Game Development: Melon Support

Announcements about major changes in Haven & Hearth.
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jorb
Posts: 18715
Joined: Fri Apr 03, 2009 7:07 am
Location: Here, there and everywhere.

Game Development: Melon Support

Post by jorb »

We've been developing, and here's what's new.

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New Implementations
-----------------------
  • Added "Watermelon", a crop.
Key Fixes
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  • Reworked the mine support display to one which properly indicates the actually supported tiles, rather than a somewhat difficult to read radius. The tiles indicated as supported are visually distinct; if only covered by a damaged support, if covered by mutliple supports, or if in the placement mode for a new support. Let us know your mileage, and feel free to suggest improvements.
  • Reworked the (mini)map handling, in that:
    • You can zoom in further.
    • Terrain types now present a tooltip when hovered over in the map view.
    • Map icons (e.g. herbs) now present proper tooltips.
    • Clicking an icon should now always imply clicking the icon you have a tooltip for.
  • Added variable materials to "Tanning Tub"s, such that they now reflect the woods they were made from. You love to see it.
Small Fixes
-----------------------
  • Increased inventory of "Oven" from 4x2 to 6x3. Suggested here.
  • "Beaver Teeth" and "Beaver Tail" can now be held in the "Poacher's Pouch".
  • Added readable tooltips to most natural terrains. Will fix pavings as well.
  • Added a descriptive text to "Boar Tusk Snuff".
  • "Hartshorn Salve" now determines its quality by Perception/Lore, rather than Dex/Sewing/Lore, which was always a copypasta error.
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As always, if you liked what we did here: Support the patch.

Today's Patch Item, for the fair price of $7, is the "Caterpillar Capotain".
Store Description wrote:Image$7 A caterpillar found this hat, fell in love, and has been running excited circles around the brim ever since!
All Gold & Silver subscribers have been awarded the "Caterpillar Capotain", free of charge.

In the Pipe
----------------------- UPDATE YOUR CLIENTS... for the new minimap changes.

Enjoy!
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
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Dawidio123
Posts: 1456
Joined: Wed Aug 31, 2011 11:48 pm
Location: In your ear

Re: Game Development: Melon Support

Post by Dawidio123 »

Kinda weak tbh, oven buff is neat
Ingame: Shaki
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r0ck4ev3r
Posts: 282
Joined: Tue Mar 13, 2012 10:30 pm

Re: Game Development: Melon Support

Post by r0ck4ev3r »

Keep up the good work!
"Don't just have an idea- have all of them." ~ Niv-Mizzet
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Redlaw
Posts: 1638
Joined: Sun Oct 02, 2011 10:58 pm

Re: Game Development: Melon Support

Post by Redlaw »

Now to find the Melons, this looks like a nice update.
cellites
Posts: 69
Joined: Mon Jan 07, 2019 1:27 am

Re: Game Development: Melon Support

Post by cellites »

A small update but all welcome changes! Keep up the great work y'all.
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Hasta
Posts: 2250
Joined: Sun Sep 14, 2014 3:27 pm

Re: Game Development: Melon Support

Post by Hasta »

This is the important question.

DOES. THE. MELON. COME. WITH. RECIPES?!!!
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BigCountry
Posts: 215
Joined: Wed Feb 06, 2019 4:07 am

Re: Game Development: Melon Support

Post by BigCountry »

How 'bout that lag though? Cash me ousside?
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3knopo4niy
Posts: 14
Joined: Sun Mar 08, 2020 3:56 pm

Re: Game Development: Melon Support

Post by 3knopo4niy »

i want pink curding tab!!! :evil: :evil: :evil:
FaithfulToadd
Posts: 318
Joined: Mon Jan 05, 2026 11:22 pm

au revoir

Post by FaithfulToadd »

au revoir
Last edited by FaithfulToadd on Sat Mar 14, 2026 12:38 am, edited 2 times in total.
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jordancoles
Posts: 14168
Joined: Sun May 29, 2011 6:50 pm
Location: British Columbia, Canada

Re: Game Development: Melon Support

Post by jordancoles »

They're cooking :!: :o
Duhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off. :lol:
Check out my pro-tips thread
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