Game Development: Tansy Ridge

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DonVelD
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Re: Game Development: Tansy Ridge

Post by DonVelD »

Do you wanna get jorbed off or what
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Austinh15
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Re: Game Development: Tansy Ridge

Post by Austinh15 »

loftar wrote:
mulamishne wrote:wellsprings
Your cries only make me harder.
Loftar, buddy, pal, amigo, friend, amigox2electricboogalo.

Why? :C You fellas have been so good to us larper's recently. Can't you give us this, if even through some like crazy difficult way to achieve it.
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loftar
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Re: Game Development: Tansy Ridge

Post by loftar »

Austinh15 wrote:Why? :C You fellas have been so good to us larper's recently. Can't you give us this, if even through some like crazy difficult way to achieve it.
As Jorb already stated, where would the water go? :)

I mean, the map is full of other immutable features, like mountains, rivers, rock patches, natural wonders, tarpits, &c&c&c. I'm not sure why wellsprings can't be one of them.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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DonVelD
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Re: Game Development: Tansy Ridge

Post by DonVelD »

loftar wrote:
Austinh15 wrote:Why? :C You fellas have been so good to us larper's recently. Can't you give us this, if even through some like crazy difficult way to achieve it.
As Jorb already stated, where would the water go? :)

I mean, the map is full of other immutable features, like mountains, rivers, rock patches, natural wonders, tarpits, &c&c&c. I'm not sure why wellsprings can't be one of them.
Because they are way more common than mountains and its not even comparable

It's stopping Dakkan from building a giant ass pyramid right now, isnt larp what you guys want?
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HasseKebab
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Re: Game Development: Tansy Ridge

Post by HasseKebab »

Just make them bashable with a siege engine or something at least heh, no reason an object like that should just be completely immune from terraforming in a sandbox game heh
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Austinh15
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Re: Game Development: Tansy Ridge

Post by Austinh15 »

loftar wrote:
Austinh15 wrote:Why? :C You fellas have been so good to us larper's recently. Can't you give us this, if even through some like crazy difficult way to achieve it.
As Jorb already stated, where would the water go? :)

I mean, the map is full of other immutable features, like mountains, rivers, rock patches, natural wonders, tarpits, &c&c&c. I'm not sure why wellsprings can't be one of them.
Eh, I get that. But Wellsprings are super common no? If anything I'd liken it to caves. I wonder what's the harm in allowing this, or is it just something not aligned with the game direction? I personally would love to see some crazy, stupid megastructure built again. I think they're fun things to look at near the end of the world.
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mulamishne
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Re: Game Development: Tansy Ridge

Post by mulamishne »

Humans move water all the time, just divert the flow. Wellsprings also are SIGNIFICANTLY more common than any other 'resource'. They also don't feel special like the others.
XBBW
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Re: Game Development: Tansy Ridge

Post by XBBW »

jorb wrote:Image

Should work now. Re-equip your hats, ladies and gents.
Yep all good now
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Zentetsuken
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Re: Game Development: Tansy Ridge

Post by Zentetsuken »

haven and hearth:

Want to erase 10s of 1000s of units of dirt into the oblivion? drop them onto a tile of paved ground and they will disappear into the void

Want to erase a well that has been dug 100 ropes deep into the abyss to access the murky depth of water below? just bash it in 3 seconds and you'll never know that a well was ever built there

Want to erase a naturally occurring rock with a stream of water coming out of it? You absolute fucking idiot. You moron. Are you fucking serious? Where do you think that water would go exactly? Did you think of that? Do you think the water would just disappear into the void? Start filling up the ground endlessly like a balloon? Have you even begun to fathom the consequences of these actions? Why are you so needy? How can you be so thoughtless? Doesn't the terrain deserve a chance to win? Literally kill yourself, you witless imbecile.
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Lightning2
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Re: Game Development: Tansy Ridge

Post by Lightning2 »

I think wellsprings should grow around randomly like trees, because water is alive.

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