Prelude: World 16.1

Announcements about major changes in Haven & Hearth.
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pagsiu
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Re: Prelude: World 16.1

Post by pagsiu »

Logs in.
Asks for content ideas.
Refuses to read them.
Marks forum as read.

The Jorb Experience.
Marking forum read since World 2.
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TemuSoldier
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Re: Prelude: World 16.1

Post by TemuSoldier »

Late on the fourth of December, when not a creature is stirring (not even a Dungeon Boreworm), Jorby Claus will read this this whole thread twice and implement all our wonderful ideas.

Therefore its our responsibility to generate as many quality Development Items as possible. Keep Suggesting, everyone!
jord’s strongest soldier
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Schwarzvald
Posts: 375
Joined: Sat Dec 31, 2011 11:24 pm

Re: Prelude: World 16.1

Post by Schwarzvald »

*ejaculates low quality items into your economy * and nobody can stop me
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RastStar22
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Joined: Sun Oct 23, 2016 10:46 pm

Re: Prelude: World 16.1

Post by RastStar22 »

SnuggleSnail wrote:I don't rly think it's a useful argument to have. Jorbtar have clearly decided they want the game to have some form of PVP, it's like the only thing that's been consistent over the course of like 15 years.

That said, I really struggle to imagine long term play being interesting in haven without PVP. You build your base in 1-4 weeks, and then what? Raise the quality of your carrots indefinitely? You can kill a bear or a troll with 50 strength and then the PVE side of the game is kindof over.

Maybe it would be fun for people who are new or bad, since maybe a bear or a troll presents a challenge to you if you're not experienced, but the problem with that is inexperienced people eventually become experienced people. An MMO with nothing to motivate you to keep playing longer than one month seems very... Stupid?
My friend, that's exactly what the PvE server is for. It allows players who just want to enjoy the game to build their villages at their own pace, while beginners can gain experience and switch to PvP when they get bored with PvE.
Rebs
Posts: 274
Joined: Mon Jul 13, 2015 3:39 pm

Re: Prelude: World 16.1

Post by Rebs »

RastStar22 wrote:
SnuggleSnail wrote:I don't rly think it's a useful argument to have. Jorbtar have clearly decided they want the game to have some form of PVP, it's like the only thing that's been consistent over the course of like 15 years.

That said, I really struggle to imagine long term play being interesting in haven without PVP. You build your base in 1-4 weeks, and then what? Raise the quality of your carrots indefinitely? You can kill a bear or a troll with 50 strength and then the PVE side of the game is kindof over.

Maybe it would be fun for people who are new or bad, since maybe a bear or a troll presents a challenge to you if you're not experienced, but the problem with that is inexperienced people eventually become experienced people. An MMO with nothing to motivate you to keep playing longer than one month seems very... Stupid?
My friend, that's exactly what the PvE server is for. It allows players who just want to enjoy the game to build their villages at their own pace, while beginners can gain experience and switch to PvP when they get bored with PvE.
I think a lot of people underestimate the amount of pvp that would happen in a PvE world, you will be begging Jorbtar to give you a way of dealing with those trolls. if you think some isn't gonna bother building a massive dirt pile or spam stockpiles or lure bears, or build a palisade around your palisade, spam claims, spam naked alts, cut all your trees down and base any rocks, make holes, destroy any roads you make, destroy your mine supports. Lure miggies to your base.. There list is endless, there is an endless number of ways to grief you and there would be nothing you could do to stop it. No thanks.
RastStar22
Posts: 7
Joined: Sun Oct 23, 2016 10:46 pm

Re: Prelude: World 16.1

Post by RastStar22 »

Rebs wrote:
RastStar22 wrote:
SnuggleSnail wrote:I don't rly think it's a useful argument to have. Jorbtar have clearly decided they want the game to have some form of PVP, it's like the only thing that's been consistent over the course of like 15 years.

That said, I really struggle to imagine long term play being interesting in haven without PVP. You build your base in 1-4 weeks, and then what? Raise the quality of your carrots indefinitely? You can kill a bear or a troll with 50 strength and then the PVE side of the game is kindof over.

Maybe it would be fun for people who are new or bad, since maybe a bear or a troll presents a challenge to you if you're not experienced, but the problem with that is inexperienced people eventually become experienced people. An MMO with nothing to motivate you to keep playing longer than one month seems very... Stupid?
My friend, that's exactly what the PvE server is for. It allows players who just want to enjoy the game to build their villages at their own pace, while beginners can gain experience and switch to PvP when they get bored with PvE.
I think a lot of people underestimate the amount of pvp that would happen in a PvE world, you will be begging Jorbtar to give you a way of dealing with those trolls. if you think some isn't gonna bother building a massive dirt pile or spam stockpiles or lure bears, or build a palisade around your palisade, spam claims, spam naked alts, cut all your trees down and base any rocks, make holes, destroy any roads you make, destroy your mine supports. Lure miggies to your base.. There list is endless, there is an endless number of ways to grief you and there would be nothing you could do to stop it. No thanks.
my friend. if you like to do this kind of autism, it doesn't mean that everyone likes to do it)
wolf1000wolf
Posts: 635
Joined: Sun Dec 26, 2010 6:10 am

Re: Prelude: World 16.1

Post by wolf1000wolf »

Rebs wrote:
RastStar22 wrote:
SnuggleSnail wrote:I don't rly think it's a useful argument to have. Jorbtar have clearly decided they want the game to have some form of PVP, it's like the only thing that's been consistent over the course of like 15 years.

That said, I really struggle to imagine long term play being interesting in haven without PVP. You build your base in 1-4 weeks, and then what? Raise the quality of your carrots indefinitely? You can kill a bear or a troll with 50 strength and then the PVE side of the game is kindof over.

Maybe it would be fun for people who are new or bad, since maybe a bear or a troll presents a challenge to you if you're not experienced, but the problem with that is inexperienced people eventually become experienced people. An MMO with nothing to motivate you to keep playing longer than one month seems very... Stupid?
My friend, that's exactly what the PvE server is for. It allows players who just want to enjoy the game to build their villages at their own pace, while beginners can gain experience and switch to PvP when they get bored with PvE.
I think a lot of people underestimate the amount of pvp that would happen in a PvE world, you will be begging Jorbtar to give you a way of dealing with those trolls. if you think some isn't gonna bother building a massive dirt pile or spam stockpiles or lure bears, or build a palisade around your palisade, spam claims, spam naked alts, cut all your trees down and base any rocks, make holes, destroy any roads you make, destroy your mine supports. Lure miggies to your base.. There list is endless, there is an endless number of ways to grief you and there would be nothing you could do to stop it. No thanks.
Like others have said many times before. There's nothing preventing ppl from griefing like that now anyways. :roll:
RedLobster
Posts: 1
Joined: Mon Nov 17, 2025 5:53 am

Re: Prelude: World 16.1

Post by RedLobster »

Can we get farting emotes in the game?
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magnet
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Re: Prelude: World 16.1

Post by magnet »

sometimes you just gotta throw hands with your neighbors. Especially if they're naked, staring at your home menacingly, etc
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Dawidio123
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Re: Prelude: World 16.1

Post by Dawidio123 »

wolf1000wolf wrote: Like others have said many times before. There's nothing preventing ppl from griefing like that now anyways. :roll:
https://en.wikipedia.org/wiki/Learned_helplessness
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