is woodsman axe trash now ? looks like it chops at the same rate and uses the same ammount of stamina than my stone axe.
tested again
stone axe = 1 stamina bar chopped 32% of a larch tree
woodsman = 1 stamina bar chopped 33% of a larch tree (i asume its just a rounding thing from enders)
the time was the same for both. please fix.
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Mafious
- Posts: 276
- Joined: Sun Mar 13, 2011 2:08 pm
Re: Game Development: Attribute Dream
https://strawpoll.com/xh2d3zr2 if you give a fuck about mining vote on this. Make mining great again! Bring back old supports.
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Leny
- Posts: 63
- Joined: Fri Feb 19, 2016 12:30 am
Re: Game Development: Attribute Dream
Stamina drain and speed are the same for Woodsman's and Cleaver as well.Mafious wrote:is woodsman axe trash now ? looks like it chops at the same rate and uses the same ammount of stamina than my stone axe.
tested again
stone axe = 1 stamina bar chopped 32% of a larch tree
woodsman = 1 stamina bar chopped 33% of a larch tree (i asume its just a rounding thing from enders)
the time was the same for both. please fix.
Everytime I find something that doesn't make sense I can almost see Jorb grinning and mumbling to himself: "working as intended."
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Melotis
- Posts: 19
- Joined: Sat Nov 30, 2024 6:21 am
- Location: A Town You've Never Heard Of, Canada
Re: Game Development: Attribute Dream
Dawidio123 wrote:What does that add to the gameplay? Is the game better off for having you to click a few extra times to do whatever you want to do without the autoswap fucking you over? This is the point of QoL features, to save you pointless clicks that lead to the same result. I have no idea how people will argue against QoL, do you not respect your own time or smth?Melotis wrote: Sooo... can't you just situationally remove tools from your belt right now, and you've basically invalidated your entire request?
Edit: Also i don't get why are people trying to push for swapping weapons mid combat, leave that be, if you don't put cd on it people will have a script to swap to b12 for cleave while running a sword deck that can open a shitton with stings. The edge-case ig is the swap to sledgehammer while in a fight, which sucks ig, but i feel like just allowing you to use tools automatically from the belt without actually putting them on kinda solves that in a more elegant way. Ie. you're wearing a b12, you start bashing smth, your character uses the sledgehammer in your belt but doesn't actually swap to it, you walk away you still have the weapon in your hand. Or don't do that at all, it's an edge-case that only like 10 players actually experience ever.
I was responding to a specific statement. Hence the quotation in my post. I'm all for finding an efficient, problem free tool swapping mechanism.
Melotis
World 16 First Timer
World 16 First Timer
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vatas
- Posts: 5255
- Joined: Fri Apr 05, 2013 8:34 am
- Location: Suomi Finland Perkele
Re: Game Development: Attribute Dream
This is still probably the most viable option in terms of getting Jorb to implement it and it being functional enough. Unless the state 1 is the default though, a lot of people will find themselves in a situation "Oh right, I didn't know that there was a hidden 'don't get fucked while in combat' -button somewhere in the toggle menu." Or maybe they get fucked in some other way because the auto-swap suddenly stops working when something attacks them? Dunno.vatas wrote:Bit clunky, but maybe just add a toggle system?
State 0/Default: always swap from belt
State 1: no auto-swap when in combat (due to the equipment CD)
State 2: no auto-swap ever (might be the least useful one)
Haven and Hearth Wiki (Maintained by volunteers - test/verify when practical. Forum thread
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
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JohnBender
- Posts: 62
- Joined: Wed Oct 19, 2022 8:42 pm
Re: Game Development: Attribute Dream
Oh my, Vatas! Can I proclaim it any clearer? You are a beacon of neutrality! You have never caved to the pressure of fear of being spam posted and have always made your points no matter how controversial! Sucking up, or walking a fence is something you could never stomach! I am low key a big fan! I hope that was not cringe. I do not want you mad bro!
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terechgracz
- Posts: 914
- Joined: Wed Feb 07, 2018 5:06 pm






