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Vnalor
- Posts: 95
- Joined: Sat Jun 06, 2020 7:20 am
Re: Ender Client
it would be nice if you could also add an indicator if a stone kist is full or not.
Lasangnyeuh 
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catgode
- Posts: 36
- Joined: Tue Sep 10, 2019 9:31 pm
- Location: Stonehut
Re: Ender Client
You can do it ingame. Open Map, press "Export...", choose "Minesweeper", you get a file. Move it to the other PC and import it via the same menu.nirvanich wrote:Hi there,
I mined with "minesweeper" on using Ender client on one laptop, then I've continued on another computer. Then I used this 2nd computer for a while and returned back to the old one. I wondering how can I combine both clients folders? May I ask you where does this minesweeper information usually store?
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nirvanich
- Posts: 169
- Joined: Sun Apr 04, 2010 7:05 pm
Re: Ender Client
Thanks heaps!!catgode wrote:You can do it ingame. Open Map, press "Export...", choose "Minesweeper", you get a file. Move it to the other PC and import it via the same menu.nirvanich wrote:Hi there,
I mined with "minesweeper" on using Ender client on one laptop, then I've continued on another computer. Then I used this 2nd computer for a while and returned back to the old one. I wondering how can I combine both clients folders? May I ask you where does this minesweeper information usually store?
Is it possible to combine 2 files from 2 different clients?

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Acoleski
- Posts: 5
- Joined: Sat Oct 12, 2024 4:34 am
Re: Ender Client
Played some haven with ender client a few hours ago and a message was sent to my mate in PM chat that looked something like "@14523565" I can't recall the numbers but any idea what it could mean?
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mvgulik
- Posts: 4085
- Joined: Fri May 21, 2010 2:29 am
Re: Ender Client
Weird seemingly game disconnect. IE: Client still seems to be running normally, but character just froze in place.
Messing around a bit with "data/mm-icons-2/" cached res files.
1) Client Off.
2) Renamed the original "data/mm-icons-2/" res file (for single target account).
3) Client On.
4) Icons-Settings: Enable All. + Notify in new: On. (might not be needed)
5) Making a new discovery => Character freezes in place (animation, if any, goes into infinite loop). (game action have no effect anymore)
O crap ... Restoring the original "data/mm-icons-2/" res (and removing any renamed-dupes) files did not remove this new (Discovery == Game Freeze) behavior.
...
Messing around a bit with "data/mm-icons-2/" cached res files.
1) Client Off.
2) Renamed the original "data/mm-icons-2/" res file (for single target account).
3) Client On.
4) Icons-Settings: Enable All. + Notify in new: On. (might not be needed)
5) Making a new discovery => Character freezes in place (animation, if any, goes into infinite loop). (game action have no effect anymore)
O crap ... Restoring the original "data/mm-icons-2/" res (and removing any renamed-dupes) files did not remove this new (Discovery == Game Freeze) behavior.
...
Ignored(29): "Would you like to know more"
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Anneke
- Posts: 4
- Joined: Sun Jun 26, 2022 6:21 pm
Re: Ender Client
Good day could someone help me please my game keeps crashing and i get this message.. and have no idea what it means
Code: Select all
at java.awt.EventDispatchThread.run(Unknown Source)
Caused by: java.lang.OutOfMemoryError: Metaspace
at haven.render.gl.GLProgram$ProgOb.create(GLProgram.java:351)
at haven.render.gl.BGL$2.run(BGL.java:204)
at haven.render.gl.BufferBGL.run(BufferBGL.java:56)
at haven.render.gl.GLEnvironment.process(GLEnvironment.java:339)
at haven.JOGLPanel.redraw(JOGLPanel.java:174)
at haven.JOGLPanel.access$000(JOGLPanel.java:41)
at haven.JOGLPanel$1.display(JOGLPanel.java:93)
at jogamp.opengl.GLDrawableHelper.displayImpl(GLDrawableHelper.java:692)
at jogamp.opengl.GLDrawableHelper.display(GLDrawableHelper.java:674)
at com.jogamp.opengl.awt.GLCanvas$11.run(GLCanvas.java:1428)
at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:1293)
... 16 more-
Zachary09
- Posts: 767
- Joined: Sat Aug 13, 2011 8:55 pm
- Location: Poland
Re: Ender Client
I'm interested in creating an offshoot version of Ender to supplement those with my own bots - where should I begin in order to learn how to do that?
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Fostik
- Posts: 2511
- Joined: Tue Jul 05, 2011 4:08 pm
- Location: EU
Re: Ender Client
Best I could findZachary09 wrote:I'm interested in creating an offshoot version of Ender to supplement those with my own bots - where should I begin in order to learn how to do that?
https://www.youtube.com/watch?v=cydSuVfvus8
https://learnxinyminutes.com/java/
https://leetcode.com/
Known as zunzon. Contact discord: zunzon.
My experience of market building in W13
My experience of market building in W13
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mvgulik
- Posts: 4085
- Joined: Fri May 21, 2010 2:29 am
Re: Ender Client
lol at first link,
Definitely keeping the second one.
Third one ... hmm, definitely not sure ... maybe useful as alternative snippet code checker or code browsing (at least for me. classified as "commercial code sharing site").
Definitely keeping the second one.
Third one ... hmm, definitely not sure ... maybe useful as alternative snippet code checker or code browsing (at least for me. classified as "commercial code sharing site").
Ignored(29): "Would you like to know more"
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mvgulik
- Posts: 4085
- Joined: Fri May 21, 2010 2:29 am
Re: Ender Client
Is there a way you can give the client a local res-file as replacement for the official res-file ? (without rebuilding the client)
I thought there was, but probably misinterpreted whatever gave me that idea.
(I know of "<client>/res/radar/..", but that is only for map-icons.)
I thought there was, but probably misinterpreted whatever gave me that idea.
(I know of "<client>/res/radar/..", but that is only for map-icons.)
Ignored(29): "Would you like to know more"