Game Development: World 16, with Steam

Announcements about major changes in Haven & Hearth.
TheServant
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Re: Game Development: World 16, with Steam

Post by TheServant »

jorb... please remove quality nodes and make it randomized, at least for animals and forageables
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jorb
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Re: Game Development: World 16, with Steam

Post by jorb »

noindyfikator wrote:what new will be in w16. Changelog TBA date?
Yes. There's still a rough month of work yet to happen, so I will wait until we're more fleshed out. Will post when ready.
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Vraatjuh
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Re: Game Development: World 16, with Steam

Post by Vraatjuh »

TheServant wrote:jorb... please remove quality nodes and make it randomized, at least for animals and forageables
Yes, please. Just like is requested before every single world. Especially for animals.
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Faravidus
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Re: Game Development: World 16, with Steam

Post by Faravidus »

Acidinmyfridge wrote:I just want to play pve / casually with my friends in a permanent world without griefers and pvp
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Robertzon
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Re: Game Development: World 16, with Steam

Post by Robertzon »

TheServant wrote:jorb... please remove quality nodes and make it randomized, at least for animals and forageables
agreed.. current method is so unnecessary
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_Scipio
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Re: Game Development: World 16, with Steam

Post by _Scipio »

Give us another dev stream before the launch, and don't forget to do the doomsday cam!
mizdirector89 wrote: No, their version of 'interrogating' was just saying 'speak up, you better talk' over and over while they killed our characters.
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dafels
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Re: Game Development: World 16, with Steam

Post by dafels »

Maybe it has been said before, but I will ask anyway.
When you launch Haven on steam for the first time and the System doesn't have java installed, will it also try to install java automatically? I've found that it is quite a hassle to have to find and install java from links I find on the internet. There was a time I installed the wrong version of it and the game was crashing every 2 minutes since it was not obvious which java version I have to install and by this you could lose some new people from Steam and noone wants to read a faq or manually install stuff on the computer just to get the game running really
Last edited by dafels on Tue Oct 01, 2024 2:34 pm, edited 1 time in total.
terechgracz
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Re: Game Development: World 16, with Steam

Post by terechgracz »

:ugeek: java :ugeek: :ugeek: :ugeek: :ugeek: :ugeek:


first-order logic 8-)
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GaraDasha
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Re: Game Development: World 16, with Steam

Post by GaraDasha »

any plans for combat? maybe making it like salem?
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pagsiu
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Re: Game Development: World 16, with Steam

Post by pagsiu »

TheServant wrote:jorb... please remove quality nodes and make it randomized, at least for animals and forageables
this
_Scipio wrote:[...] and don't forget to do the doomsday cam!
also this
Marking forum read since World 2.

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