Game Development: Tansy Ridge

Announcements about major changes in Haven & Hearth.
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springyb
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Re: Game Development: Tansy Ridge

Post by springyb »

jorb wrote: 'tis a joke. Capacity is actually 30.
Stockpiles really do need a buff to keep up with inventory power creep tho
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vatas
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Re: Game Development: Tansy Ridge

Post by vatas »

springyb wrote:
jorb wrote: 'tis a joke. Capacity is actually 30.
Stockpiles really do need a buff to keep up with inventory power creep tho
Stockpiles have the inherent utility of only costing the floor area and few clicks to plop down.
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Reiber
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Re: Game Development: Tansy Ridge

Post by Reiber »

vatas wrote:
springyb wrote:
jorb wrote: 'tis a joke. Capacity is actually 30.
Stockpiles really do need a buff to keep up with inventory power creep tho
Stockpiles have the inherent utility of only costing the floor area and few clicks to plop down.
yet still, i just have to get bows from a single tree, to store 5 times the amount of apples that would fit intoo a stockpile.
and i can lift that without using a wheelbarrow.
and i can sort them,
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sMartins
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Re: Game Development: Tansy Ridge

Post by sMartins »

Then the time for infinite capacity it's come ...
Make friends with the other crabs or try to escape the bucket.
I'd hardly call anything the Bible of our times. » special thanks to MagicManICT
I only logged in to say this sentence. by neeco » 30 Oct 2018, 02:57
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tyrtix
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Location: Leghorn

Re: Game Development: Tansy Ridge

Post by tyrtix »

very nice update, especially the ridge border!
Wicker man when? I'd like to burn bad people to make my fields works better.
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The_Lich_King
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Re: Game Development: Tansy Ridge

Post by The_Lich_King »

tyrtix wrote:very nice update, especially the ridge border!
Wicker man when? I'd like to burn bad people to make my fields works better.
Remind me to not visit your village
Ysh wrote: I think you are jordancoles. You saying this for throwing off of track to make me thinking I am jordancoles.
Onep wrote: If I had to choose between drowning you and savoring every moment as your face desperately gasps for air beneath the brine or saving the planet, I'd choose you everytime.
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tyrtix
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Re: Game Development: Tansy Ridge

Post by tyrtix »

The_Lich_King wrote:
tyrtix wrote:very nice update, especially the ridge border!
Wicker man when? I'd like to burn bad people to make my fields works better.
Remind me to not visit your village
This implies you are a bad ppl... *takes note*
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The_Lich_King
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Location: Another Island as per usual.

Re: Game Development: Tansy Ridge

Post by The_Lich_King »

tyrtix wrote:
The_Lich_King wrote:
tyrtix wrote:very nice update, especially the ridge border!
Wicker man when? I'd like to burn bad people to make my fields works better.
Remind me to not visit your village
This implies you are a bad ppl... *takes note*
Killing me won't bring your crops back
Ysh wrote: I think you are jordancoles. You saying this for throwing off of track to make me thinking I am jordancoles.
Onep wrote: If I had to choose between drowning you and savoring every moment as your face desperately gasps for air beneath the brine or saving the planet, I'd choose you everytime.
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tyrtix
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Location: Leghorn

Re: Game Development: Tansy Ridge

Post by tyrtix »

The_Lich_King wrote:
Killing me won't bring your crops back
You seems to forget the "sacrifice" part... and trying won't hurt me anyway.
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sMartins
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Re: Game Development: Tansy Ridge

Post by sMartins »

tyrtix wrote: .... bad people .....
Radiohead - Burn The Witch
Make friends with the other crabs or try to escape the bucket.
I'd hardly call anything the Bible of our times. » special thanks to MagicManICT
I only logged in to say this sentence. by neeco » 30 Oct 2018, 02:57
Default Client, Best Client!

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