Game Development: World 16.1

Announcements about major changes in Haven & Hearth.
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loftar
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Re: Game Development: World 16.1

Post by loftar »

Indeed, the homepage currently only shows W16.1 counts. I realized this a bit too late to have time to fix it, but I'll do so as soon as the general situation stabilizes.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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Spector
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Re: Game Development: World 16.1

Post by Spector »

So I’d been walking for about an hour, found a player, and he suggested we become friends.
As soon as I agreed and saw his nickname, I got teleported back to my campfire.
Is that a bug or a feature?

W16.1
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loftar
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Re: Game Development: World 16.1

Post by loftar »

No clue. I can't imagine how that would happen.

... skill issue?
"Object-oriented design is the roman numerals of computing." -- Rob Pike
Barbamaus
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Re: Game Development: World 16.1

Post by Barbamaus »

Spector wrote:So I’d been walking for about an hour, found a player, and he suggested we become friends.
As soon as I agreed and saw his nickname, I got teleported back to my campfire.
Is that a bug or a feature?

W16.1
Did you try to write something in chat?
A friend of mine - several worlds ago - tried to write yeahhh in chat, without realizing his chat was not open. So it got the A-H-H shortcut for teleport to hf instead.
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Spector
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Re: Game Development: World 16.1

Post by Spector »

Barbamaus wrote:
Spector wrote:So I’d been walking for about an hour, found a player, and he suggested we become friends.
As soon as I agreed and saw his nickname, I got teleported back to my campfire.
Is that a bug or a feature?

W16.1
Did you try to write something in chat?
A friend of mine - several worlds ago - tried to write yeahhh in chat, without realizing his chat was not open. So it got the A-H-H shortcut for teleport to hf instead.
Yeah, that’s probably what happened in my case, thanks a lot. I just wanted to say hi.
I can only imagine what went through that guy’s head at that moment - a naked butt popped out of the bushes and disappeared right away.
Zephroze
Posts: 243
Joined: Wed Jan 23, 2019 10:48 pm

Re: Game Development: World 16.1

Post by Zephroze »

I friended a person and got immediately hearthed without a timer or anything. This only happened the first time.

Also, you can no longer block cave entrances with a claim which is fuckinngggg bullshit.
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springyb
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Re: Game Development: World 16.1

Post by springyb »

Are you using a client with auto hearth?
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SpacePig
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Re: Game Development: World 16.1

Post by SpacePig »

Zephroze wrote: you can no longer block cave entrances with a claim which is fuckinngggg bullshit.
Now there's no way to protect yourself against robberies; for six months players complained on forums about griefers bothering them, but developers decided to make life even easier for those griefers.
Zephroze
Posts: 243
Joined: Wed Jan 23, 2019 10:48 pm

Re: Game Development: World 16.1

Post by Zephroze »

springyb wrote:Are you using a client with auto hearth?
It was when I I accepted kinship, also, there was no hourglass. It was instant.
Zephroze
Posts: 243
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Re: Game Development: World 16.1

Post by Zephroze »

SpacePig wrote:
Zephroze wrote: you can no longer block cave entrances with a claim which is fuckinngggg bullshit.
Now there's no way to protect yourself against robberies; for six months players complained on forums about griefers bothering them, but developers decided to make life even easier for those griefers.
It was obviously an unintended safe play that most newbies didn't know, but now those griefers can run rampant at any time and offline raid people like a shitty rust server. This used to be the only reliable way to get your first palisade going and now it's just like, if you get raided early you're just left behind and might as well quit.

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