steam or not?
How about you just read the OP, comrade? It does very explicitly explain this point.
Can you just answer because the original post is not clear to me?
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TheServant
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Re: Game Development: World 16, with Steam

Post by TheServant »

bmjclark wrote:
loftar wrote:
bmjclark wrote:...which one is it? Do we need to authenticate through steam or not?
How about you just read the OP, comrade? It does very explicitly explain this point.
Can you just answer because the original post is not clear to me?
not enforced, still can login as usual
"Occasionally I drop a teacup to shatter on the floor. On purpose. I'm not satisfied when it doesn't gather itself up again. Someday perhaps, a cup will come together."
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Pills
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Re: Game Development: World 16, with Steam

Post by Pills »

Audiosmurf wrote:While I'm not sure this was a good idea (I liked the idea of a separate world of steambabs and less multiboxing/alt abuse,) I'm placated by not having to surrender my verification shekels again.
they're still doing separate worlds, just 6 months later, so the people bored who want to start again, or started late and want to join empty can.

I like it, I hope they also run event servers from time to time.
jorb wrote:I dub you Sir Pills of the Mighty Spruce.
Thank you for your service. :pray:
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loftar
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Re: Game Development: World 16, with Steam

Post by loftar »

bmjclark wrote:Can you just answer because the original post is not clear to me?
OP wrote:Steam accounts and ordinary Haven & Hearth accounts are, thus, equally eligible to play W16, and you will be able to authenticate existing Haven & Hearth accounts via Steam, should you so desire, by linking them.
I don't think there is a way for me to express it more clearly.
"Object-oriented design is the roman numerals of computing." -- Rob Pike

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