Perhaps they're doing object-controlled-objects, which might take more than a week.losexd wrote:another week without update it seems
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Nightdawg
- Posts: 2637
- Joined: Fri Feb 28, 2020 12:31 am
Re: Game Development: Duckwall
"Our primary development direction is toward object-controlled-objects"jorb wrote: I do not want to over-promise or hype up stuff that could be months out.
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KwonChiMin
- Posts: 409
- Joined: Fri Mar 05, 2010 7:11 pm
Re: Game Development: Duckwall
no patch will consider aiming towards
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sMartins
- Posts: 3440
- Joined: Wed Nov 11, 2015 10:21 pm
- Location: Italy
Re: Game Development: Duckwall
men of little faith
Make friends with the other crabs or try to escape the bucket.
I'd hardly call anything the Bible of our times. » special thanks to MagicManICT
I only logged in to say this sentence. by neeco » 30 Oct 2018, 02:57
Default Client, Best Client!
I'd hardly call anything the Bible of our times. » special thanks to MagicManICT
I only logged in to say this sentence. by neeco » 30 Oct 2018, 02:57
Default Client, Best Client!
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CCKpoppin
- Posts: 43
- Joined: Sun May 10, 2026 12:32 am
Re: Game Development: Duckwall
but when the prodigal oco returns tho

we shall slaughter the fatted NEET
we shall slaughter the fatted NEET
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Dawidio123
- Posts: 1456
- Joined: Wed Aug 31, 2011 11:48 pm
- Location: In your ear
Re: Game Development: Duckwall
Loftars in an amphetamine fueled haze vibe coding the OCO for the next patch due to all the mockery, can't wait to see the fruits of his labor.
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Soukuw
- Posts: 137
- Joined: Thu Dec 10, 2015 8:27 am
Re: Game Development: Duckwall
You're gonna have a hell of a egg on your face when we get airships in a couple hours.Dawidio123 wrote:Loftars in an amphetamine fueled haze vibe coding the OCO for the next patch due to all the mockery, can't wait to see the fruits of his labor.
edit: and dragons
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Regulus2424
- Posts: 685
- Joined: Mon Feb 16, 2015 3:48 pm
Re: Game Development: Duckwall
excited for the built-in excel spreadsheet for alchemy 
W6 - giga noob hermit
W7 - giga noob hermit, part 2
W12 - hermit
W13 - sprucecap extraordinaire from Magnanimous Magistrates
W14 - PotFriendJr from Doom Fortress
W15 - He Who Was from Gnomes Gone Gangsta
W16 - Marazhai from Wildfox Bread/Hogwarts
W16.1 - Knave from Pimp My Wheelchair
W16.2 - Knave-Errant from Ett gäng dumma smileys
W7 - giga noob hermit, part 2
W12 - hermit
W13 - sprucecap extraordinaire from Magnanimous Magistrates
W14 - PotFriendJr from Doom Fortress
W15 - He Who Was from Gnomes Gone Gangsta
W16 - Marazhai from Wildfox Bread/Hogwarts
W16.1 - Knave from Pimp My Wheelchair
W16.2 - Knave-Errant from Ett gäng dumma smileys
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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: Game Development: Duckwall
What would EXCITE you?Regulus2424 wrote:excited for the built-in excel spreadsheet for alchemy
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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Regulus2424
- Posts: 685
- Joined: Mon Feb 16, 2015 3:48 pm
Re: Game Development: Duckwall
OCO, obviously integrity, engagement with the community that is more than attempts at jokes and childish berating on the forums and inconsistent slaps on the wrist in the game, an actual, REALISTIC road map, dev team finally growing a spine and going to war with botting subhumansjorb wrote:What would EXCITE you?Regulus2424 wrote:excited for the built-in excel spreadsheet for alchemy
that is all I could think of in ten minutes, do let me know if you want some more feedback, fampai
W6 - giga noob hermit
W7 - giga noob hermit, part 2
W12 - hermit
W13 - sprucecap extraordinaire from Magnanimous Magistrates
W14 - PotFriendJr from Doom Fortress
W15 - He Who Was from Gnomes Gone Gangsta
W16 - Marazhai from Wildfox Bread/Hogwarts
W16.1 - Knave from Pimp My Wheelchair
W16.2 - Knave-Errant from Ett gäng dumma smileys
W7 - giga noob hermit, part 2
W12 - hermit
W13 - sprucecap extraordinaire from Magnanimous Magistrates
W14 - PotFriendJr from Doom Fortress
W15 - He Who Was from Gnomes Gone Gangsta
W16 - Marazhai from Wildfox Bread/Hogwarts
W16.1 - Knave from Pimp My Wheelchair
W16.2 - Knave-Errant from Ett gäng dumma smileys
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CCKpoppin
- Posts: 43
- Joined: Sun May 10, 2026 12:32 am
Re: Game Development: Duckwall
sounds not so actionableRegulus2424 wrote:OCO, obviously integrity, engagement with the community that is more than attempts at jokes and childish berating on the forums and inconsistent slaps on the wrist in the game, an actual, REALISTIC road map, dev team finally growing a spine and going to war with botting subhumansjorb wrote:What would EXCITE you?Regulus2424 wrote:excited for the built-in excel spreadsheet for alchemy
that is all I could think of in ten minutes, do let me know if you want some more feedback, fampai
cacophonous, even

