Dungeons are decent... except for the part where they're unable to be solo'd. This may come as a surprise but there are a shit load of players who do not want to play with others. Period.
Now before anybody has a meltdown at me, I think group content is good for the game and group content absolutely without question should reward all those involved more than solo content...HOWEVER... why can't we implement some way that solo players can do some of these dungeons alone? There's a multitude of ways to implement it to be done, but basically have dungeons have a soloable version and a group version. Maybe have the group versions spawn less but they stick around longer, and their rewards are far superior to the soloable versions that pop up to make them worth the effort.
When so many of your players are hermits who want to do their own thing, you should ensure that they can take part in some of these fun things.
Not everything needs to be solo friendly. I'm fine with never bothering with meteorite shit. I just wanna be able to run some Bat/Beaver dungeons on my own, bro.
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Nocturnal-Rainbows
- Posts: 204
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tyrtix
- Posts: 1108
- Joined: Wed Feb 19, 2014 12:54 am
- Location: Leghorn
Re: Game Development: World 16, with Steam
Atm, around half of the contents are barred from beign a soloable thing...with the latest mining updates of this world, it MAY became even more, since i suspect a lot of hermits just quit before getting to any hard metal.Nocturnal-Rainbows wrote:snip, long
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vatas
- Posts: 5254
- Joined: Fri Apr 05, 2013 8:34 am
- Location: Suomi Finland Perkele
Re: Game Development: World 16, with Steam
Ant/Bee/Beaver/Bat =groupNocturnal-Rainbows wrote:Maybe have the group versions spawn less but they stick around longer, and their rewards are far superior to the soloable versions that pop up to make them worth the effort..
Fox/Badger(arguably even Wolf) = solo
It is worth pointing out that the "dens" don't have the same restriction to Hearth out, so they're safer in general. There's non-zero chance that you're doing a dungeon and some other group comes in, blocks exit, and gets to permakill you. (This almost happened once, but by pure chance one of our group either need to go outside or arrived later, and saw the other group. They KO'd almost everyone of us, bot non inside the dungeon.)
Haven and Hearth Wiki (Maintained by volunteers - test/verify when practical. Forum thread
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
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Robben_DuMarsch
- Posts: 2646
- Joined: Wed Sep 28, 2011 2:58 am
Re: Game Development: World 16, with Steam
Vatas if this happens again and you're not outlaw just choose the option to log out in the ko screen. If you're not an outlaw your character will vanish as if you logged out normally, even in the dungeon. Then use a naked alt to scout and only log back in if the coast is clear. Then leave dungeon and hearth home.vatas wrote:Ant/Bee/Beaver/Bat =groupNocturnal-Rainbows wrote:Maybe have the group versions spawn less but they stick around longer, and their rewards are far superior to the soloable versions that pop up to make them worth the effort..
Fox/Badger(arguably even Wolf) = solo
It is worth pointing out that the "dens" don't have the same restriction to Hearth out, so they're safer in general. There's non-zero chance that you're doing a dungeon and some other group comes in, blocks exit, and gets to permakill you. (This almost happened once, but by pure chance one of our group either need to go outside or arrived later, and saw the other group. They KO'd almost everyone of us, bot non inside the dungeon.)
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widelec_szatana
- Posts: 152
- Joined: Thu Jan 13, 2011 4:53 pm
Re: Game Development: World 16, with Steam
if roping aurochs and going in counts as solo then wolf dens are super ezNocturnal-Rainbows wrote: Fox/Badger(arguably even Wolf) = solo
or was this fixed? probably not
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dafels
- Posts: 3071
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Re: Game Development: World 16, with Steam
Can't wait for W16+Steam release! Who else is excited? 
Click to read Developer's thoughts on PvP
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animary
- Posts: 442
- Joined: Wed Feb 23, 2011 4:05 am
- Location: Ohio
Re: Game Development: World 16, with Steam
They shouldn't have announced the end of this world so soon, nearly everyone quit playing already. Of all the folks on my kin list, only two have been here the past five days.
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Nocturnal-Rainbows
- Posts: 204
- Joined: Thu Jul 14, 2016 6:35 pm
Re: Game Development: World 16, with Steam
It's retarded in general to have such a long wait after announcing the new world until it actually happens. It kills the hype people have.animary wrote:They shouldn't have announced the end of this world so soon, nearly everyone quit playing already. Of all the folks on my kin list, only two have been here the past five days.
We had an announcement 2 weeks before the dev stream (which everybody knew was going to lead into an announcement that the new world is about to begin)
Then we have an entire month of just waiting.
That's too fucking long. 2 weeks is more than ample time to make preparations and to get the word out there to people.
Still 3 weeks to go of just... nothing... before the new world begins. Talk about a hype killer.
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Zampfeo
- Posts: 652
- Joined: Sun Apr 25, 2010 8:30 pm
- Location: USA
Re: Game Development: World 16, with Steam
I only check the forums once or twice a month, so I appreciate the delay personally.Nocturnal-Rainbows wrote: It's retarded in general to have such a long wait after announcing the new world until it actually happens. It kills the hype people have.
We had an announcement 2 weeks before the dev stream (which everybody knew was going to lead into an announcement that the new world is about to begin)
Then we have an entire month of just waiting.
That's too fucking long. 2 weeks is more than ample time to make preparations and to get the word out there to people.
Still 3 weeks to go of just... nothing... before the new world begins. Talk about a hype killer.
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BigCountry
- Posts: 215
- Joined: Wed Feb 06, 2019 4:07 am
Re: Game Development: World 16, with Steam
we all are. only backfire is its still 3 weeks away. sucks hahadafels wrote:Can't wait for W16+Steam release! Who else is excited?
