Game Development: Narwhal Study

Announcements about major changes in Haven & Hearth.
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jorb
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Re: Game Development: Narwhal Study

Post by jorb »

porvalouser wrote:How do we unlock the Surf'n'Turf thing?
Learn "Frutti di Mare". Just pick up a mussel, oyster, crab meat, w/e.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
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Kearn
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Re: Game Development: Narwhal Study

Post by Kearn »

jorb wrote: [*] Crafting anything with "River Pearl Mussels" or "Oyster"s will now return any potential pearls found in the mollusks, meaning that it is now safe to cook with them without losing pearls by doing so. On account of this, the "Moules Frites" recipe now takes mussles, quite simply, rather than boiled mussels.
excellent
porvalouser
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Re: Game Development: Narwhal Study

Post by porvalouser »

jorb wrote:
porvalouser wrote:How do we unlock the Surf'n'Turf thing?
Learn "Frutti di Mare". Just pick up a mussel, oyster, crab meat, w/e.

Tricking me into getting Crab Caressed smh...
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DDDsDD999
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Re: Game Development: Narwhal Study

Post by DDDsDD999 »

jorb wrote:[*] Added "Ashen Faced". You can now hold at least 0.25kg of Ashes, and right-click a player (yourself or someone else) to paint them with ashes. The (de)buff can be removed by going for a swim (will fix so soap can be used, but reasons).
Why
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FaithfulToadd
Posts: 318
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au revoir

Post by FaithfulToadd »

au revoir
Last edited by FaithfulToadd on Sat Mar 14, 2026 12:18 am, edited 1 time in total.
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jorb
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Re: Game Development: Narwhal Study

Post by jorb »

cellites wrote:Hype update but wth is this ash face, why would you add this?
Because I said I would. Ashes and sackcloth are biblical symbols of mourning or repentance. See e.g. Esther 4:1 or Jonah 3:6. It has been said that Henry IV wore ashes and sackcloth on the road to Canossa.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
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Nightdawg
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Re: Game Development: Narwhal Study

Post by Nightdawg »

jorb wrote:
cellites wrote:Hype update but wth is this ash face, why would you add this?
Because I said I would. Ashes and sackcloth are biblical symbols of mourning or repentance. See e.g. Esther 4:1 or Jonah 3:6. It has been said that Henry IV wore ashes and sackcloth on the road to Canossa.
You also said you'd add more hair colors in 2017 and we still have no raven black hair
jorb wrote: I do not want to over-promise or hype up stuff that could be months out.
"Our primary development direction is toward object-controlled-objects"
Stoneface
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Re: Game Development: Narwhal Study

Post by Stoneface »

"Added "Sackcloth Cloak", a piece of clothing.
Added "Ashen Faced". You can now hold at least 0.25kg of Ashes, and right-click a player (yourself or someone else) to paint them with ashes. The (de)buff can be removed by going for a swim (will fix so soap can be used, but reasons)."

ITS A FUKKIN PROMISE KEPT, big ups :D
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springyb
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Re: Game Development: Narwhal Study

Post by springyb »

Calm down crackers, it's mostly body paint.

The sackcloth hood looks really cool. Similar to druid robe, If you put it on with the hood up it takes two slots, but if you equip it without the hood up it's only robe slot. It would be really cool if animal capes worked in a similar way.
Last edited by springyb on Fri Jan 23, 2026 1:04 am, edited 1 time in total.
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Senretsu
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Re: Game Development: Narwhal Study

Post by Senretsu »

Poopity scoop
Scoop diddy whoop
Whoop di scoop di poop
Poop di scoopty
Scoopty whoop
-Kanye West, "Lift Yourself"

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