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Honoka
- Posts: 84
- Joined: Tue Aug 31, 2010 5:55 pm
Re: Is the game dying already due to group/faction murder ho
The best survival tactic is "stick together tactic" xd I can't imagine playing hardcore pvp mmorpg with permadeath alone as hermit.
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Apocoreo
- Posts: 908
- Joined: Wed Feb 02, 2011 4:33 pm
Re: Is the game dying already due to group/faction murder ho
In my experience the majority of Haven players are weak. There's this sheer insanity where players won't learn how to fight players even to defend themselves and kin. This even applies to Hunter-types who know the combat system. I always tell them, if you can kill a player you can kill anything. Not exactly right stat wise but I mean the skill ceiling is surely other players. They don't even have to kill/KO people just be capable of it.
Are they all "stronger" in a monk-like sense, that if you have a tool you are likely to use it, even if you don't really want to, you will come to want to?
This is a video game
Are they all "stronger" in a monk-like sense, that if you have a tool you are likely to use it, even if you don't really want to, you will come to want to?
This is a video game
Boofing and gumping it all damn day. Shoutout to my homeboy Moloch
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Sevenless
- Posts: 7704
- Joined: Fri Mar 04, 2011 3:55 am
- Location: Canada
Re: Is the game dying already due to group/faction murder ho
Be completely honest with you, skilled hermits are less likely to die than faction players. It's just the term hermit is almost synonymous with beginner in this game.Honoka wrote:The best survival tactic is "stick together tactic" xd I can't imagine playing hardcore pvp mmorpg with permadeath alone as hermit.
If no one's specifically targetting you, you have the freedom to live away from pvp hotspots. And just don't go in dungeons. That's pretty much it.
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
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Dawidio123
- Posts: 1456
- Joined: Wed Aug 31, 2011 11:48 pm
- Location: In your ear
Re: Is the game dying already due to group/faction murder ho
It's funny tbh. If you are incapable of fighting then you are not "good" (it's a pvp videogame hence the quotation marks) for not fighting, you are just a bitch boi. You have to be capable of doing something you consider to be "bad" to actually be "good" for not doing it.Apocoreo wrote: Are they all "stronger" in a monk-like sense, that if you have a tool you are likely to use it, even if you don't really want to, you will come to want to?
People equate being incompetent to being "good" in this game which is cringe, most hermits would rob you bilnd and murder you if they knew they could do it with 0 risk and consequences (ie. alfrety, also vatas post the picture).
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Salad
- Posts: 346
- Joined: Thu Apr 14, 2016 10:09 pm
- Location: Ohio, United States
Re: Is the game dying already due to group/faction murder ho
Same as it ever was.
My reason for going inactive this world will likely be the same as it's been for every other world. I got bored and life got busy. I've never been murdered by a group of hobos as far as I can remember, and most of the issues with retaining my interest is that the monotony of the game drives me insane after a bit. I enjoy going through the motions for a little while but without meaningful progress in one way or another It just starts feeling like a chore. Nowhere near ready to call it quits for this world yet since I'm with friends right now but I can see where newcomers are probably struggling to enjoy the game. It's not for everyone, and the exposure onto steam probably introduced a lot of people to Haven that were never going to enjoy Haven for more than a few days because meaningful progress takes time and effort.
TL;DR: Doubt it's just murder hobos, Game is too much for people with a low attention span, need more dopamine.
My reason for going inactive this world will likely be the same as it's been for every other world. I got bored and life got busy. I've never been murdered by a group of hobos as far as I can remember, and most of the issues with retaining my interest is that the monotony of the game drives me insane after a bit. I enjoy going through the motions for a little while but without meaningful progress in one way or another It just starts feeling like a chore. Nowhere near ready to call it quits for this world yet since I'm with friends right now but I can see where newcomers are probably struggling to enjoy the game. It's not for everyone, and the exposure onto steam probably introduced a lot of people to Haven that were never going to enjoy Haven for more than a few days because meaningful progress takes time and effort.
TL;DR: Doubt it's just murder hobos, Game is too much for people with a low attention span, need more dopamine.
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Kaios
- Posts: 9268
- Joined: Fri Jul 30, 2010 2:14 am
Re: Is the game dying already due to group/faction murder ho
Not saying you're wrong but are the mechanics really as obvious as some players claim? How obvious is it that spam clicking/clicking to move too often is less efficient than shift+clicking when chasing or attempting to escape?Apocoreo wrote:In my experience the majority of Haven players are weak. There's this sheer insanity where players won't learn how to fight players even to defend themselves and kin. This even applies to Hunter-types who know the combat system. I always tell them, if you can kill a player you can kill anything. Not exactly right stat wise but I mean the skill ceiling is surely other players. They don't even have to kill/KO people just be capable of it.
For instance, new player in boat is clicking to move along a river while being chased by a more experienced and aggressive player in the same type of boat, so technically no speed difference, but somehow the aggressor catches up anyways. I know, I know, most of you would say well get out of the boat and run on land but It is in fact possible to maintain distance from the aggressor with the boat in this scenario so long as one's movement is efficient enough in that regard (limiting the number of clicks). Majority of new players aren't going to know about that though or might never realize the existence of such obscure mechanisms.
Either way, all forms of movement have that effect with clicking. If I recall correctly there is even a slight, random variation of walking/running speeds with every click made.
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Saxony4
- Posts: 1896
- Joined: Mon Mar 12, 2012 2:38 am
- Location: Atlantic Ocean
Re: Is the game dying already due to group/faction murder ho
Game has always had ganking and murder hobos, nothing new under the sun.
If you ain't cut out for the hearthlands you don't stay long.
1200 current players, game is doing good. Normally the usual tards would have broken the game by now causing a mass exodus of the disillusioned.
Being a hermit means self sufficiency and pulling up oneself by their hide straps.
If you ain't cut out for the hearthlands you don't stay long.
1200 current players, game is doing good. Normally the usual tards would have broken the game by now causing a mass exodus of the disillusioned.
Coward talkHonoka wrote:The best survival tactic is "stick together tactic" xd I can't imagine playing hardcore pvp mmorpg with permadeath alone as hermit.
Being a villager is more akin to being a beginner, because you're having things handed to you by someone else meaning you will have less personal experience in things.Sevenless wrote:It's just the term hermit is almost synonymous with beginner in this game.
Being a hermit means self sufficiency and pulling up oneself by their hide straps.
loftar wrote:git da mony
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DDDsDD999
- Posts: 5766
- Joined: Fri Jul 02, 2010 12:31 am
Re: Is the game dying already due to group/faction murder ho
Kaios wrote:spam clicking/clicking to move too often is less efficient than shift+clicking when chasing or attempting to escape






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Kaios
- Posts: 9268
- Joined: Fri Jul 30, 2010 2:14 am
Re: Is the game dying already due to group/faction murder ho
Which part are you refuting, the part about that not being obvious or are you saying it's the opposite and MORE clicking is equal to faster player speed? If only there were some way to communicate your point clearly.
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DDDsDD999
- Posts: 5766
- Joined: Fri Jul 02, 2010 12:31 am
Re: Is the game dying already due to group/faction murder ho
It's weird how one of those two things you said isn't in my post at all.Kaios wrote:Which part are you refuting, the part about that not being obvious or are you saying it's the opposite and MORE clicking is equal to faster player speed? If only there were some way to communicate your point clearly.






