Game Development: World 16.1

Announcements about major changes in Haven & Hearth.
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Luno
Posts: 403
Joined: Fri Feb 04, 2022 3:10 pm

Re: Game Development: World 16.1

Post by Luno »

vatas wrote:Saying something is fine because it's legal, is a very dumb argument.
What really threw me off was the "random accusations"
HOW IS IT RANDOM?!
HE SAID HE DID IT
You(Not literally you, vatas) thinking it's fine does NOT make it "random"
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Schwarzvald
Posts: 375
Joined: Sat Dec 31, 2011 11:24 pm

Re: Game Development: World 16.1

Post by Schwarzvald »

It might be crazy, it might be retarded, but what if it works???

If the natural progression of every server is pvpers die out and it’s only pvers are left than maybe it’s time to accept reality - haven is a PVE game
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Massa
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Location: the hams

Re: Game Development: World 16.1

Post by Massa »

there were a lot, lot, lot more players when raids and combat happened all over. haven became very safe, which means it lost any sort of thrill or fun.

people like risk.
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losexd
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Joined: Sat Oct 01, 2011 8:20 pm
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Re: Game Development: World 16.1

Post by losexd »

make bwall great again and bring back palisade bashing with sleedgehammer as we had in legacy

w3 - AD
w6 - Shamanizma, LS Dragons Reach, AD
w7 - LS Old Monkey, AD
w10 - Shamanizma
w12 - North Star, LS Midgard Island
W13 - Monke and LS Midgard
W15 - LS ☾ Moon Lake ☾
W16 - Balls Bay, Will Consider, ???


My W7 Legacy old shop (Closed): viewtopic.php?f=35&t=35221
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524u
Posts: 173
Joined: Wed Nov 17, 2010 2:23 pm

Re: Game Development: World 16.1

Post by 524u »

losexd wrote:make bwall great again and bring back palisade bashing with sleedgehammer as we had in legacy
Snail would play again
B)
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SnuggleSnail
Posts: 3616
Joined: Sat Oct 12, 2013 4:04 pm

Re: Game Development: World 16.1

Post by SnuggleSnail »

That'd be 100% antithetical to what I want from the game, TBH. The way I see it Haven was good when 1) grinding simple, 2) high risk, 3) people of equal strength could come into regular conflict.

Hermits dying in boring ways more, tryhards remaining 100% safe, and the game being a bit more tedious since villages are more annoying to make are all negatives as far as I'm concerned. It might be good for people who are interested in PVP but aren't good, tho

risky/fun=good
tedious/safe=bad
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losexd
Posts: 365
Joined: Sat Oct 01, 2011 8:20 pm
Location: Brasil (:

Re: Game Development: World 16.1

Post by losexd »

524u wrote:
losexd wrote:make bwall great again and bring back palisade bashing with sleedgehammer as we had in legacy
Snail would play again
I dont fucking care about that lol, I just want to kill hermits

w3 - AD
w6 - Shamanizma, LS Dragons Reach, AD
w7 - LS Old Monkey, AD
w10 - Shamanizma
w12 - North Star, LS Midgard Island
W13 - Monke and LS Midgard
W15 - LS ☾ Moon Lake ☾
W16 - Balls Bay, Will Consider, ???


My W7 Legacy old shop (Closed): viewtopic.php?f=35&t=35221
Zephroze
Posts: 243
Joined: Wed Jan 23, 2019 10:48 pm

Re: Game Development: World 16.1

Post by Zephroze »

Luno wrote:
vatas wrote:Saying something is fine because it's legal, is a very dumb argument.
What really threw me off was the "random accusations"
HOW IS IT RANDOM?!
HE SAID HE DID IT
You(Not literally you, vatas) thinking it's fine does NOT make it "random"
It might help settle your mind to learn that between then and now I started taking an antipsychotic medication called seroquel.

Nobody is disagreeing with you and nah it wasn't random but that's a weird thing to focus on imo.
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DonVelD
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Location: @ your fenced base W/ a boar

Re: Game Development: World 16.1

Post by DonVelD »

double the dose till the opinion improves
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