Game Development: Polar Crocus

Announcements about major changes in Haven & Hearth.
User avatar
stya
Posts: 1037
Joined: Wed May 21, 2014 3:13 pm

Re: Game Development: Polar Crocus

Post by stya »

jorb wrote: [*] Destroying "Thing Challenge"s or "War Flag"s now requires "Rage". Both builds now also have "Rage" as an unlock prerequisite.
Classic, pvpers spammed you with pms about how impossible challenges are?
Image
User avatar
MightySheep
Posts: 2534
Joined: Fri Jul 22, 2011 1:18 pm

Re: Game Development: Polar Crocus

Post by MightySheep »

oh it's a cape I thought that bear rug looks a bit shit
User avatar
Redlaw
Posts: 1638
Joined: Sun Oct 02, 2011 10:58 pm

Re: Game Development: Polar Crocus

Post by Redlaw »

Hmm looking at the chewing straw, shocked it does not give +1 to farming as well. (or could be spun off into a farmer straw for an added item.)
Last edited by Redlaw on Thu Feb 12, 2026 1:04 am, edited 1 time in total.
User avatar
maze
Posts: 2819
Joined: Sat Mar 27, 2010 3:15 am
Location: Canada

Re: Game Development: Polar Crocus

Post by maze »

"Smithy's Hammer"s can now be placed on "Anvil"s, by simply holding the hammer, and right-clicking the anvil. They will not be automagically equipped when using the anvil (yet), but being able to leave them on the anvil is perhaps an improvement? Suggested various places.
biggest win.
Administrator of CoS
game ideas
User avatar
_Scipio
Posts: 304
Joined: Sat Aug 29, 2015 3:22 am
Location: Interrogating your villagers.

Re: Game Development: Polar Crocus

Post by _Scipio »

jorb wrote:We've been developing, and here's what's new.

Destroying "Thing Challenge"s or "War Flag"s now requires "Rage". Both builds now also have "Rage" as an unlock prerequisite.

Enjoy!
Why though? You removed normal gates, then added the ability to pass through visitor gates for people without rage; but now those people can't defend against thing challenge or war flags?

You must resist the cacophony of wormtongues.
Image
mizdirector89 wrote: No, their version of 'interrogating' was just saying 'speak up, you better talk' over and over while they killed our characters.
ImageWarriors of Annihilation ; The Crimson Tide ; Remnants of the Few; The Hunt Goes On
User avatar
Robben_DuMarsch
Posts: 2646
Joined: Wed Sep 28, 2011 2:58 am

Re: Game Development: Polar Crocus

Post by Robben_DuMarsch »

I hope the bears are really nasty. Fun.
Saigu
Posts: 2
Joined: Wed Jul 27, 2011 7:54 am

Re: Game Development: Polar Crocus

Post by Saigu »

jorb wrote: [*] The final tier unlock of the "Wandering Sage" credo has been replaced with "+15% bonus to quest rewards", to replace the no longer desired bonus to local quality increases.
Enjoy!
Dead questing... sage was perfectly balanced except 3rd bonus...
User avatar
whateverisfine
Posts: 98
Joined: Sun Feb 02, 2020 10:12 am

Re: Game Development: Polar Crocus

Post by whateverisfine »

since you are here, any idea when the res crashing issues and ping/connection will stop?
cellites
Posts: 69
Joined: Mon Jan 07, 2019 1:27 am

Re: Game Development: Polar Crocus

Post by cellites »

These last few updates have been so good, keep up the great work y'all.
User avatar
jorb
Posts: 18715
Joined: Fri Apr 03, 2009 7:07 am
Location: Here, there and everywhere.

Re: Game Development: Polar Crocus

Post by jorb »

whateverisfine wrote:since you are here, any idea when the res crashing issues and ping/connection will stop?
loftar has a theory on what the issue is, and is looking at a fix.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose

Return to “Announcements”