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ZantetsukenX
- Posts: 125
- Joined: Fri Mar 18, 2011 3:02 am
Re: Game Development: Tansy Ridge
Make willow extract work on Swamp Fever! Literally one of it's real life uses was for bringing down fevers so it only makes sense.
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oloth
- Posts: 76
- Joined: Tue Jun 22, 2010 8:49 am
Re: Game Development: Tansy Ridge
I'll give a token to those who raid Gaben's village 
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Clenda
- Posts: 50
- Joined: Sat Mar 11, 2017 9:41 pm
Re: Game Development: Tansy Ridge
Just ask the specific ones to be removed, no need to be able to bash them everywhere, other wise people will bash them at world start and/or for griefingDonVelD wrote: It's stopping Dakkan from building a giant ass pyramid right now, isnt larp what you guys want?
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Renn_Sanor
- Posts: 31
- Joined: Tue Sep 02, 2014 7:35 pm
Re: Game Development: Tansy Ridge
Its only griefing if its early game so making it need siege is an easy fixClenda wrote:Just ask the specific ones to be removed, no need to be able to bash them everywhere, other wise people will bash them at world start and/or for griefingDonVelD wrote: It's stopping Dakkan from building a giant ass pyramid right now, isnt larp what you guys want?
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KGery
- Posts: 43
- Joined: Mon Jan 21, 2013 6:49 pm
Re: Game Development: Tansy Ridge
I really hope you did not change alchemy properties again, doing that mid-world is such a dick move.
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sMartins
- Posts: 3440
- Joined: Wed Nov 11, 2015 10:21 pm
- Location: Italy
Re: Game Development: Tansy Ridge
This is awesome, isn't it possible to get the name of the tree it comes from? I guess the ‘’log‘’ object doesn't carry it ...jorb wrote:
- Logs will now present information about how much has been cut from them when "Inspect":ed. "Inspect" is a bit cancerous in how it presents information RN in that you kind of need to have the log open to see the full info, or else you'll only get the randomly last bit as the immediate sys message. Will hopefully fix that at some point, but wanted to make this change now while I could still remember to make it.
Same for biomes, all biomes ... that would be great.
Thxjorb wrote:
- Added a visual lining to the top of ridges to make them apparent when approached from the "behind" side. May need some more art:ing, but on the whole I didn't hate the new look, and it serves a practical purpose.
Make friends with the other crabs or try to escape the bucket.
I'd hardly call anything the Bible of our times. » special thanks to MagicManICT
I only logged in to say this sentence. by neeco » 30 Oct 2018, 02:57
Default Client, Best Client!
I'd hardly call anything the Bible of our times. » special thanks to MagicManICT
I only logged in to say this sentence. by neeco » 30 Oct 2018, 02:57
Default Client, Best Client!
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WowGain
- Posts: 1097
- Joined: Fri Mar 07, 2014 2:09 am
Re: Game Development: Tansy Ridge
the same place it went i imagine when you personally removed wellsprings for orcaloftar wrote:As Jorb already stated, where would the water go?Austinh15 wrote:Why? :C You fellas have been so good to us larper's recently. Can't you give us this, if even through some like crazy difficult way to achieve it.
W7 Hermit, Honorary Ruskie
W8 Hermit - W10 Hermit - W12 Hermit
W13 Oppidian, Lawspeaker of Duckshead Bay, Straumfjord
W14 Oppidian, Aldermann of Aldorice Reodcomba, Duke of Eirinsk, Count of Sasheim
W15 Oppidian, Vanguard of the Wowgangers
W16 Oppidian, Sheriff of Yurhaven
discord: wowgain
W8 Hermit - W10 Hermit - W12 Hermit
W13 Oppidian, Lawspeaker of Duckshead Bay, Straumfjord
W14 Oppidian, Aldermann of Aldorice Reodcomba, Duke of Eirinsk, Count of Sasheim
W15 Oppidian, Vanguard of the Wowgangers
W16 Oppidian, Sheriff of Yurhaven
discord: wowgain
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burnemall
- Posts: 49
- Joined: Thu Jun 02, 2016 9:17 pm
Re: Game Development: Tansy Ridge
I dislike the new look of the cliff edges. Although i can see the case to be made for ease of navigation, it makes cliffs look artificial and out of place.
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Sephiron
- Posts: 501
- Joined: Mon Nov 22, 2010 2:13 am
Re: Game Development: Tansy Ridge
I love it. It's reminiscent of how a lot of JRPGs have solved the same issueburnemall wrote:I dislike the new look of the cliff edges. Although i can see the case to be made for ease of navigation, it makes cliffs look artificial and out of place.





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pbbllt
- Posts: 83
- Joined: Fri Feb 01, 2019 7:01 pm
Re: Game Development: Tansy Ridge
are you sure about that? have you considered scenario in which someone could possibly put second part of this sentence into test?jorb wrote: Added a stockpile for "Cork", infinite capacity.
after all, haven majorly consists of unhinged people willing to grind numbers into eternity just to see it grow