Prelude: World 16

Announcements about major changes in Haven & Hearth.
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strpk0
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Re: Prelude: World 16

Post by strpk0 »

roskuwacz wrote: So now when using bow you are just stunned? As a person who tried to used a bow this is just bad.

[...]

For the combat changes it would be great that Flex would be changed in a way that it will deal some blue dmg so it will not be used as a tool for execute without any chance to KO yourself
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Oldimaru
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Re: Prelude: World 16

Post by Oldimaru »

OrionChocoKot wrote:[*] Aiming with ranged weapons can no longer be canceled, meaning you have to stand still for some time if deciding to aim with a ranged weapon, hopefully enforcing more intentionality in training your aim on targets.


why?? if you locked into place while aiming can a least have some buff to range or something, what is the reason of this nerf?
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Slaveboy29
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Re: Prelude: World 16

Post by Slaveboy29 »

Ozzy123 wrote: he is right and it would be nice if you'd stop trying to ruin the game for your own benefits man, just watch any meteor fight video and try took look urself in the mirror and say with a straight face that bows are useless
I watched a few meteor fights and bows seemed pretty useless considering everyone ran around with b12s instead of shields still. Which is weird bcuz isn't Storm of Swords broken OP and a natural counter to bows??? In fact someone just posted another video and I saw mostly b12s still :?
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Audiosmurf
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Re: Prelude: World 16

Post by Audiosmurf »

BALD
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overtyped
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Re: Prelude: World 16

Post by overtyped »

Ozzy123 wrote:

he is right and it would be nice if you'd stop trying to ruin the game for your own benefits man, just watch any meteor fight video and try took look urself in the mirror and say with a straight face that bows are useless
Buddy, i legitimately haven't seen bows been used, not even once. I genuinely find this hilarious.
Early world exploit: Put your hearthfire inside a cave, then hold shift to position a claim right in front of a cave. After 8 hours the claim will be unbreakable. Since your hearthfire is inside the cave, you can still get back inside, and leave, but nobody will be able to enter, effectively making you unraidable for the first 3-7 days. Enjoy
Vladichka
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Re: Prelude: World 16

Post by Vladichka »

Dawidio123 wrote:
overtyped wrote:This is actually really interesting, i really wonder now who told jorb that they wanted bows, the thing i've never seen, removed from pvp.
You should've went to the first meteorites then maybe you would've seen it.
Yeah but why the first fight and not others?
Pretty sure it had something to do with cheated water and unnaturally high q bows for early game.
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Nocturnal-Rainbows
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Re: Prelude: World 16

Post by Nocturnal-Rainbows »

Imagine unironically trying to claim that bows aren't completely fucking worthless.
L. Oh. Fucking. L.
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dafels
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Re: Prelude: World 16

Post by dafels »

Slaveboy29 wrote:
Ozzy123 wrote: he is right and it would be nice if you'd stop trying to ruin the game for your own benefits man, just watch any meteor fight video and try took look urself in the mirror and say with a straight face that bows are useless
I watched a few meteor fights and bows seemed pretty useless considering everyone ran around with b12s instead of shields still. Which is weird bcuz isn't Storm of Swords broken OP and a natural counter to bows??? In fact someone just posted another video and I saw mostly b12s still :?
Yeah b12s are way more expensive and much more investement intensive, your point?
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Ozzy123
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Re: Prelude: World 16

Post by Ozzy123 »

overtyped wrote: Buddy, i legitimately haven't seen bows been used, not even once. I genuinely find this hilarious.


https://youtu.be/xLxl5ybIH_I?si=eat0ZRs6nqmcfwZ5&t=216
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overtyped
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Re: Prelude: World 16

Post by overtyped »

dafels wrote: Yeah b12s are way more expensive and much more investement intensive, your point?
Clown, the goal should be getting more people into pvp. Making the most expensive thing the meta is asinine. Only Jorb would do something like that, and only because he listens to people who have their own best interests at heart.
Early world exploit: Put your hearthfire inside a cave, then hold shift to position a claim right in front of a cave. After 8 hours the claim will be unbreakable. Since your hearthfire is inside the cave, you can still get back inside, and leave, but nobody will be able to enter, effectively making you unraidable for the first 3-7 days. Enjoy

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