Dungeons have been great pve contentMepp wrote:The average player will not participate in PvP. The few that weren't filtered by the "full loot permadeath" description, will avoid PvP at all cost.
They should focus on other things like the PvE experience which has been in a terrible state since forever. Quit focusing on something only the top 1% care about just because they are the loudest on the forum.
This forum isn't an accurate representation of your playerbase.
-
THE_RANGER
- Posts: 32
- Joined: Fri Dec 08, 2023 2:56 am
Re: Game Development: World 16, with Steam
SpacePig wrote: the punishment for killing a player should be commensurate in trauma with the loss of a character! only then will it stop.
how on the ships that transported slaves they hanged the entire crew, indiscriminately.
-
Robben_DuMarsch
- Posts: 2646
- Joined: Wed Sep 28, 2011 2:58 am
Re: Game Development: World 16, with Steam
I know this character is a troll pretending to be a WB player, but this is actually true unironically. The dungeons are fun, but there's a certain point pretty early in the world that the rewards are no longer worth. Perhaps not a problem?THE_RANGER wrote:Dungeons have been great pve contentMepp wrote:The average player will not participate in PvP. The few that weren't filtered by the "full loot permadeath" description, will avoid PvP at all cost.
They should focus on other things like the PvE experience which has been in a terrible state since forever. Quit focusing on something only the top 1% care about just because they are the loudest on the forum.
This forum isn't an accurate representation of your playerbase.
-
Pills
- Posts: 667
- Joined: Thu Apr 04, 2019 1:21 am
Re: Game Development: World 16, with Steam
Dungeons are great except for infinite spawn white beaver rooms. they can fuck off.Robben_DuMarsch wrote:I know this character is a troll pretending to be a WB player, but this is actually true unironically. The dungeons are fun, but there's a certain point pretty early in the world that the rewards are no longer worth. Perhaps not a problem?THE_RANGER wrote:Dungeons have been great pve contentMepp wrote:The average player will not participate in PvP. The few that weren't filtered by the "full loot permadeath" description, will avoid PvP at all cost.
They should focus on other things like the PvE experience which has been in a terrible state since forever. Quit focusing on something only the top 1% care about just because they are the loudest on the forum.
This forum isn't an accurate representation of your playerbase.
jorb wrote:I dub you Sir Pills of the Mighty Spruce.
Thank you for your service.
-
tyrtix
- Posts: 1108
- Joined: Wed Feb 19, 2014 12:54 am
- Location: Leghorn
Re: Game Development: World 16, with Steam
i was thinking...(yes, this is a rare occourrence...) but with the new steam iteration, do we will finally have a skybox to look at?
-
Mepp
- Posts: 109
- Joined: Sun Sep 01, 2024 3:45 pm
Re: Game Development: World 16, with Steam
It would be interesting to play without Quality (everything being Q10) on a World that lasts for just a month.
Quality as a system attracts the worst kinds of players you could have in a MMO: those who optimize and min-max the fun out of everything.
Quality as a system attracts the worst kinds of players you could have in a MMO: those who optimize and min-max the fun out of everything.
-
Pills
- Posts: 667
- Joined: Thu Apr 04, 2019 1:21 am
Re: Game Development: World 16, with Steam
isn't that like 80% of the demographic?Mepp wrote:It would be interesting to play without Quality (everything being Q10) on a World that lasts for just a month.
Quality as a system attracts the worst kinds of players you could have in a MMO: those who optimize and min-max the fun out of everything.
jorb wrote:I dub you Sir Pills of the Mighty Spruce.
Thank you for your service.
-
Mepp
- Posts: 109
- Joined: Sun Sep 01, 2024 3:45 pm
Re: Game Development: World 16, with Steam
Most players quit once the Quality grind kicks in or becomes unbearable. Quality is a way to keep """players""" busy but not a good one imo.Pills wrote:isn't that like 80% of the demographic?Mepp wrote:It would be interesting to play without Quality (everything being Q10) on a World that lasts for just a month.
Quality as a system attracts the worst kinds of players you could have in a MMO: those who optimize and min-max the fun out of everything.
Anyone playing 2-3 months after reset isn't a human being. At that point the robots have won the war.
-
Austinh15
- Posts: 317
- Joined: Fri Sep 17, 2010 10:45 pm
Re: Game Development: World 16, with Steam
You can't hide your alliance to The Ranger, Robben. He has almost saved me from the Gastropoda piloting me many a time, but sadly even The Ranger's power is of a finite source. God willing, one day he will be set free upon the Hearth, to strike terror in those fallen to the vile temptations of the all seeing Snail.Robben_DuMarsch wrote:I know this character is a troll pretending to be a WB player, but this is actually true unironically. The dungeons are fun, but there's a certain point pretty early in the world that the rewards are no longer worth. Perhaps not a problem?THE_RANGER wrote:Dungeons have been great pve contentMepp wrote:The average player will not participate in PvP. The few that weren't filtered by the "full loot permadeath" description, will avoid PvP at all cost.
They should focus on other things like the PvE experience which has been in a terrible state since forever. Quit focusing on something only the top 1% care about just because they are the loudest on the forum.
This forum isn't an accurate representation of your playerbase.
-
Apocoreo
- Posts: 908
- Joined: Wed Feb 02, 2011 4:33 pm
Re: Game Development: World 16, with Steam
"Ranger", are you an ally of mankind, or an enemy?THE_RANGER wrote:Dungeons have been great pve contentMepp wrote:The average player will not participate in PvP. The few that weren't filtered by the "full loot permadeath" description, will avoid PvP at all cost.
They should focus on other things like the PvE experience which has been in a terrible state since forever. Quit focusing on something only the top 1% care about just because they are the loudest on the forum.
This forum isn't an accurate representation of your playerbase.
Boofing and gumping it all damn day. Shoutout to my homeboy Moloch
-
jpjpjpppjp
- Posts: 29
- Joined: Thu Apr 15, 2021 3:45 am
Re: Game Development: World 16, with Steam
Makes no sense, as a smaller group, essentially you have no choice as you can't compete in any way. If it comes down to competition or cooperation it's in the hands of the large group. This is because there are no repercussions and no incentive to cooperate.Zampfeo wrote:Why should a group of 10 be able to a compete against a group of 50?jpjpjpppjp wrote:PvP is fun until you realize small groups can't compete with groups with 200+ accounts. Then it's not pvp, it's just one sided. Probably happens because there is no incentive in cooperating with another group. The only option is to kill them.
Why is your group of 10 even trying to compete with a group of 50, as opposed to other groups of 10?
Why is your first thought competition rather than cooperation? Perhaps your attitude is what is preventing cooperation.
Most factions are willing to cooperate with smaller groups as long as you're not insufferable. Their incentive is mostly larp, but if your group is actually good at PVP, they will let you tag along.
I have never seen larger groups cooperate with smaller, 99.999% they will just kos you and raid your base if they bother.