Fair enough, that would be a nice qol change too =]Hasta wrote:I think he meant "clean" as remove crops planted on trelli. I think you read it as "harvest".Malagast wrote: You can already do that brother.
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Malagast
- Posts: 15
- Joined: Fri Nov 22, 2024 12:56 am
Re: Game Development: Radish Butchery
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WowGain
- Posts: 1097
- Joined: Fri Mar 07, 2014 2:09 am
Re: Game Development: Radish Butchery
nice update, really like the area butcher ive been hoping for that one for years
W7 Hermit, Honorary Ruskie
W8 Hermit - W10 Hermit - W12 Hermit
W13 Oppidian, Lawspeaker of Duckshead Bay, Straumfjord
W14 Oppidian, Aldermann of Aldorice Reodcomba, Duke of Eirinsk, Count of Sasheim
W15 Oppidian, Vanguard of the Wowgangers
W16 Oppidian, Sheriff of Yurhaven
discord: wowgain
W8 Hermit - W10 Hermit - W12 Hermit
W13 Oppidian, Lawspeaker of Duckshead Bay, Straumfjord
W14 Oppidian, Aldermann of Aldorice Reodcomba, Duke of Eirinsk, Count of Sasheim
W15 Oppidian, Vanguard of the Wowgangers
W16 Oppidian, Sheriff of Yurhaven
discord: wowgain
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Hasta
- Posts: 2250
- Joined: Sun Sep 14, 2014 3:27 pm
Re: Game Development: Radish Butchery
working trellis en mass (both building and cleaning) is a pipe dream. As in, a lot of people dream that it's in the pipes (it's not. jobr don't do farming).Malagast wrote: Fair enough, that would be a nice qol change too =]
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cellites
- Posts: 69
- Joined: Mon Jan 07, 2019 1:27 am
Re: Game Development: Radish Butchery
the pace of these updates have been amazing recently, please keep up the mazing work guys. And thank you for putting some time into improving unpleasant parts of the game, hopefully some day most of the tasks that encourage botting can be adjusted such that the botting stops being the default answer.
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Boosi
- Posts: 4
- Joined: Fri Aug 12, 2022 12:45 pm
Re: Game Development: Radish Butchery
So
Beach salvage/floatsam and the ability to fish for trash are still disabled?
Is there any reason why trash pools were disabled in 16.1?
And after the Fisherman's Credo rework "better trash recovery" still a thing?
Beach salvage/floatsam and the ability to fish for trash are still disabled?
Is there any reason why trash pools were disabled in 16.1?
And after the Fisherman's Credo rework "better trash recovery" still a thing?
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Annoying_dude
- Posts: 4
- Joined: Sun Nov 03, 2024 11:24 am
Re: Game Development: Radish Butchery
Thanks for the sound bug fix! As using custom sounds for each animal I was spooked every time opening the map and listening to all the bears and moses roaring I met previously!
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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: Game Development: Radish Butchery
Yes, that is weird. Will look at that!Boosi wrote:So
Beach salvage/floatsam and the ability to fish for trash are still disabled?
Is there any reason why trash pools were disabled in 16.1?
And after the Fisherman's Credo rework "better trash recovery" still a thing?
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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reqvaa
- Posts: 79
- Joined: Sat Dec 15, 2012 10:17 am
Re: Game Development: Radish Butchery
Can we expect same quests for givers and i hope some quest giver interraction (like pick the rewards or even dialogues) soon?
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Regulus2424
- Posts: 685
- Joined: Mon Feb 16, 2015 3:48 pm
Re: Game Development: Radish Butchery
Surely this is not the first time you were made aware of this issue? Was it not intentionally turned off after the Valhalla reeds incident?jorb wrote:Yes, that is weird. Will look at that!Boosi wrote:So
Beach salvage/floatsam and the ability to fish for trash are still disabled?
Is there any reason why trash pools were disabled in 16.1?
And after the Fisherman's Credo rework "better trash recovery" still a thing?
W6 - giga noob hermit
W7 - giga noob hermit, part 2
W12 - hermit
W13 - sprucecap extraordinaire from Magnanimous Magistrates
W14 - PotFriendJr from Doom Fortress
W15 - He Who Was from Gnomes Gone Gangsta
W16 - Marazhai from Wildfox Bread/Hogwarts
W16.1 - Knave from Pimp My Wheelchair
W16.2 - Knave-Errant from Ett gäng dumma smileys
W7 - giga noob hermit, part 2
W12 - hermit
W13 - sprucecap extraordinaire from Magnanimous Magistrates
W14 - PotFriendJr from Doom Fortress
W15 - He Who Was from Gnomes Gone Gangsta
W16 - Marazhai from Wildfox Bread/Hogwarts
W16.1 - Knave from Pimp My Wheelchair
W16.2 - Knave-Errant from Ett gäng dumma smileys
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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: Game Development: Radish Butchery
Nope, I've had a todo ever since that fix, as I disagreed with the fix DJ lofat chose. The fix was not (intended to) turn if off entirely, but rather to prevent leaks from Valhalla. I moved the note up the prio list just now.Regulus2424 wrote:Surely this is not the first time you were made aware of this issue? Was it not intentionally turned off after the Valhalla reeds incident?
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose