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ksillema
- Posts: 21
- Joined: Sat Oct 14, 2023 1:34 pm
Re: Game Development: Fine Produce
Great representation of scorpio's behaviour!
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Frogg
- Posts: 119
- Joined: Thu Feb 12, 2026 12:26 am
Re: Game Development: Fine Produce
Diver's weight, my beloved. Please add even more content for it.


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gravesmerch
- Posts: 521
- Joined: Thu Sep 08, 2022 6:13 pm
Re: Game Development: Fine Produce
can empty sacks disappear in the ground or they stay like objects?
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BigCountry
- Posts: 215
- Joined: Wed Feb 06, 2019 4:07 am
Re: Game Development: Fine Produce
you can craft 2 Poacher's Pouches and that holds a lot of meatNightMind wrote:Any chance produce sacks could be expanded to hold some items that are otherwise unable to be stockpiled? e.g. Raw meat and fat cuts.

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Hasta
- Posts: 2250
- Joined: Sun Sep 14, 2014 3:27 pm
Re: Game Development: Fine Produce
Lemme get this straight: no other way to "open" Pearl Oysters but to waste resources making throwaway Surf'n'Turfs?
I mean, they can't be cracked open or boiled or dropped onto a hard rock from a high enough altitude.
This is a huge oversight that is totally unlike jorb's modus operandi, I guess he's getting old.
Suddenly the "Crack Open" option is avaliable. I guess it's me who is getting old.
I mean, they can't be cracked open or boiled or dropped onto a hard rock from a high enough altitude.
This is a huge oversight that is totally unlike jorb's modus operandi, I guess he's getting old.
Suddenly the "Crack Open" option is avaliable. I guess it's me who is getting old.
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wildair
- Posts: 66
- Joined: Sun Mar 18, 2012 6:45 pm
- Location: USA
Re: Game Development: Fine Produce
thank you devs, i support
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Axatros
- Posts: 135
- Joined: Sat Mar 23, 2013 10:03 pm
Re: Game Development: Fine Produce
Hey bro, it's just like a joke maaan. I really hope they add at least one of those ideas tho.blinx wrote:So because your specific suggestions didnt get added the update is cringe? Cringe take nglAxatros wrote:This:
https://www.havenandhearth.com/forum/vi ... 48&t=79976
and this:
https://www.havenandhearth.com/forum/vi ... 48&t=57544
still not added, NGL cringe update.
Pixel art is (and always will be) better than this plastic looking Hafen you gave us here.
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sMartins
- Posts: 3440
- Joined: Wed Nov 11, 2015 10:21 pm
- Location: Italy
Re: Game Development: Fine Produce
You can clearly see Jorb on the right ... It must have been that way.
Make friends with the other crabs or try to escape the bucket.
I'd hardly call anything the Bible of our times. » special thanks to MagicManICT
I only logged in to say this sentence. by neeco » 30 Oct 2018, 02:57
Default Client, Best Client!
I'd hardly call anything the Bible of our times. » special thanks to MagicManICT
I only logged in to say this sentence. by neeco » 30 Oct 2018, 02:57
Default Client, Best Client!
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CutAndRun
- Posts: 1
- Joined: Mon Dec 09, 2024 8:26 am
Re: Game Development: Fine Produce
seems like new pearl dont scale with pearl diver credo
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MightySheep
- Posts: 2534
- Joined: Fri Jul 22, 2011 1:18 pm
Re: Game Development: Fine Produce
Wat about potato sack hat like scarecrow in batman
Assuming face stuff doesn't clip through it
Assuming face stuff doesn't clip through it