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sMartins
- Posts: 3440
- Joined: Wed Nov 11, 2015 10:21 pm
- Location: Italy
Re: Game Development: World 16.1
Until next time, my friends, until next time.
Make friends with the other crabs or try to escape the bucket.
I'd hardly call anything the Bible of our times. » special thanks to MagicManICT
I only logged in to say this sentence. by neeco » 30 Oct 2018, 02:57
Default Client, Best Client!
I'd hardly call anything the Bible of our times. » special thanks to MagicManICT
I only logged in to say this sentence. by neeco » 30 Oct 2018, 02:57
Default Client, Best Client!
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ItsFunToLose2
- Posts: 3
- Joined: Wed Dec 31, 2025 2:04 am
Re: Game Development: World 16.1
Imagine feeling so compelled to finish your chores that making the game playable for hermits hurts you as autist robot slaves who have to harvest things the second they're ready, lest you fall one harvest cycle behind your enemies.
Idiots.
This is the best the game has ever felt and if you disagree you're addicted and wrong about everything.
Idiots.
This is the best the game has ever felt and if you disagree you're addicted and wrong about everything.
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Audiosmurf
- Posts: 2944
- Joined: Fri Jul 02, 2010 9:00 pm
- Location: Ice Hell
Re: Game Development: World 16.1
There are some spots where it needs to be tweaked, but otherwise pretty firm agreement that the speedup overall makes the game Feel a lot better
jorb wrote:Audiosmurf isisis a fantastic poster/geniusracist and hisa meat/intellect is hugehomosexual
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Vladichka
- Posts: 116
- Joined: Tue Jul 18, 2023 8:26 pm
Re: Game Development: World 16.1
I'm conflicted about the speedup because faster quality grind means quality effects become less impactful (the thing I want) but it's harder to keep up (the thing I don't want). Fast world + spiraling + new spiraling with boughs made the pace way too high early game. I think faster production is good, but instead of being a part of the formula in branches and boughs q, axe should just softcap them.
And also curio grind is awful, double lp and time on all curios.
And also curio grind is awful, double lp and time on all curios.
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ItsFunToLose
- Posts: 264
- Joined: Thu Jan 20, 2011 10:18 pm
Re: Game Development: World 16.1
"Help, the numbers could go up faster, but I need to sleep IRL"Vladichka wrote:I'm conflicted about the speedup because faster quality grind means quality effects become less impactful (the thing I want) but it's harder to keep up (the thing I don't want). Fast world + spiraling + new spiraling with boughs made the pace way too high early game. I think faster production is good, but instead of being a part of the formula in branches and boughs q, axe should just softcap them.
And also curio grind is awful, double lp and time on all curios.
Addict.
This change gives everything to hermits twice as fast while making the most addicted villages work twice as hard.
I can't be bothered to give a single fuck and I hope they speed it up even further as the world progresses. Multiplicative 20% world speed every spring. 1.2^x goes hard.
Year 5: Winter ends in 2 days. Crops harvest within hours of being planted.
Drown their bots in busywork until their brains explode.
I like to air dribble.
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squeekydoor
- Posts: 5
- Joined: Fri Oct 06, 2017 12:07 am
Re: Game Development: World 16.1
As a brand new player who started this world the speed feels perfect to me. Its not to fast its not to slow. Ive also been told it is speeding up respawn rates which makes the world feel really alive. I dont think i would have played the game without the double speed.
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Vladichka
- Posts: 116
- Joined: Tue Jul 18, 2023 8:26 pm
Re: Game Development: World 16.1
This dude thinks bots get tired, funnyItsFunToLose wrote:nonsense
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wildair
- Posts: 66
- Joined: Sun Mar 18, 2012 6:45 pm
- Location: USA
Re: Game Development: World 16.1
Hey guys, getting a "Premature End of Input" error when trying to log in. Just bought the $7 monthly subscription for my acc, not sure if that plays a role. On official client. Any suggestions?
"Launcher login expired" error message on opening client
"Premature end of input" error when logging in
"Launcher login expired" error message on opening client
"Premature end of input" error when logging in
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garry10574
- Posts: 5
- Joined: Sat Mar 05, 2011 8:59 pm
Re: Game Development: World 16.1
getting a "premature end of input" issue too, started happening just after correctly re-linking steam.
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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: Game Development: World 16.1
wildair wrote:Hey guys, getting a "Premature End of Input" error when trying to log in. Just bought the $7 monthly subscription for my acc, not sure if that plays a role. On official client. Any suggestions?
"Launcher login expired" error message on opening client
"Premature end of input" error when logging in
Will try to look into that.garry10574 wrote:getting a "premature end of input" issue too, started happening just after correctly re-linking steam.
Should be fixed! Ty for reporting!
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose