That's in progress. Hopefully will be ready soon.Pac wrote:Not to try to pressure you to add anything, but would an action to "mark" tiles be possible in the same vein that minesweeper is? That way I can mark what I believe to be collapse nodes
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EnderWiggin
- Posts: 1156
- Joined: Sat Mar 20, 2010 8:23 pm
Re: Ender Client
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Dixie
- Posts: 43
- Joined: Thu Mar 01, 2012 11:48 pm
- Location: Tennessee
Re: Ender Client
Just decided to switch to beta client to help test latest features. Figured I might as well mention a minor annoyance Ive had for who knows how long but never mentioned before. Would like an [x] or something on the login screen UI to easily close the client without having to do alt-tab or having to ctrl-alt-del to open task manager to kill process. Got so used to doing that I forgot to say anything about it. Odd that no one else has complained of it, maybe I'm missing something?

edit: also a [-] for minimize please
edit2: is there a separate thread for using ender client through steam? I tried it through steam and it was playable except for not having any of my key bindings memorized and the extra key shortcut bar on side was missing altogether. So I switched back to loading from client the old way instead of through steam.
edit3: client i have is version 06.11.2024 14:19
edit: also a [-] for minimize please
edit2: is there a separate thread for using ender client through steam? I tried it through steam and it was playable except for not having any of my key bindings memorized and the extra key shortcut bar on side was missing altogether. So I switched back to loading from client the old way instead of through steam.
edit3: client i have is version 06.11.2024 14:19
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ErdTod
- Posts: 576
- Joined: Wed Sep 21, 2011 7:53 pm
Re: Ender Client
How do I add custom sound alerts?
It asks me for some strange pcm format, but once I convert mp3 to it client still tells it has no RIFF headers which I (and seemingly Google) have no idea what to do with, at least easily... Soo, how do I add my custom sound alerts?
It asks me for some strange pcm format, but once I convert mp3 to it client still tells it has no RIFF headers which I (and seemingly Google) have no idea what to do with, at least easily... Soo, how do I add my custom sound alerts?
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EnderWiggin
- Posts: 1156
- Joined: Sat Mar 20, 2010 8:23 pm
Re: Ender Client
Updated beta client:
As for steam client settings - it puts them in %AppData%/Roaming/Haven and Hearth/ender-client folder. Regular launcher puts settings in same folder that launcher is located.
- don't add fep multipliers to food tooltips in crafting menus
- added minesweeper cursor - hold SHIFT while activating minesweeper display - allows marking tiles as safe or dangerous
Sorry, have no idea what's wrong - this is base client feature and I never tried adding custom sounds, so I don't know exacly how that works.ErdTod wrote:How do I add custom sound alerts?
It asks me for some strange pcm format, but once I convert mp3 to it client still tells it has no RIFF headers which I (and seemingly Google) have no idea what to do with, at least easily... Soo, how do I add my custom sound alerts?
Are you playing in fullscreen? Most people I know play in windowed mode and expand window to fill screen - that way you have access to both close and minimize buttons.Dixie wrote:Just decided to switch to beta client to help test latest features. Figured I might as well mention a minor annoyance Ive had for who knows how long but never mentioned before. Would like an [x] or something on the login screen UI to easily close the client without having to do alt-tab or having to ctrl-alt-del to open task manager to kill process. Got so used to doing that I forgot to say anything about it. Odd that no one else has complained of it, maybe I'm missing something?![]()
edit: also a [-] for minimize please
edit2: is there a separate thread for using ender client through steam? I tried it through steam and it was playable except for not having any of my key bindings memorized and the extra key shortcut bar on side was missing altogether. So I switched back to loading from client the old way instead of through steam.
edit3: client i have is version 06.11.2024 14:19
As for steam client settings - it puts them in %AppData%/Roaming/Haven and Hearth/ender-client folder. Regular launcher puts settings in same folder that launcher is located.
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Pac
- Posts: 12
- Joined: Sat Sep 03, 2022 9:48 pm
Re: Ender Client
It works with .wav files, not .mp3ErdTod wrote:How do I add custom sound alerts?
It asks me for some strange pcm format, but once I convert mp3 to it client still tells it has no RIFF headers which I (and seemingly Google) have no idea what to do with, at least easily... Soo, how do I add my custom sound alerts?
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ErdTod
- Posts: 576
- Joined: Wed Sep 21, 2011 7:53 pm
Re: Ender Client
Oh, wow! Thank you! Yeah, WAV files work!Pac wrote:It works with .wav files, not .mp3ErdTod wrote:How do I add custom sound alerts?
It asks me for some strange pcm format, but once I convert mp3 to it client still tells it has no RIFF headers which I (and seemingly Google) have no idea what to do with, at least easily... Soo, how do I add my custom sound alerts?
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Pac
- Posts: 12
- Joined: Sat Sep 03, 2022 9:48 pm
Re: Ender Client
No problem, Sound and video files are exceptionally picky about where they work (based on what the programmer decided...), I tend to try to reformat these files to other common types before I really start looking for solutions.ErdTod wrote:Oh, wow! Thank you! Yeah, WAV files work!Pac wrote:It works with .wav files, not .mp3ErdTod wrote:How do I add custom sound alerts?
It asks me for some strange pcm format, but once I convert mp3 to it client still tells it has no RIFF headers which I (and seemingly Google) have no idea what to do with, at least easily... Soo, how do I add my custom sound alerts?
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EnderWiggin
- Posts: 1156
- Joined: Sat Mar 20, 2010 8:23 pm
Re: Ender Client
Updated beta:
- fixed buffs being covered by meters if there's too many of them
- added option to show drinks meter (Option -> UI -> Show drinks meter) - it shows how much tea and water you have
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EnderWiggin
- Posts: 1156
- Joined: Sat Mar 20, 2010 8:23 pm
Re: Ender Client
Merged loftar's changes and updated all versions with beta changes.
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Wingedjustice
- Posts: 20
- Joined: Fri Apr 25, 2014 3:03 pm
Re: Ender Client
It seems like the Player/Dangerous animal alert is not working? (Checked if it was enabled)
