Game Development: Thatched Totem

Announcements about major changes in Haven & Hearth.
User avatar
jorb
Posts: 18715
Joined: Fri Apr 03, 2009 7:07 am
Location: Here, there and everywhere.

Game Development: Thatched Totem

Post by jorb »

We've been developing, and here's what's new.

Image

New Implementations
-----------------------
  • Added "Totemic Gate". A massive building project requiring the Totemic Skull of a mighty beast to construct. The gate has all the functionality of a normal gate, in that it can be closed and locked, but it needs to be manually placed. For purposes of W16, the "Totemic Gate" is always a visitor gate.
  • Added "Thatched Hut", the smallest buildable house yet! They have no internal walls.
  • Added "Pipes & Pipeweed", skill (now) required for planting Pipeweed, and which unlocks Pipeweed related recipes.
  • Added "Adder's Lying Tongue", curiosity occasionally dropped when cleaning "Adder"s.
  • Added "Nasty Pond Scum", curiosity occasionally found in Bogs, Swamps, Ponds, and Tidepools.
Key Fixes
-----------------------
  • Added/Reworked handling of skeletons for Mammoths & Trolls by creating/exporting/using proper animated skeletons for them. Mammoths now for no reason in particular drop a discrete skull object, much like Cachalots.
  • You can now, while carrying a "Produce Sack" shift-click the ground to dump the sack into a new stockpile. Would like to provide a proper placement mode, but didn't get the time for that today.
Small Fixes
-----------------------
  • You can now restore decayed "Mound Bed"s by simply dumping "Mulch" on them (hold Mulch and right-click). Don't quite know what we were thinking in enforcing a re-build every winter.
  • Fresh and Cured Pipeweed Leaves can now both be used as "Thatching".
  • Cleaned up various internal definitions of hair and feathers, and used that to allow the "Poacher's Pouch" to hold those, as well as various one-offs such as troll parts, "Adder Fang", "Bat Wings", "Eagle Owl Eye", "Fresh Sly Ear of the Fox", "Fresh Squirrel Tail", "Magpie's Thieving Claw" "Raw Lucky Rabbit's Foot". Hairs now consistently stack 3 high, sorry "Badger Hair", I loved you at 4. Troll Hair is no longer "String".
  • "Lynx Claws" now stack 4 high.
Image
As always, if you liked what we did here: Support the patch.

Today's Patch Item, for the fair price of $7, is the "Cowboy Bait Hat".
Store Description wrote:Image$7 This hat often feels like a cheap gimmick when you put it on, but, hey, it gets you moving forward. Yeehaw!
All Gold subscribers have been awarded the "Cowboy Bait Hat", free of charge.

In the Pipe
----------------------- Enjoy!
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
User avatar
losexd
Posts: 365
Joined: Sat Oct 01, 2011 8:20 pm
Location: Brasil (:

Re: Game Development: Thatched Totem

Post by losexd »

first

w3 - AD
w6 - Shamanizma, LS Dragons Reach, AD
w7 - LS Old Monkey, AD
w10 - Shamanizma
w12 - North Star, LS Midgard Island
W13 - Monke and LS Midgard
W15 - LS ☾ Moon Lake ☾
W16 - Balls Bay, Will Consider, ???


My W7 Legacy old shop (Closed): viewtopic.php?f=35&t=35221
User avatar
Dawidio123
Posts: 1456
Joined: Wed Aug 31, 2011 11:48 pm
Location: In your ear

Re: Game Development: Thatched Totem

Post by Dawidio123 »

cool
Ingame: Shaki
      Image
      Image
JOIN THE OFFICIAL H&H DISCORD TODAY
User avatar
SnuggleSnail
Posts: 3616
Joined: Sat Oct 12, 2013 4:04 pm

Re: Game Development: Thatched Totem

Post by SnuggleSnail »

kinda crazy how there's been a buff to safepalis every single patch in the no safepalis world

retarded
"We specialize in permadeath and forum drama." -man who removed death and deletes every drama thread
http://www.seatribe.se/
scurvylouse
Posts: 10
Joined: Thu Feb 24, 2011 1:05 am

Re: Game Development: Thatched Totem

Post by scurvylouse »

nice one!
please fix wandering sage final credo perk, and make the new pearl oyster get pearl diver's quality buff.
Stoneface
Posts: 290
Joined: Sat Sep 04, 2010 1:28 pm

Re: Game Development: Thatched Totem

Post by Stoneface »

Very nice update gents, yet again
Jorg
Posts: 157
Joined: Fri Dec 30, 2016 6:05 am

Re: Game Development: Thatched Totem

Post by Jorg »

More LARP stuff? nice
User avatar
_Scipio
Posts: 304
Joined: Sat Aug 29, 2015 3:22 am
Location: Interrogating your villagers.

Re: Game Development: Thatched Totem

Post by _Scipio »

Appreciate the effort and the art
mizdirector89 wrote: No, their version of 'interrogating' was just saying 'speak up, you better talk' over and over while they killed our characters.
ImageWarriors of Annihilation ; The Crimson Tide ; Remnants of the Few; The Hunt Goes On
User avatar
Hasta
Posts: 2250
Joined: Sun Sep 14, 2014 3:27 pm

Re: Game Development: Thatched Totem

Post by Hasta »

What's a "humus"? Do you mean "mulch"?
Last edited by Hasta on Thu Feb 26, 2026 2:22 am, edited 1 time in total.
User avatar
caz
Posts: 542
Joined: Fri Jul 16, 2010 7:27 pm

Re: Game Development: Thatched Totem

Post by caz »

Nice hut and mammoth skull

Return to “Announcements”