Ender Client

Forum for alternative clients, mods & discussions on the same.
VeganLaxitive
Posts: 17
Joined: Sat Nov 16, 2024 10:24 am

Re: Ender Client

Post by VeganLaxitive »

EnderWiggin wrote:
VeganLaxitive wrote:is it possible for you to automate this so it does it passively while gathering for selected items and different qualities for each items?
While it is certainly possible to add quality check for each item in auto-drop list, it would really complicate the UI. Why do you need that? I rarely use filter to prevent drops, but you seem to need different quality for each item? What's your workflow? I turn on auto-drop either when I mine or butcher small creatures like bats, to drop excess stones or entrails.
mostly just for QOL while foraging gathering you know you get a lot of bulk crap while looking for quality-specific forages and that would just make the process more streamlined instead of having to stop filter/ drop items/ you could just keep gathering which is useful for synchronizing across village telling each member what qual we need and above and they can just discard anything automatically below that threshold
fatfunnyvalentine
Posts: 99
Joined: Fri Feb 15, 2019 2:42 pm
Location: Hell

Re: Ender Client

Post by fatfunnyvalentine »

Checked with default client so I wouldn't post this out of my ass but it seems my ambient audio (the yodeling and cave sounds and all that) has disappeared from my game when using Ender Client. I'm not sure if anyone else is having this issue since I didn't see it posted (am retard either way) but I figured I'd ask if this is a known issue or if there's an easy fix to it. It's not that important but the game feels so much more dead without all that yodeling when I'm picking blueberries.
The existence of a girlfriend implies the existence of a girlfoe & that is the service I'll be offering.
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EnderWiggin
Posts: 1156
Joined: Sat Mar 20, 2010 8:23 pm

Re: Ender Client

Post by EnderWiggin »

fatfunnyvalentine wrote:Checked with default client so I wouldn't post this out of my ass but it seems my ambient audio (the yodeling and cave sounds and all that) has disappeared from my game when using Ender Client. I'm not sure if anyone else is having this issue since I didn't see it posted (am retard either way) but I figured I'd ask if this is a known issue or if there's an easy fix to it. It's not that important but the game feels so much more dead without all that yodeling when I'm picking blueberries.
This is a side effect of disabling flavor objects. Unfortunately I still can't figure out good way to split those flavor objects into categories to disable separately - new ridge edges are flavor objects too.
fatfunnyvalentine
Posts: 99
Joined: Fri Feb 15, 2019 2:42 pm
Location: Hell

Re: Ender Client

Post by fatfunnyvalentine »

ahhh thank you that makes sense, I recently got a chromebook to play at work and I disabled flavor objects to reduce the lag while streaming it to the chromebook from my pc. I didn't realize for whatever reason that they'd be linked events. Thank you so much for the clarity.
The existence of a girlfriend implies the existence of a girlfoe & that is the service I'll be offering.
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EnderWiggin
Posts: 1156
Joined: Sat Mar 20, 2010 8:23 pm

Re: Ender Client

Post by EnderWiggin »

Updated client:
  • show tile tooltip when mining cursor is on
  • Alchemy: fixed limit recipe saving working off wrong tab
  • added action to equip bow (Xtra -> Equip -> Bow) or can be bound in global shortcuts
  • added action to equip spear (Xtra -> Equip -> Spear) or can be bound in global shortcuts
  • added action to equip sword and shield (Xtra -> Equip -> Sword and Shield) or can be bound in global shortcuts
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ErdTod
Posts: 576
Joined: Wed Sep 21, 2011 7:53 pm

Re: Ender Client

Post by ErdTod »

Plssss add double-harvest from nearest dream catcher automation action
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Matheusmk
Posts: 114
Joined: Sun Feb 24, 2013 1:17 am

Re: Ender Client

Post by Matheusmk »

Does anyone know how to clear the minesweep numbers from specific mine tiles that I want? I want the clear the ones that are inside my cave base.
Vennoire
Posts: 3
Joined: Sun Dec 15, 2024 1:05 pm

Re: Ender Client

Post by Vennoire »

please add shift + A, like ard client to enter the nearest door/cave entrance :D
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SuSavage
Posts: 51
Joined: Sun Jan 23, 2011 5:02 pm

Re: Ender Client

Post by SuSavage »

Would be nice to have LP/H/Weight filter for picking better curiosities :idea:
YellowGhostoMain
Posts: 34
Joined: Wed Dec 06, 2023 9:32 pm

Re: Ender Client

Post by YellowGhostoMain »

There's a bug that doesn't let me assign keyboard shortcuts to combat moves from the 7th slot and on. If I assigned a key to the 6th slot, it repeats that key to the remaining 4 slots, essentially forcing me to run 6 moves max at all times.

I tried assigning all matter of keys, even combinations, nothing seem to work.

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