Game Development: Silken Sled

Announcements about major changes in Haven & Hearth.
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derkami
Posts: 198
Joined: Thu Jun 02, 2016 11:28 pm

Re: Game Development: Silken Sled

Post by derkami »

While I like updates, please, for the love of my health, don't update on a monday morning at 00:05.
I need sleep. I have to work. And now I have a headache.

Still nice update though.
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jorb
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Re: Game Development: Silken Sled

Post by jorb »

Soukuw wrote:
jorb wrote:uneuipped
Might as well roll back the patch and start over
I have failed you all! :cry:
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Spinnner
Posts: 19
Joined: Wed May 25, 2016 7:09 pm

Re: Game Development: Silken Sled

Post by Spinnner »

Are there any starting level items for soulder slot? Some "Leaf wing" would be extremly nice. And "Primitive mask"...
Josioshane
Posts: 23
Joined: Tue Oct 11, 2022 12:20 pm

Re: Game Development: Silken Sled

Post by Josioshane »

Does this include the tent for shoulder slots? I personally enjoy having my tent in my cape slot.
HookedGrip
Posts: 16
Joined: Tue Sep 13, 2022 12:42 am

Re: Game Development: Silken Sled

Post by HookedGrip »

Complaint to take into consideration. Please revert the change made to archery/throwing that locks the character from re aiming once initiated. Feels horrible. Marksmanship is already practically dead with attributes/skills not contributing to offensive damage(only broken on the bow it appears, not throwable), but attributes/skills effecting incoming damage.
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jordancoles
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Re: Game Development: Silken Sled

Post by jordancoles »

Added two new equipment slots: "Shoulders" & "Mask" (names could be debated). Wings (Bee/Ant Queen, Hussar Wings) now consistently occupy the "Shoulders" slot, leaving them uncontroversially compatible with backpacks and capes. "Coracle"s now also occupy the "Shoulders" slot, avoiding conflicts with capes and backpacks. Masks (e.g. "Goat Mask", "Boreworm Mask", "Jack-o'-Mask") now go in the "Mask" slot, leaving them compatible with e.g. pipes and spectacles.
Very nice, thank you :)
Added "Silk Backpack", expands your inventory by 3 columns, rather than the 2 of the leather backpack.
It's nice to have a new end-game backpack/goal beyond leather and, and more inventory space is nice
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maze
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Re: Game Development: Silken Sled

Post by maze »

a game that dares push the equipment slots past any other game before it. always makes me happy. Now we just need left shoulder and right shoulder ;D
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Halbertz
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Joined: Fri Aug 28, 2015 11:03 pm

Re: Game Development: Silken Sled

Post by Halbertz »

New sleds are super usefull. Equipment slots change feels good. Was surprised tbh. For weekly (heh) patch it is really nice.
Now with all these new slots, won't be bad if we will have new equipment to play with (wink wink).
Beronica
Posts: 48
Joined: Tue May 08, 2012 12:26 am

Re: Game Development: Silken Sled

Post by Beronica »

Great we have a new medicine for some of the harder to heal injuries. Now I wish there was something for severe mauling.
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The_Blode
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Re: Game Development: Silken Sled

Post by The_Blode »

jorb wrote:
Soukuw wrote:
jorb wrote:uneuipped
Might as well roll back the patch and start over
I have failed you all! :cry:
Twice, unless "Slaem" was on purpose

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