Sometimes when you harvest farming crops they drop goods away from center of tile making it collides with already existing stockpiles/palisade etc. and character gets stuck trying to auto pick up it.
It's a bit annoying
Thanks
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AliExpressMerchant
- Posts: 140
- Joined: Thu Jan 08, 2026 8:28 am
QoL: Farming goods should drop more in the center of tile
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AliExpressMerchant
- Posts: 140
- Joined: Thu Jan 08, 2026 8:28 am
Re: QoL: Farming goods should drop more in the center of til
example


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stya
- Posts: 1037
- Joined: Wed May 21, 2014 3:13 pm
Re: QoL: Farming goods should drop more in the center of til
Also when your character is dropping something please! Already had a couple brain farts too close to smelters or crucibles, even having to find the right angle to get your stuff back is annoying.

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kaysaari
- Posts: 171
- Joined: Thu Mar 17, 2016 10:20 pm
Re: QoL: Farming goods should drop more in the center of til
Had my straw drop too close to the pali and it's a bitch to find just the right pixel to run from to pick up entirely too many times. +1
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Hasta
- Posts: 2250
- Joined: Sun Sep 14, 2014 3:27 pm
Re: QoL: Farming goods should drop more in the center of til
I thought "leave 1 tile to pick up produce, 2 for storage, 3 for passing with carts" was common knowledge when planning crop plots.
Don't see the problem here. Not like we're so overpopulated we have to save space.
Don't see the problem here. Not like we're so overpopulated we have to save space.