Game Development: Thatched Totem

Announcements about major changes in Haven & Hearth.
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lordgrunt
Posts: 451
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Re: Game Development: Thatched Totem

Post by lordgrunt »

this is epic now. and will be used a lot.
You can now, while carrying a "Produce Sack" shift-click the ground to dump the sack into a new stockpile.
You can now restore decayed "Mound Bed"s by simply dumping "Mulch" on them (hold Mulch and right-click). Don't quite know what we were thinking in enforcing a re-build every winter.
whats the math here, how much mulch it costs to maintain per game year?
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dUmbins
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Re: Game Development: Thatched Totem

Post by dUmbins »

Regulus2424 wrote:larp building that requires 50 steel to build ¦] "
“hearth-lings” confirmed subIQ masonic brainlets.

A true brother of the Ancient and Venerable Order could put that shit together without even cement.
I have crabs.
I'd hardly call anything the 120 Days of Sodom of our times. » special thanks to nutters
I only logged in to mark the forums read. by jorb » 2 Dec 2025, 06:07
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caz
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Re: Game Development: Thatched Totem

Post by caz »

DarkLadyPhoenix wrote:Cured Pipeweed.
Image
Not tryna be a dick but does it not look like the leaf are upside down?
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sMartins
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Re: Game Development: Thatched Totem

Post by sMartins »

:o that's why is raining inside ....
Make friends with the other crabs or try to escape the bucket.
I'd hardly call anything the Bible of our times. » special thanks to MagicManICT
I only logged in to say this sentence. by neeco » 30 Oct 2018, 02:57
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jorb
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Re: Game Development: Thatched Totem

Post by jorb »

dUmbins wrote:“hearth-lings” confirmed subIQ masonic brainlets.

A true brother of the Ancient and Venerable Order could put that shit together without even cement.
I lol'd.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
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jorb
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Re: Game Development: Thatched Totem

Post by jorb »

caz wrote:
DarkLadyPhoenix wrote:Not tryna be a dick but does it not look like the leaf are upside down?
Yeah, I noticed more than one build not too favorable to a directional texture there. Will fix.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
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Axatros
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Re: Game Development: Thatched Totem

Post by Axatros »

jorb wrote:Yeah, I noticed more than one build not too favorable to a directional texture there. Will fix.
Jorbo, how about you fix not adding this https://www.havenandhearth.com/forum/vi ... 48&t=79976
to the game in this patch :roll:
Pixel art is (and always will be) better than this plastic looking Hafen you gave us here.
FaithfulToadd
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au revoir

Post by FaithfulToadd »

au revoir
Last edited by FaithfulToadd on Sat Mar 14, 2026 12:35 am, edited 1 time in total.
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Regulus2424
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Re: Game Development: Thatched Totem

Post by Regulus2424 »

FaithfulToadd wrote:
Axatros wrote:Jorbo, how about you fix not adding this https://www.havenandhearth.com/forum/vi ... 48&t=79976 to the game in this patch :roll:
There's a certain point where repeating the same question over and over becomes disruptive.
Fortunately, this is not the case here.
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Axatros
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Re: Game Development: Thatched Totem

Post by Axatros »

Regulus2424 wrote:
FaithfulToadd wrote:There's a certain point where repeating the same question over and over becomes disruptive.
Fortunately, this is not the case here.
You're right, those weren't questions but demands 8-)
Pixel art is (and always will be) better than this plastic looking Hafen you gave us here.

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