@Jorb How about reducing Totem drying time till 3 hours.
Your player base of terrorists are going out of their way to hunt down and destroy all totems regardless of where they're placed, even deep in caves
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Zephroze
- Posts: 243
- Joined: Wed Jan 23, 2019 10:48 pm
Re: Game Development: World 16.1
We ran really far away from our point of spawn and even went to another continent and haven't had any issues making our 10 leather or drying 2 claims. I agree with part of what you're saying but the claim needs to have a reasonable amount of dry time so you can bash it without having to break the thingpeace and use a siege RAM on 20 different claims when people grief by claiming everything around your base.Newbie53 wrote:@Jorb How about reducing Totem drying time till 3 hours.
Your player base of terrorists are going out of their way to hunt down and destroy all totems regardless of where they're placed, even deep in caves
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Newbie53
- Posts: 46
- Joined: Thu Dec 26, 2024 8:00 pm
Re: Game Development: World 16.1
At the same time 5 hours is far too long as the game has psychopaths go go out of their way to hunt down and destroy every totem in existence to the point I''m starting to suspect location tracking hacks. I attempted 6 separate claims deep in 6 different caves and every single time they'd get destroyed within the last 2 hours and the 7th time I built in the middle of nowhere, far from anything and someone still found and destroyed it. I understand what you're saying, but the drying time is still far too long for the opening weekZephroze wrote:We ran really far away from our point of spawn and even went to another continent and haven't had any issues making our 10 leather or drying 2 claims. I agree with part of what you're saying but the claim needs to have a reasonable amount of dry time so you can bash it without having to break the thingpeace and use a siege RAM on 20 different claims when people grief by claiming everything around your base.Newbie53 wrote:@Jorb How about reducing Totem drying time till 3 hours.
Your player base of terrorists are going out of their way to hunt down and destroy all totems regardless of where they're placed, even deep in caves
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springyb
- Posts: 695
- Joined: Wed Feb 03, 2010 11:39 am
Re: Game Development: World 16.1
No he's just retarded don't blame hermits.Audiosmurf wrote:Okay, you're an idiot, hermits deserve it, never mind.
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Zephroze
- Posts: 243
- Joined: Wed Jan 23, 2019 10:48 pm
Re: Game Development: World 16.1
A lot of my allies got bopped too but I got pretty lucky I guess.Newbie53 wrote:At the same time 5 hours is far too long as the game has psychopaths go go out of their way to hunt down and destroy every totem in existence to the point I''m starting to suspect location tracking hacks. I attempted 6 separate claims deep in 6 different caves and every single time they'd get destroyed within the last 2 hours and the 7th time I built in the middle of nowhere, far from anything and someone still found and destroyed it. I understand what you're saying, but the drying time is still far too long for the opening weekZephroze wrote:We ran really far away from our point of spawn and even went to another continent and haven't had any issues making our 10 leather or drying 2 claims. I agree with part of what you're saying but the claim needs to have a reasonable amount of dry time so you can bash it without having to break the thingpeace and use a siege RAM on 20 different claims when people grief by claiming everything around your base.Newbie53 wrote:@Jorb How about reducing Totem drying time till 3 hours.
Your player base of terrorists are going out of their way to hunt down and destroy all totems regardless of where they're placed, even deep in caves
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OIchi
- Posts: 122
- Joined: Wed Sep 23, 2015 11:06 pm
Re: Game Development: World 16.1
I've placed 69 claims right away and all of them destroyed, so I placed another 230 claims in the middle of nowhere hidden behind trees and they still got found and destroyed. Drying time should be instant or at least 5 weeks.Newbie53 wrote:At the same time 5 hours is far too long as the game has psychopaths go go out of their way to hunt down and destroy every totem in existence to the point I''m starting to suspect location tracking hacks. I attempted 6 separate claims deep in 6 different caves and every single time they'd get destroyed within the last 2 hours and the 7th time I built in the middle of nowhere, far from anything and someone still found and destroyed it. I understand what you're saying, but the drying time is still far too long for the opening week
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Halbertz
- Posts: 674
- Joined: Fri Aug 28, 2015 11:03 pm
Re: Game Development: World 16.1
Ha ha. Git gudNewbie53 wrote:At the same time 5 hours is far too long as the game has psychopaths go go out of their way to hunt down and destroy every totem in existence to the point I''m starting to suspect location tracking hacks. I attempted 6 separate claims deep in 6 different caves and every single time they'd get destroyed within the last 2 hours and the 7th time I built in the middle of nowhere, far from anything and someone still found and destroyed it. I understand what you're saying, but the drying time is still far too long for the opening weekZephroze wrote:We ran really far away from our point of spawn and even went to another continent and haven't had any issues making our 10 leather or drying 2 claims. I agree with part of what you're saying but the claim needs to have a reasonable amount of dry time so you can bash it without having to break the thingpeace and use a siege RAM on 20 different claims when people grief by claiming everything around your base.Newbie53 wrote:@Jorb How about reducing Totem drying time till 3 hours.
Your player base of terrorists are going out of their way to hunt down and destroy all totems regardless of where they're placed, even deep in caves
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widelec_szatana
- Posts: 152
- Joined: Thu Jan 13, 2011 4:53 pm
Re: Game Development: World 16.1
6 million claims, never forget
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sMartouts
- Posts: 55
- Joined: Sat Nov 22, 2025 8:41 pm
- Location: Italy
Re: Game Development: World 16.1
I ALMOST laughed at this obscure joke, but I suddenly remembered that you are p*lish and gagged instead, almost puking. Eww.widelec_szatana wrote:6 million claims, never forget
Make friends with the other buckets or try to escape the crab.
I'd easily call everything the Bible of our times. » special thanks to MagicWomanPOCS
I only said this sentence to log in. by keeko » 10 Oct 2038, 02:57
Ard Client, Best Client!
I'd easily call everything the Bible of our times. » special thanks to MagicWomanPOCS
I only said this sentence to log in. by keeko » 10 Oct 2038, 02:57
Ard Client, Best Client!
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XBBW
- Posts: 254
- Joined: Sun Nov 03, 2024 2:39 am
Re: Game Development: World 16.1
Honestly the speed up game time is kind of nice. Not sure if curios are being studied faster too.
Also what things of world 16.1 have be implamented to world 16?
Also what things of world 16.1 have be implamented to world 16?