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Robben_DuMarsch
- Posts: 2646
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Re: Game Development: Gongalong!
I'm working late tonight, early tomorrow - Can someone tell me if you can now specify which subtype of available inputs you want to craft with now?
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Frogg
- Posts: 119
- Joined: Thu Feb 12, 2026 12:26 am
Re: Game Development: Gongalong!
Requesting a video of every GONG sound for comparison. 
I won't be playing until next wipe.
I won't be playing until next wipe.
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losexd
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Re: Game Development: Gongalong!
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa someone give me a dino hat
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sabinati
- Posts: 15527
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Re: Game Development: Gongalong!
it's not great. for crafting one thing, it's fine i guess. it's not really what i would call specifying subtype though, more like you can highlight the individual ingredients you want, which i guess is useful, not sure yet. there doesn't seem to be a way to deselect items other than manipulating them in your inventory.Robben_DuMarsch wrote:I'm working late tonight, early tomorrow - Can someone tell me if you can now specify which subtype of available inputs you want to craft with now?
i feel like it would be a lot better if they also made it so each ingredient had a slot and you could set the slot with an item and it would only pull from those items for that slot. not 100% sure it's necessary to split the slots out like that but it's probably the simplest way.
in the top part of this shitty mspaint mockup the crafting window with standard "generic input slots": tuber, tuber, salad, salad, salad, onion, spice. these would be the default.
if the user held a turnip and clicked on slot 1, the slot would only take turnips for that ingredient.
likewise carrot on slot 2 and lettuce on slot 3. slot 4 will still take any salad. slot 5 will take any salad but lettuce, maybe hold alt or something while clicking the object to the slot.
6, 7, still generic.
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mvgulik
- Posts: 4098
- Joined: Fri May 21, 2010 2:29 am
Re: Game Development: Gongalong!
Hmm ... Click input slot => open ... never mind. To near to perfection + potential server heavy.
Ignored(29): "Would you like to know more"
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Astarisk
- Posts: 882
- Joined: Fri Aug 13, 2010 7:08 am
Re: Game Development: Gongalong!
> gong update
> dino hat
If you intended to get that damn song stuck in my head you succeeded.
> dino hat
If you intended to get that damn song stuck in my head you succeeded.
IRC/IGN: Rawrz
Join the (HedgeHugs) Haven & Hearth Discord if you need help.
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Join the (HedgeHugs) Haven & Hearth Discord if you need help.
https://discord.com/invite/Uy8yzm4
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sMartins
- Posts: 3440
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Re: Game Development: Gongalong!
Get It on .... Nananan ... Get It on, gongalong 
Make friends with the other crabs or try to escape the bucket.
I'd hardly call anything the Bible of our times. » special thanks to MagicManICT
I only logged in to say this sentence. by neeco » 30 Oct 2018, 02:57
Default Client, Best Client!
I'd hardly call anything the Bible of our times. » special thanks to MagicManICT
I only logged in to say this sentence. by neeco » 30 Oct 2018, 02:57
Default Client, Best Client!
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ulbu
- Posts: 88
- Joined: Mon Nov 09, 2015 9:39 am
Re: Game Development: Gongalong!
Can we have gong plate and gong stand as separate objects? (Like big boat and sail). Gong plates would look cool as wall decoration in a gong hall. And would be no need to build many of them to try all, just craft the plate and replace. Pretty much the same request as for bell tower.
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Regulus2424
- Posts: 685
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Re: Game Development: Gongalong!
Separate objects? What's next, one object controlling another? 
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W7 - giga noob hermit, part 2
W12 - hermit
W13 - sprucecap extraordinaire from Magnanimous Magistrates
W14 - PotFriendJr from Doom Fortress
W15 - He Who Was from Gnomes Gone Gangsta
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CCKpoppin
- Posts: 43
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Re: Game Development: Gongalong!
Does this mean Hearthlings are mammals???? Does cladistic phylogeny apply in the hearth? How would a troll be classified!? Gasp, oh my science!Store Description wrote:$7 This Jurassic fashion statement stands ready to put a cap on any mammalian supremacy plans!
1. Open the doorlosexd wrote:aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa someone give me a dino hat
2. Get on the floor
3…